Resonant Shard: Difference between revisions

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==Gameplay==
==Gameplay==
The Resonant Shard is encountered in the third encounter of the [[Vow of the Disciple]] [[Raid]], [[Exibition]]. It functions similarly to a [[Vex Cranium]]. While holding it, the player's visual is switched to third person. Their charged [[Melee]] becomes unusable, but their [[Grenade]] and regular melee still work. Using a [[Super]], a [[Class Ability]], or changing weapons will drop the shard. Using the "primary fire" button will unleash a medium power continuous beam that deals [[Solar]] damage. This beam homes in slightly to targets near the center of the screen, and effect better seen when aiming with the weapon. This beam is the only thing that can break the shield of a [[Disciple's Hourglass]], extending the encounter's Terminal Resonance timer. Dropping the relic will inflict the player with a debuff called Curbed Resonance, which will prevent them from picking up any relic for 30 seconds.
The Resonant Shard is encountered in the third encounter of the [[Vow of the Disciple]] [[Raid]], [[Exibition]]. It functions similarly to a [[Vex Cranium]]. While holding it, the player's visual is switched to third person. Their charged [[Melee]] becomes unusable, but their [[Grenade]] and regular melee still work. Using a [[Super]], a [[Class Ability]], or changing weapons will drop the shard. Using the "primary fire" button will unleash a medium power continuous beam that deals [[Solar]] damage. This beam homes in slightly to targets near the center of the screen, an effect better seen when aiming with the weapon. This beam is the only thing that can break the shield of a [[Disciple's Hourglass]], the death of which extends the encounter's Terminal Resonance timer. Dropping the relic will inflict the player with a debuff called Curbed Resonance, which will prevent them from picking up any relic for 30 seconds.


==Gallery==
==Gallery==

Revision as of 10:01, November 2, 2022

Resonant Shard
Resonant Shard.png
Production overview

Manufacturer:

Pyramids

Rarity class:

Relic

Weapon type:

Beam Emitter

Required level:

None

Min-max accuracy:

High

Min-max impact:

Medium

Min-max stability:

Medium

Min-max magazine:

Unlimited

Specifications

Feed system:

Resonant Energy

Ammunition type:

Elemental Beam

Fire mode:

Automatic

Rate of fire:

1000 RPM

Damage:

Solar

Effective range:

Long

Service history

Affiliation:

Black Fleet

 

The Resonant Shard is a weapon vaguely in the shape of a Pyramid encountered in the Sunken Pyramid.[1]

Gameplay

The Resonant Shard is encountered in the third encounter of the Vow of the Disciple Raid, Exibition. It functions similarly to a Vex Cranium. While holding it, the player's visual is switched to third person. Their charged Melee becomes unusable, but their Grenade and regular melee still work. Using a Super, a Class Ability, or changing weapons will drop the shard. Using the "primary fire" button will unleash a medium power continuous beam that deals Solar damage. This beam homes in slightly to targets near the center of the screen, an effect better seen when aiming with the weapon. This beam is the only thing that can break the shield of a Disciple's Hourglass, the death of which extends the encounter's Terminal Resonance timer. Dropping the relic will inflict the player with a debuff called Curbed Resonance, which will prevent them from picking up any relic for 30 seconds.

Gallery

List of appearances

References