Paracausality: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Throughout the game, there has been an established difference between ''Paracausal'' and ''Acausal''. Para- is a prefix meaning "beside; adjacent to", while causal refers to the physics of cause and effect. Paracausal is not the same as acausal, which is the opposite of causality with the Greek prefix a- ("not, without"). Paracausal thus means the Light and the Darkness obey physics which ignore or sidestep conventional cause-and-effect systems. | *Throughout the game, there has been an established difference between ''Paracausal'' and ''[[Acausality|Acausal]]''. Para- is a prefix meaning "beside; adjacent to", while causal refers to the physics of cause and effect. Paracausal is not the same as acausal, which is the opposite of causality with the Greek prefix a- ("not, without"). Paracausal thus means the Light and the Darkness obey physics which ignore or sidestep conventional cause-and-effect systems. | ||
==List of appearances== | ==List of appearances== |
Revision as of 21:19, March 18, 2020
Paracausality is a category used to refer to abilities, events or entities which seem to violate causality (i.e. the principle that all effects must have a preceding cause). It is also commonly referred to as "magic".
Examples
Trivia
- Throughout the game, there has been an established difference between Paracausal and Acausal. Para- is a prefix meaning "beside; adjacent to", while causal refers to the physics of cause and effect. Paracausal is not the same as acausal, which is the opposite of causality with the Greek prefix a- ("not, without"). Paracausal thus means the Light and the Darkness obey physics which ignore or sidestep conventional cause-and-effect systems.