Intrinsic trait: Difference between revisions
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'''Intrinsic traits''' are special perks always found on a given weapon that defines its basic behavior in ''[[Destiny 2]]''. | '''Intrinsic traits''', also simply called '''intrinsics''', are special perks always found on a given weapon that defines its basic behavior in ''[[Destiny 2]]''. | ||
==Overview== | ==Overview== | ||
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* [[Fusion Rifle]]s | * [[Fusion Rifle]]s | ||
* [[Sniper Rifle]]s | * [[Sniper Rifle]]s | ||
* [[Trace Rifle]]s | |||
* Heavy [[Grenade Launcher]]s | * Heavy [[Grenade Launcher]]s | ||
* [[Rocket Launcher]]s | * [[Rocket Launcher]]s | ||
* [[Machine Gun]]s | * [[Machine Gun]]s | ||
|| A well-rounded grip, reliable and sturdy. | || A well-rounded grip, reliable and sturdy. | ||
|| As the description suggests, weapons with an Adaptive Frame are generally the best well-rounded in their class, being effective at most ranges appropriate for the weapon type with a good rate of fire. Some sidearms have an alternate version of this | || As the description suggests, weapons with an Adaptive Frame are generally the best well-rounded in their class, being effective at most ranges appropriate for the weapon type with a good rate of fire. Some sidearms have an alternate version of this trait with high stability and 3-round burst fire. | ||
|- | |- | ||
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* [[Scout Rifle]]s | * [[Scout Rifle]]s | ||
* [[Pulse Rifle]]s | * [[Pulse Rifle]]s | ||
* [[Submachine Gun]]s | * [[Submachine Gun]]s | ||
* [[Sidearm]]s | * [[Sidearm]]s | ||
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* [[Linear Fusion Rifle]]s | * [[Linear Fusion Rifle]]s | ||
|| Recoil pattern on this weapon is more predictably vertical. | || Recoil pattern on this weapon is more predictably vertical. | ||
|| With the exception of hand cannons and fusion rifles, which have a higher rate of fire, Precision Frame weapons have a somewhat lower rate of fire, for easier recoil control over long distances. Precision Frame weapons generally have a moderately longer to the longest range in their class. Also, grenade launchers have remote detonation triggered by releasing the fire button, and rocket launchers have inherent lock-on tracking | || With the exception of hand cannons and fusion rifles, which have a higher rate of fire, Precision Frame weapons have a somewhat lower rate of fire, for easier recoil control over long distances. Precision Frame weapons generally have a moderately longer to the longest range in their class. Also, grenade launchers have remote detonation triggered by releasing the fire button, and rocket launchers have inherent lock-on tracking. | ||
|- | |- | ||
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|| (Aim command) Press: Launch a heavy uppercut attack. | || (Aim command) Press: Launch a heavy uppercut attack. | ||
Heavy attacks are stronger with full energy. | Heavy attacks are stronger with full energy. | ||
|| Adaptive Frame swords have moderate swing speed and charge rate. | || Adaptive Frame swords have moderate swing speed and charge rate. | ||
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|| (Aim command) Press: Launch a heavy slam attack. | || (Aim command) Press: Launch a heavy slam attack. | ||
Heavy attacks are stronger with full energy. | Heavy attacks are stronger with full energy. | ||
|| Aggressive Frame swords have very slow swing speed, with a corresponding increase in impact. | || Aggressive Frame swords have very slow swing speed, with a corresponding increase in impact. | ||
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|| (Aim command) Press: Launch a heavy dash attack. | || (Aim command) Press: Launch a heavy dash attack. | ||
Heavy attacks are stronger with full energy. | Heavy attacks are stronger with full energy. | ||
|| Lightweight Frame swords have an almost doubled swing speed. | || Lightweight Frame swords have an almost doubled swing speed. | ||
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|| (Aim command) Press: Launch a heavy projectile attack. | || (Aim command) Press: Launch a heavy projectile attack. | ||
Heavy attacks are stronger with full energy. | Heavy attacks are stronger with full energy. | ||
|| Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the [[Black Talon]] Exotic Sword. | || Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the [[Black Talon]] Exotic Sword. | ||
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|| (Aim command) Press: Launch a heavy spin attack. | || (Aim command) Press: Launch a heavy spin attack. | ||
Heavy attacks are stronger with full energy. | Heavy attacks are stronger with full energy. | ||
|| Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the [[Worldline Zero]] Exotic Sword, without the teleportation or need to sprint. | || Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the [[Worldline Zero]] Exotic Sword, without the teleportation or need to sprint. | ||
|} | |||
===Glaive traits=== | |||
Glaives feature a unique intrinsic trait. | |||
{| class="wikitable" | |||
|- | |||
! Intrinsic trait !! Available for !! In-game description !! Further details | |||
|- | |||
| | |||
Adaptive Glaive | |||
[[File:AdaptiveGlaiveIcon.png|72px|frameless|left]] | |||
|| | |||
* [[Glaive]]s | |||
|| Hybrid melee/ranged polearm with a frontal shield.<br/>Generates energy on dealing ranged damage. | |||
(Aim command): Raise shield, depleting energy over time.<br/> | |||
