Splinter Mine: Difference between revisions

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|range= Immense
|range= Immense
|service=  
|service=  
|affiliation= [[Fallen]] <br> [[Scorn]]
|affiliation= [[Eliksni]] <br> [[Scorn]]
}}
}}


'''Splinter Mines''' are hovering mines used by the [[Fallen]]. These mines are protected by a shield that makes them immune to damage, requiring [[Guardian]]s to disarm them. Splinter Mines were first introduced in the [[Prison of Elders]], but would later be encountered in the arsenal of the [[Scorn]], the [[Kell's Scourge]], and many Pirate Crews.  
'''Splinter Mines''' are hovering mines used by the [[Eliksni]]. These mines are protected by a shield that makes them immune to damage, requiring [[Guardian]]s to disarm them. Splinter Mines were first introduced in the [[Prison of Elders]], but would later be encountered in the arsenal of the [[Scorn]], the [[Kell's Scourge]], the Old Crews, and the Witness's forces.  


==Gameplay==
==Gameplay==
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**''[[House of Wolves (expansion)|House of Wolves]]'' {{1st}}
**''[[House of Wolves (expansion)|House of Wolves]]'' {{1st}}
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Forsaken]]''
**''[[Season of the Forge]]''
***''[[Season of the Forge]]''
**''[[30th Anniversary Pack]]''
**''[[30th Anniversary Pack]]''
***''[[Season of Plunder]]''
**''[[Season of Plunder]]''
**''[[Into the Light (update)|Into the Light]]


{{Fallen}}
{{Fallen}}

Revision as of 22:46, April 20, 2024

Splinter Mine
Splinter Mine Infobox.png
Production overview

Manufacturer:

Fallen

Weapon type:

Mine

Min-max impact:

Lethal

Specifications

Effective range:

Immense

Service history

Affiliation:

Eliksni
Scorn

 

Splinter Mines are hovering mines used by the Eliksni. These mines are protected by a shield that makes them immune to damage, requiring Guardians to disarm them. Splinter Mines were first introduced in the Prison of Elders, but would later be encountered in the arsenal of the Scorn, the Kell's Scourge, the Old Crews, and the Witness's forces.

Gameplay

Splinter Mines serve more as an obstacle than an actual weapon, and are usually employed as part of the wipe mechanic of an encounter. As the mines themselves are immune to damage, players will have to stand inside a circle near the hovering explosive and so their Ghost can disarm it. Failure to do so usually results in a massive explosion, covering the whole area of the fight, inflicting lethal damage to all participants, and thus the failing of the activity.

Gallery

List of appearances