Editing Stasis Boomer

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|sectionBG=Black
|sectionBG=Black
|lineBG=Black
|lineBG=Black
|name= Stasis Boomer
|name= Taken Knight
|image= [[File:StasisBoomer.jpg|360px]]
|image= [[File:StasisBoomer.jpg|360px]]
|manufacturer= [[Taken]]
|manufacturer= [[Taken]]
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|damage= {{icon|Stasis}} Stasis
|damage= {{icon|Stasis}} Stasis
|range= Long
|range= Long
|service= Taken
|service= [[Xivu Arath, God of War|Xivu Arath]]'s Taken <br> [[The Witness]]'s Taken <br> [[Drifter]]'s Taken
|affiliation= [[Taken Acolyte]]s <br> [[Taken Knight]]s <br> [[Overload Taken Hobgoblin]]
|affiliation= [[Taken Acolyte]]s <br> [[Taken Knight]]s <br> [[Overload Taken Hobgoblin]]
}}
}}
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==Overview==
==Overview==
Stasis Boomers look similar to Taken Boomers, but their corrupted starfire cores have seemingly been replaced with Stasis cores, causing the weapons to grow frozen spikes along its barrel's length. Stasis Boomers are rare weapons, usually found in the hands of high ranking [[Taken Acolyte]]s and [[Taken Knight]]s. [[Overload Taken Hobgoblin]]s can also wield the weapon.
Stasis Boomers look similar to Taken Boomers, but their corrupted starfire cores have seemingly been replaced with Stasis cores, causing the weapons to grow frozen spiked along its barrel's length. Stasis Boomers are rare weapons, usually found in the hands of high ranking [[Taken Acolyte]]s and [[Taken Knight]]s. [[Overload Taken Hobgoblin]]s can also wield the weapon.


The Stasis Boomer has a slow rate of fire, damage and travel time, but its strength lies in its crowd control capabilities. A Stasis Boomer's projectile leaves a slowing field on its impact point, which can severely hamper a [[Guardian]]'s movement capabilities. Those foolish enough to remain in the field will find themselves quickly frozen, and are at the mercy of the additional abilities of the wielder, as well as any of its allies' weapons.
The Stasis Boomer has a slow rate of fire, damage and travel time, but its strength lies in its crowd control capabilities. A Stasis Boomer's projectile leaves a slowing field on its impact point, which can severely hamper a [[Guardian]]'s movement capabilities. Those foolish enough to remain in the field will find themselves quickly frozen, and are at the mercy of the additional abilities of the wielder, as well as any of its allies' weapons.

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