(Melee command): Kinetic melee combo. | |||
|| N/A | |||
|} | |} | ||
===Unique traits=== | ===Unique traits=== | ||
These intrinsic traits are unique to a certain weapon or selection of weapons outside of the weapon class-specific | These intrinsic traits are unique to a certain weapon or selection of weapons outside of the weapon class-specific trait. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Intrinsic trait !! Available for !! In-game description !! Further details | ! Intrinsic trait !! Available for !! In-game description !! Further details | ||
|- | |- | ||
|- | |||
| | |||
Pinpoint Slug Frame | |||
[[File:PrecisionFrameIcon.jpg|72px|frameless|left]] | |||
|| | |||
* [[Shotgun]]s | |||
|| Fires a single-slug round. This weapon's recoil pattern is more predictably vertical. | |||
|| Originally a variation of Precision Frame for shotguns, using the same name. | |||
|- | |- | ||
| | | | ||
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* [[Felwinter's Lie]] | * [[Felwinter's Lie]] | ||
|| Aggressive frame Shotgun modified to have more uniform pellet spread. | || Aggressive frame Shotgun modified to have more uniform pellet spread. | ||
|| The pellet spread offered by this | || The pellet spread offered by this trait makes the Felwinter's Lie very attractive for consistent one-hit-kill capability at long shotgun ranges in PVP modes. Stats are otherwise similar to other Aggressive Frame shotguns. | ||
|- | |||
| | |||
Legacy PR-55 Frame | |||
[[File:LegacyPR-55FrameIcon.png|72px|frameless|left]] | |||
|| | |||
* [[BxR-55 Battler]] | |||
|| Customized frame with dramatically increased accuracy, stability, and targeting while hip firing. | |||
|| Stats are similar to Lightweight Frame pulse rifles, but does not feature the Lightweight Frame movement speed boost. | |||
|- | |- | ||
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* [[Exotic]] weapons | * [[Exotic]] weapons | ||
|| Varies. | || Varies. | ||
|| Each Exotic weapon has a unique intrinsic trait that makes it play drastically differently from other weapons. | || Each Exotic weapon has a unique intrinsic trait that makes it play drastically differently from other weapons. While they may have impact and rate of fire similar to normal intrinsic traits, they do not inherently carry over any benefits of those traits. | ||
|} | |} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |
Revision as of 21:58, April 10, 2022
Intrinsic traits, also simply called intrinsics, are special perks always found on a given weapon that defines its basic behavior in Destiny 2.
Overview
An intrinsic trait is, as the name suggests, an inherent part of a weapon and cannot be swapped out. Different intrinsic traits define the archetype of a weapon, which includes base impact and rate of fire, and are useful in determining what weapon is best for a given playstyle at a glance.
List of intrinsic traits
Generic traits
Intrinsic trait | Available for | Common in-game description | Further details |
---|---|---|---|
Adaptive Frame |
A well-rounded grip, reliable and sturdy. | As the description suggests, weapons with an Adaptive Frame are generally the best well-rounded in their class, being effective at most ranges appropriate for the weapon type with a good rate of fire. Some sidearms have an alternate version of this trait with high stability and 3-round burst fire. | |
Aggressive Frame |
|
High damage, high recoil. | With the exception of shotguns and sniper rifles, which have lowered fire rates, Aggressive Frame weapons have an increased rate of fire, and in the case of pulse rifles and sidearms, fire an extra bullet in a burst. Fusion rifles fire their bursts all at once in a horizontal line. |
High-Impact Frame |
Slow-firing and high-damage. This weapon is more accurate when stationary and aiming down sights. | Contrary to the description, High-Impact Frame weapons actually grant their accuracy bonus when crouched, similar to the Firmly Planted perk. High-Impact Frame weapons universally have a slower rate of fire than other weapons, made up for with their higher damage. They tend to also have one of the longest ranges in class. | |
Lightweight Frame |
Superb handling. Move faster with this weapon equipped. | Lightweight Frame weapons have a generally higher rate of fire for their class. The movement speed boost can be used to close the gap in combat to take advantage of the rate of fire from a closer range. Also, grenade launchers have remote detonation triggered by releasing the fire button. | |
Precision Frame |
Recoil pattern on this weapon is more predictably vertical. | With the exception of hand cannons and fusion rifles, which have a higher rate of fire, Precision Frame weapons have a somewhat lower rate of fire, for easier recoil control over long distances. Precision Frame weapons generally have a moderately longer to the longest range in their class. Also, grenade launchers have remote detonation triggered by releasing the fire button, and rocket launchers have inherent lock-on tracking. | |
Rapid-Fire Frame |
Deeper ammo reserves. Slightly faster reload when magazine is empty. | Rapid-Fire Frame weapons have the highest rate of fire of any other weapon in their class with an an accordingly large magazine, making them best suited for closer ranged combat or performing quick follow-up shots. Reload bonus is identical to the Alloy Magazine perk. Shotguns, scout rifles, and sidearms will be inherently fully automatic. |
Bow traits
Bows have their own specific set of intrinsic traits.
