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|game= [[Forsaken]]
|game= [[Forsaken]]
|name= The Shattered Throne
|name= The Shattered Throne
|image=[[File:ShatteredThrone1.jpg|360px]]
|image=[[File:ShatteredThrone1.jpg|400px]]
|player= 1-3
|player= 1-3
|light= 1600
|light= 1600
|place= [[Eleusinia]], [[Ascendant Realm]]
|place= [[Eleusinia]], [[Ascendant Realm]]
|objective= Locate the source of the [[Taken]] invasion in [[Eleusinia]].
|objective= Locate the source of the [[Taken]] invasion in [[Eleusinia]].
|factions= [[Savathûn's Brood]]
|factions= [[Savathûn’s Brood]]
|races= [[Taken]] <br> [[Hive]]
|races= [[Taken]] <br> [[Hive]]
}}
}}
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[[Dûl Incaru, the Eternal Return]] is the final boss of The Shattered Throne. Once you start the encounter, two fairly large groups of [[Taken]] [[Psion]]s will spawn on either side of the room. Eliminate them as fast as  possible, then kill the three [[Darkblade]]s. Each one you kill will drop an orb. Pick them up. This is the start of the damage phase and you only have 45 seconds until you have to cleanse yourself in the middle of the room (the purple orb on the pedestal) or fail the encounter and have to start over again. Dul Incaru will occasionally summon a crystal near where she spawns at the encounter beginning. This will make any living Knights immune. Destroying it will revive any dead Knights at full health. Once your buff runs out, you will have to break the crystal to revive the Knights and get your buff back. Repeat this process until Dul Incaru is dead. Reducing the health of the Darkblade Knights to a low level, then killing all three to claim their buffs at once will make for an easy kill on Dul Incaru, as each stack of the buff provided will increase your damage. Gaining all three and using a Super like Thundercrash or Golden Gun with its complementary exotic (Cuirass of the Falling Star, Celestial Nighthawk) will allow Guardians to hit incredibly high numbers of damage, possibly even one-shotting Dul Incaru altogether.
[[Dûl Incaru, the Eternal Return]] is the final boss of The Shattered Throne. Once you start the encounter, two fairly large groups of [[Taken]] [[Psion]]s will spawn on either side of the room. Eliminate them as fast as  possible, then kill the three [[Darkblade]]s. Each one you kill will drop an orb. Pick them up. This is the start of the damage phase and you only have 45 seconds until you have to cleanse yourself in the middle of the room (the purple orb on the pedestal) or fail the encounter and have to start over again. Dul Incaru will occasionally summon a crystal near where she spawns at the encounter beginning. This will make any living Knights immune. Destroying it will revive any dead Knights at full health. Once your buff runs out, you will have to break the crystal to revive the Knights and get your buff back. Repeat this process until Dul Incaru is dead. Reducing the health of the Darkblade Knights to a low level, then killing all three to claim their buffs at once will make for an easy kill on Dul Incaru, as each stack of the buff provided will increase your damage. Gaining all three and using a Super like Thundercrash or Golden Gun with its complementary exotic (Cuirass of the Falling Star, Celestial Nighthawk) will allow Guardians to hit incredibly high numbers of damage, possibly even one-shotting Dul Incaru altogether.


===Wish-Ender Guide / Hunter's Remembrance Quest===
===Wish-Ender Guide===
[[File:Shattered-throne.jpg|300px|thumb|The boss room.]]
[[File:Shattered-throne.jpg|300px|thumb|The boss room.]]


With the release of the Witch Queen on February 22, 2022 some of the Forsaken DLC content supporting the original Wish-Ender quest was vaulted, and the quest for obtaining the exotic bow was revised, re-named, and partially simplified. Players who have partial progress on the original quest might not be able to successfully complete it depending on how far they went before the revision. A reliable option is to abandon the old one and begin again. With an experienced helper or sherpa, one can complete the steps for obtaining Wish-Ender in less than 40 minutes.
After you beat Vorgeth and step through the door, you are going to see a statue. Talk to the statue and give it your Awoken Talisman. This starts the [[Wish-Ender]] questline.


Players who are new and have attained Guardian Rank 5 should clear an empty space in their Kinteic weapon reserves (if their alternates are all filled) on their character screen. You might find the quest waiting for you already in the Exotics section at either one of the Terminal Quest Archive kiosks at the Tower or the HELM, depending on what activities you've already completed in the Forsaken content. If you don't see them there, then go visit Petra Venj in the Dreaming City. Petra will offer the quest at the top left of the dialogue when you approach. The Awoken Memento that is given when you take the quest should be transported by the same character as you proceed through the Shattered Throne Dungeon and it cannot be transferred to another character. This starts the new [[Wish-Ender]] questline, Hunter's Remembrance.
Once you're done in the Shattered Throne and have interacted with the [[Sjur Eido]] statue to get the three tokens, go to [[Thieves' Landing]] on the [[Tangled Shore]] and take the lift to [[Four-Horn Gulch]]. There, you'll find a floating white orb. Interact with it to initiate the "???" mission.


Players must then enter [[Eleusinia]] to kill 3 hidden bosses found in the Shattered Throne.  
This mission is fairly straightforward. Follow the white orb as it travels around, slaying the enemies that spawn along the way. Once absolutely everything is dead, you will receive three tokens. After completing the ??? [[Quest]] players must then return to [[Eleusinia]] to kill 3 hidden bosses found in the Shattered Throne.  


