Ugul Gar Knight: Difference between revisions

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|abilities= High Durability <br> Rapid Movement <br> {{icon|Arc}} [[Absorption Shield]] {{C|Nightfall}} <br> {{icon|Kinetic}} Hive Melee <br> Strafe Roll <br> Wall of Darkness <br> Berserker Rage <br> Drop Soulfire Charge
|abilities= High Durability <br> Rapid Movement <br> {{icon|Arc}} [[Absorption Shield]] {{C|Nightfall}} <br> {{icon|Kinetic}} Hive Melee <br> Strafe Roll <br> Wall of Darkness <br> Berserker Rage <br> Drop Soulfire Charge
}}
}}
'''Ugul Gar Knights''' are a class of [[Hive]] [[Knight]]s within the [[Grasp of Nokris]]. Brought back from death by [[Nokris]]' powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.
'''Ugul Gar Knights''' are a class of [[Hive]] [[Knight]]s within the [[Grasp of Nokris]]. Brought back from death by [[Nokris, Supplicant to Savathûn|Nokris]]'s powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.


==Gameplay==
==Gameplay==
They appeared in defense of their master during the [[Strange Terrain]] [[Mission]] and [[Strike]]<ref>'''Bungie (2018/5/8)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]], [[Mission]]: [[Strange Terrain]]''</ref>, where both [[Major]]s and [[Elite]]s appeared, and in the final [[Interference]] mission<ref>'''Bungie (2020/6/9)''', ''[[Destiny 2]]: [[Season of Arrivals]], [[Mission]]: [[Interference]]''</ref> in [[Season of Arrivals]]. In all cases, their main task was to protect Relic spheres, that the fireteam needs to throw at otherwise invulnerable Hive Crystals to destroy them, and make the encounter progress.
They appear in defense of their master during the [[Strange Terrain]] [[Mission]] and [[Strike]]<ref>'''Bungie (2018/5/8)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]], [[Mission]]: [[Strange Terrain]]''</ref>, where they appear as [[Elite]]s in the story, regular strike difficulty and the final [[Interference]]<ref>'''Bungie (2020/6/9)''', ''[[Destiny 2]]: [[Season of Arrivals]], [[Mission]]: [[Interference]]''</ref> in [[Season of Arrivals]] and appear as [[Major]]s in selected difficulty [[Nightfall]]s. In all cases, their main task was to protect Relic spheres, that the fireteam needs to throw at otherwise invulnerable Hive Crystals to destroy them, and make the encounter progress. During the fights with Nokris, the relics they possess are capable of breaking his immunity shield.  


==Trivia==
==Trivia==

Latest revision as of 11:24, December 7, 2023

Ugul Gar Knight
Ugul Gar Knight.jpg
Biographical information

Species:

Hive

Type:

Knight

Sect:

Grasp of Nokris
Savathûn's Brood

Rank:

Elite
Major

Purpose:

Ritual Enforcer
Supplicant

Mission:

Strange Terrain
Interference (Final weeks)

Combat information

Weapon(s):

Arc Boomer

Abilities:

High Durability
Rapid Movement
Arc Absorption Shield (Nightfall)
Kinetic Hive Melee
Strafe Roll
Wall of Darkness
Berserker Rage
Drop Soulfire Charge

 

Ugul Gar Knights are a class of Hive Knights within the Grasp of Nokris. Brought back from death by Nokris's powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.

Gameplay[edit]

They appear in defense of their master during the Strange Terrain Mission and Strike[1], where they appear as Elites in the story, regular strike difficulty and the final Interference[2] in Season of Arrivals and appear as Majors in selected difficulty Nightfalls. In all cases, their main task was to protect Relic spheres, that the fireteam needs to throw at otherwise invulnerable Hive Crystals to destroy them, and make the encounter progress. During the fights with Nokris, the relics they possess are capable of breaking his immunity shield.

Trivia[edit]

  • "Ugul gar" is translated from Sumerian as "supplicant".

List of appearances[edit]

References[edit]