Intrinsic trait | Available for | In-game description | Further details |
---|---|---|---|
Lightweight Frame |
Recurve Bow. Draw quickly and move faster while this weapon is equipped.
(Reload command) Press: Use while drawn to cancel the shot. |
Aside from faster draw times, Lightweight Frame bows have better stability, handling, and arrow nocking speed than their Precision Frame counterparts. | |
Precision Frame |
Compound Bow. Longer draw time optimized for damage.
(Reload command) Press: Use while drawn to cancel the shot. |
Aside from slower draw times and better damage, Precision Frame bows have better accuracy than their Lightweight Frame counterparts. |
Sword traits
Swords have their own specific set of intrinsic traits.
Intrinsic trait | Available for | In-game description | Further details |
---|---|---|---|
Adaptive Frame |
(Aim command) Press: Launch a heavy uppercut attack.
Heavy attacks are stronger with full energy. |
Adaptive Frame swords have moderate swing speed and charge rate. | |
Aggressive Frame |
(Aim command) Press: Launch a heavy slam attack.
Heavy attacks are stronger with full energy. |
Aggressive Frame swords have very slow swing speed, with a corresponding increase in impact. | |
Lightweight Frame |
(Aim command) Press: Launch a heavy dash attack.
Heavy attacks are stronger with full energy. |
Lightweight Frame swords have an almost doubled swing speed. | |
Caster Frame |
(Aim command) Press: Launch a heavy projectile attack.
Heavy attacks are stronger with full energy. |
Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the Black Talon Exotic Sword. | |
Vortex Frame |
(Aim command) Press: Launch a heavy spin attack.
Heavy attacks are stronger with full energy. |
Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the Worldline Zero Exotic Sword, without the teleportation or need to sprint. |
Glaive traits
Glaives feature a unique intrinsic trait.
Intrinsic trait | Available for | In-game description | Further details |
---|---|---|---|
Adaptive Glaive |
Hybrid melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. (Aim command): Raise shield, depleting energy over time. |
N/A |
Unique traits
These intrinsic traits are unique to a certain weapon or selection of weapons outside of the weapon class-specific trait.
Intrinsic trait | Available for | In-game description | Further details |
---|---|---|---|
Pinpoint Slug Frame |
Fires a single-slug round. This weapon's recoil pattern is more predictably vertical. | Originally a variation of Precision Frame for shotguns, using the same name. | |
Double Fire |
Hard-hitting twin-fire rounds. | Each shot fires two projectiles simultaneously. Stats are similar to Aggressive Frame hand cannons. | |
MIDA Synergy |
Superb handling. Move faster with this weapon equipped. This weapon grands additional speed benefits when MIDA Multi-Tool is also equipped. | Stats are similar to Lightweight Frame submachine guns. | |
Together Forever |
This weapon has a well-rounded grip, reliable and sturdy. Kills with this weapon reload Sturm and overflow a bonus damage round into it. | Stats are similar to Adaptive Frame sidearms. | |
Wave Frame |
|
One-shot handheld Grenade Launcher. Projectiles release a wave of energy when they contact the ground. | Stats are similar to other Special ammo grenade launchers. The wave of energy behaves similarly to a Titan Sunbreaker's Thermite grenade. |
Shot Package |
Aggressive frame Shotgun modified to have more uniform pellet spread. | The pellet spread offered by this trait makes the Felwinter's Lie very attractive for consistent one-hit-kill capability at long shotgun ranges in PVP modes. Stats are otherwise similar to other Aggressive Frame shotguns. | |
Legacy PR-55 Frame |
Customized frame with dramatically increased accuracy, stability, and targeting while hip firing. | Stats are similar to Lightweight Frame pulse rifles, but does not feature the Lightweight Frame movement speed boost. | |
Exotic perks |
|
Varies. | Each Exotic weapon has a unique intrinsic trait that makes it play drastically differently from other weapons. While they may have impact and rate of fire similar to normal intrinsic traits, they do not inherently carry over any benefits of those traits. |