Marauder: Difference between revisions

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(Added Gameplay section)
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|weight=
|weight=
|weapon(s)= [[Shrapnel Launcher]] <br> Dual [[Shock Blade]]s
|weapon(s)= [[Shrapnel Launcher]] <br> Dual [[Shock Blade]]s
|abilities= Rapid Movement <br> Invisibility Tech
|abilities= Rapid Movement <br> Invisibility Tech <br> Marauder Dash
}}
}}


'''Marauders''' are a class of [[Fallen]] assassins who serve the [[House of Dusk]] in [[Destiny 2]].<ref>https://www.youtube.com/watch?v=jn1dML6RC5w</ref>
'''Marauders''' are a class of [[Fallen]] assassins who appeared with the rise of the [[House of Dusk]].<ref>https://www.youtube.com/watch?v=jn1dML6RC5w</ref>


==Overview==
==Overview==
In battle, Marauder assassins will attempt to use their cloak technology, concealing themselves from sight and the radar as they attempt to kill their enemies with bursts of shrapnel from their [[Shrapnel Launcher]], dealing serious damage at medium range. Up close, they will attempt to melee with their wrist-mounted blades, which can bring down Guardian shields rather quickly. They are also quick on the move, using their arms and legs to scurry on the floor. This makes them hard to hit due to their erratic motions and low profile. However, like most Fallen troops, they are physically frail and can be taken out with any form of weaponry, and their eyes' glow remains partially visible even while they are cloaked.
Marauders are four armed Fallen of the same stature as [[Vandal]]s. They are identifiable by the hooded cloaks and robes they wear, but are almost always invisible thanks to their stealth tech. They are deployed in all sorts of operations, from assassinations to scavenging missions. While initially encountered within the ranks of the House of Dusk, Marauders have been employed by all groups of Fallen following their first appearence. Rare Marauders have risen to positions of power, leading their own operations and crews, for example [[Thaviks, the Depraved]].
 
==Gameplay==
Marauders are the spiritual successor of [[Stealth Vandal]]s, and fight in much the same way. They spend most of their battles invisible, are quick on their feet, and can even scuttle in the same way Vandals can in ''[[Destiny 2]]''. They are commonly armed with [[Shrapnel Launcher]]s, in which case they will try to maneuver so as to flank their targets before unleashing a hail of shrapnel, dealing serious damage at medium range. Up close, they will attempt to melee with their wrist-mounted blades, which can bring down Guardian shields rather quickly. They are also frequently encountered with [[Shock Blade]]s, which they will use by running up to a target as fast as possible before assaulting them in a group. However, Marauders tend to hesitate to strike, as they usually wait for their target to be distracted, which allows the player more time to notice the glow of their helmets. Their invisibility can also be broken if they are stunned, and they don't have that much health, only taking a few more shots than a [[Dreg]].


==Known Marauders==
==Known Marauders==
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==Trivia==
==Trivia==
*Marauder's role in game are similar with [[Stealth Vandal]] in ''Destiny 1''.
*The cloak Marauders wear has the exact same pattern as the [[Tangled Web Armor|Tangled Web]] Hunter Cloak.
*The cloak Marauders wear has the exact same pattern as the [[Tangled Web Armor|Tangled Web]] Hunter Cloak.


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**''[[Beyond Light]]
**''[[Beyond Light]]
**''[[30th Anniversary Pack]]''
**''[[30th Anniversary Pack]]''
***''[[Season of Plunder]]''





Revision as of 03:53, September 15, 2022

Marauder
Roderick-weise-marauder-front-titan.jpg
Biographical information

Species:

Fallen

Type:

Assassin

House:

House of Dusk
Kell's Scourge
House of Salvation

Gender:

Various

Rank:

Stealth Infantry

Height:

7'

Combat information

Weapon(s):

Shrapnel Launcher
Dual Shock Blades

Abilities:

Rapid Movement
Invisibility Tech
Marauder Dash

 

Marauders are a class of Fallen assassins who appeared with the rise of the House of Dusk.[1]

Overview

Marauders are four armed Fallen of the same stature as Vandals. They are identifiable by the hooded cloaks and robes they wear, but are almost always invisible thanks to their stealth tech. They are deployed in all sorts of operations, from assassinations to scavenging missions. While initially encountered within the ranks of the House of Dusk, Marauders have been employed by all groups of Fallen following their first appearence. Rare Marauders have risen to positions of power, leading their own operations and crews, for example Thaviks, the Depraved.

Gameplay

Marauders are the spiritual successor of Stealth Vandals, and fight in much the same way. They spend most of their battles invisible, are quick on their feet, and can even scuttle in the same way Vandals can in Destiny 2. They are commonly armed with Shrapnel Launchers, in which case they will try to maneuver so as to flank their targets before unleashing a hail of shrapnel, dealing serious damage at medium range. Up close, they will attempt to melee with their wrist-mounted blades, which can bring down Guardian shields rather quickly. They are also frequently encountered with Shock Blades, which they will use by running up to a target as fast as possible before assaulting them in a group. However, Marauders tend to hesitate to strike, as they usually wait for their target to be distracted, which allows the player more time to notice the glow of their helmets. Their invisibility can also be broken if they are stunned, and they don't have that much health, only taking a few more shots than a Dreg.

Known Marauders

Variants

Gallery

Trivia

  • The cloak Marauders wear has the exact same pattern as the Tangled Web Hunter Cloak.

List of appearances


References