Sage Merrill: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2") |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
[[File:Sage Merrill.jpg | [[File:Sage Merrill.jpg|thumb|300px|Merrill in the ViDoc ''[[Destiny ViDoc: Out Here in the Wild|Out Here in the Wild]]''.]] | ||
'''Sage Merrill''' is the Gameplay Design Lead for ''[[Destiny]]''. Previously, he worked as the Lead Sandbox Designer for ''[[ | '''Sage Merrill''' is the Gameplay Design Lead for ''[[Destiny]]''. Previously, he worked as the Lead Sandbox Designer for ''[[Halopedia:Halo: Reach|Halo: Reach]]''. | ||
== Games == | == Games == | ||
*''[[wikipedia:Destiny (video game)|Destiny]]'' -- Gameplay Design Lead (2014) | *''[[wikipedia:Destiny (video game)|Destiny]]'' -- Gameplay Design Lead (2014) | ||
*''[[wikipedia:F.E.A.R. 3|F.E.A.R 3]]'' -- Designer (2011) | *''[[wikipedia:F.E.A.R. 3|F.E.A.R 3]]'' -- Designer (2011) | ||
*''[[ | *''[[Halopedia:Halo: Reach|Halo: Reach]]'' -- Lead Sandbox Designer (2010) | ||
*''[[wikipedia:Shadowrun (2007 video game)|Shadowrun]]'' -- Core Game Designer (2007) | *''[[wikipedia:Shadowrun (2007 video game)|Shadowrun]]'' -- Core Game Designer (2007) | ||
*''[[wikipedia:Crimson Skies: High Road to Revenge|Crimson Skies: High Road to Revenge]]'' -- Designer (2003) | *''[[wikipedia:Crimson Skies: High Road to Revenge|Crimson Skies: High Road to Revenge]]'' -- Designer (2003) |
Latest revision as of 10:15, April 12, 2023
Sage Merrill is the Gameplay Design Lead for Destiny. Previously, he worked as the Lead Sandbox Designer for Halo: Reach.
Games[edit]
- Destiny -- Gameplay Design Lead (2014)
- F.E.A.R 3 -- Designer (2011)
- Halo: Reach -- Lead Sandbox Designer (2010)
- Shadowrun -- Core Game Designer (2007)
- Crimson Skies: High Road to Revenge -- Designer (2003)
- MechAssault -- Designer (2002)
- MechCommander 2 -- Designer (2001)
- MechWarrior 4: Vengeance -- Designer (2000)