To find [[Querim, the Waking]], the team must find a blue orb hidden atop the Tower of the Deep and bring it to the roof of the center building. There, a Siren of [[Riven]] will speak to the team. The orb must be placed in the empty hands of one of the statues. Once done, the fight begins. First, a [[Taken Minotaur]] named [[Theratos, Archersbane]] will spawn. Once you get Theratos's health low enough, Querim will spawn. To complete the fight, both the [[Minotaur]]s must be disposed of, regardless of time apart. From here, continue into the dungeon as normal until you reach the [[Ogre]] catwalks.
To find [[Querim, the Waking]], the team must find a blue orb hidden atop the Tower of the Deep and bring it to the roof of the center building. There, a Siren of [[Riven]] will speak to the team. The orb must be placed in the empty hands of one of the statues. Once done, the fight begins. First, a [[Taken Minotaur]] named [[Theratos, Archersbane]] will spawn. Once you get Theratos's health low enough, Querim will spawn. To complete the fight, both the [[Minotaur]]s must be disposed of, regardless of time apart. From here, continue into the dungeon as normal until you reach the [[Ogre]] catwalks.


Next is to find [[Eriviks, the Waking]], whose arena must be unlocked with 2 orbs instead of 1. The first orb will be found in the Ogre catwalk area, where it is found behind the first pillar to the right of the beginning, and the orb is to be placed somewhere along the right side of the room (from the perspective of that first pillar, looking toward the [[Shadow Thrall]] room), where one of the statues will have no orb. The second orb is located in the "Thrallway" to the right of the entrance. The orb is to be placed at the end of this section, where the team jumps down over a railing, from the "Thrallway" into a chamber with a bunch of the statues along the sides. Just like before, you will find one statue that isn't holding an orb, and place it there. If both orbs are placed, a door on the other side of the chasm just ahead will open, revealing a hidden area where the 2nd Boss lurks. Once the team rendezvous in the room and any one of the players investigates the center area, the door will close and the second boss fight will begin. A bunch of [[Taken Psion]]s will spawn with intention to weaken and inconvenience the players, and then the boss will spawn in the aforementioned center. Once Eriviks is killed, the encounter will end and the door will reopen. Again, continue through the dungeon as normal until you make it to the Vorgeth fight.
Next is to find [[Eriviks, the Waking]], whose arena must be unlocked with 2 orbs instead of 1. The first orb will be found in the Ogre catwalk area, where it is found behind the first pillar to the right of the beginning, and the orb is to be placed somewhere along the right side of the room (from the perspective of the first pillar to the [[Shadow Thrall]] room), where one of the statues will be missing the orb. The second is located in the "Thrallway" to the right of the entrance. The orb is to be placed at the end of this room, where the team jumps from the "Thrallway" into a chamber with a bunch of the statues along the sides. Just like before, you will find one statue that isn't holding an orb. Place it there. If both are placed, then a door at the other end of the room will open, revealing a hidden area where the Boss lurks. Once the team rendezvous in the room and one player investigates the center, the door will close and the fight will begin. A bunch of [[Taken Psion]]s will spawn to attempt to inconvenience the players, and then the boss will spawn in the aforementioned center. Once Eriviks is killed, the encounter will end and the door will reopen. Again, continue through the dungeon as normal until you make it to the Vorgeth fight.


Lastly is [[Xavoth, the Waking]], who is (inconveniently) located within the Vorgeth encounter. To advance the quest successfully, ensure that everyone on your team understands that Vorgeth must NOT be destroyed first. If Vorgeth is destroyed, any progress underway at that moment for the third Taken Boss in the quest will immediately terminate. To summon Xavoth, players must cleanse one of the sigils, getting rid of Vorgeth's shield. This happens when the Petitioner's Burden is Extinguished.
Lastly is [[Xavoth, the Waking]], who is, inconveniently, located with Vorgeth. To summon Xavoth, players must cleanse one of the sigils, getting rid of Vorgeth's shield. In the back of the room by the exit, a [[Taken Minotaur]] called '''Fleeting Shade''' will spawn; killing it will drop an orb, which must be placed at one of the statues hidden along the side of the room. Then, Xavoth will spawn; however, unlike Vorgeth, Xavoth is easy to kill, but can and will be a problem if not dealt with quickly enough. Once Xavoth is dead, continue the Vorgeth fight as normal.


In the back of the room not far from the exit, a camouflaged [[Taken Minotaur]] called '''Fleeting Shade''' will spawn and make its way toward the platform in front of the tall exit door; killing it will drop an orb, which must be placed at one of the statues hidden along the side of the room, some distance away. Then, Xavoth will spawn; however, unlike Vorgeth, Xavoth is easier to kill, but can and will be a problem if not dealt with quickly enough. Once Xavoth is dead, resume the Vorgeth fight as normal.
Once all enemies are eliminated, and the tokens are filled, the players can turn in those tokens to Sjur Eido's statue and claim the [[Wish-Ender]] bow.
 
Once all enemies are eliminated and the tokens are purified, the players can turn in those tokens to Sjur Eido's statue and claim the [[Wish-Ender]] bow. Remember that the Awoken Memento must be on your character to collect the Bow. It is permissible to have a teammate retain the checkpoint while you change characters at that moment if necessary, and re-join them with the Memento on the other character.


==Unique Enemies==
==Unique Enemies==
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===Weapons===
===Weapons===
*'''[[Wish-Ender]]''' - [[Exotic]] {{icon|Kinetic}} [[Combat Bow]] ([[Challenge]]).  
*[[Wish-Ender]] - [[Exotic]] {{icon|Kinetic}} [[Combat Bow]] ([[Challenge]]).  
*[[Tigerspite]] - Legendary {{icon|Kinetic}} [[Auto Rifle]]
*[[Tigerspite]] - Legendary {{icon|Kinetic}} [[Auto Rifle]]
*[[Vouchsafe]] - Legendary {{icon|Void}} [[Scout Rifle]]
*[[Vouchsafe]] - Legendary {{icon|Void}} [[Scout Rifle]]

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