Editing Warpriest
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===Destiny 2=== | ===Destiny 2=== | ||
In Destiny 2, the Warpriest remains largely the same. However, the Destiny 1 Hard Mode variation of the Warpriest gaining Taken abilities is always active. The Warpriest will fire Retaliation Swarms when shot at, will summon Axion Darts at will, and fire Darkness Bolts to blind Guardians. The other important change is regarding the Brand of the Initiate. No longer is this timer extended by killing enemies. Instead, an unbranded player must kill a | In Destiny 2, the Warpriest remains largely the same. However, the Destiny 1 Hard Mode variation of the Warpriest gaining Taken abilities is always active. The Warpriest will fire Retaliation Swarms when shot at, will summon Axion Darts at will, and fire Darkness Bolts to blind Guardians. The other important change is regarding the Brand of the Initiate. No longer is this timer extended by killing enemies. Instead, an unbranded player must kill a Taken Knight that spawns, pick up the Brand Claimer buff it leaves behind, and interact with the branded player to absorb the Brand before their timer expires. Doing so will prevent them from dying and provide more time to continue damaging the Warpriest. Claiming the brand at the last possible second will ensure maximum damage time, which is paramount to gaining enough time to take down the Warpriest. Brand Claiming can be done twice before no further Taken Knights spawn, leading to the Warpriest summoning his Oculus to wipe you, which you must hide from. | ||
==Trivia== | ==Trivia== |