Editing Sepiks Prime
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===Cosmodrome Arms Deal=== | ===Cosmodrome Arms Deal=== | ||
During the [[Operation Ahamkara|operation]] to stop the [[The Witness|Witness]] and prevent them from completing the Final Shape, the Guardian would help [[Micah-10]] to do what they could to heal the [[The Traveler|Traveler]] and helping to locate several lost [[Ghost]]s. One of these [[ | During the [[Operation Ahamkara|operation]] to stop the [[The Witness|Witness]] and prevent them from completing the Final Shape, the Guardian would help [[Micah-10]] to do what they could to heal the [[The Traveler|Traveler]] and helping to locate several lost [[Ghost]]s. One of these [[The Desperation|missions]] involved finding and saving Hecate, a Ghost that was investigating a rumor that members of House Dusk were moving back into the old [[House of Devils]] territory in the [[Cosmodrome]], despite the Devils having been gone for a long time. Once they got close to the location, Micah, Cayde and the Guardian would intercept Eliksni communications bristling with talks about a new [[Prime Servitor]] and the fact that remnants of House of Dusk were indeed gathering in the area<ref name="desperation">'''Bungie (2024/6/4)''', ''[[Destiny 2]]: [[The Final Shape]] - [[The_Devils%27_Lair_(strike)#Lost_Ghost:_The_Desperation|The Desperation]]''</ref>. | ||
When the team overcame the House of Dusk's defenses and infiltrated their new fortress they would encounter a new copy of [[Sepiks Prime]] and once again destroy it. After the battle, Micah would detect a House Salvation [[Ketch]] launch, even though the Vanguard thought their forces had rallied at the Pale Heart to serve the Witness. Additionally, Cayde recognized some of the defeated Fallen as renegades from [[House of Wolves]], leading him to deduce that they had interrupted an arms deal and that the House Dusk was offering Eramis a Prime Servitor in exchange for weapons. This track not only implied that [[Eramis, Kell of Darkness|Eramis]] was more [[Ether]]-starved than the House of Dusk refugees and that she was not working under the Witness anymore but also that House of Dusk had a spare Prime Servitor to give her, meaning that they must have had another one or an alternative supply of Ether<ref name=desperation/>. | When the team overcame the House of Dusk's defenses and infiltrated their new fortress they would encounter a new copy of [[Sepiks Prime]] and once again destroy it. After the battle, Micah would detect a House Salvation [[Ketch]] launch, even though the Vanguard thought their forces had rallied at the Pale Heart to serve the Witness. Additionally, Cayde recognized some of the defeated Fallen as renegades from [[House of Wolves]], leading him to deduce that they had interrupted an arms deal and that the House Dusk was offering Eramis a Prime Servitor in exchange for weapons. This track not only implied that [[Eramis, Kell of Darkness|Eramis]] was more [[Ether]]-starved than the House of Dusk refugees and that she was not working under the Witness anymore but also that House of Dusk had a spare Prime Servitor to give her, meaning that they must have had another one or an alternative supply of Ether<ref name=desperation/>. | ||
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==Gameplay== | ==Gameplay== | ||
===Sepiks Prime=== | ===Sepiks Prime=== | ||
Sepiks Prime is at first invulnerable but immobile; it will drop its shield and start attacking once all Fallen in the area have been killed. It then attacks like a normal [[Servitor]], firing Void Blasts periodically while teleporting to fixed positions around the area. It may prove to be a hard-to-reach target when at high elevations. If a [[Guardian]] is in close enough proximity, Sepiks will continuously wield a deadly health-draining ability called "Servitor Attack" until the Guardian is dead or moves out of range. Sepiks Prime's weak spot is its eye.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> Killing Sepiks is a [[Vanguard]] [[bounty]].<ref name = "Companion">[https://www.youtube.com/watch?v=QJsIY7RrVuY ''' | Sepiks Prime is at first invulnerable but immobile; it will drop its shield and start attacking once all Fallen in the area have been killed. It then attacks like a normal [[Servitor]], firing Void Blasts periodically while teleporting to fixed positions around the area. It may prove to be a hard-to-reach target when at high elevations. If a [[Guardian]] is in close enough proximity, Sepiks will continuously wield a deadly health-draining ability called "Servitor Attack" until the Guardian is dead or moves out of range. Sepiks Prime's weak spot is its eye.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> Killing Sepiks is a [[Vanguard]] [[bounty]].<ref name = "Companion">[https://www.youtube.com/watch?v=QJsIY7RrVuY '''Youtube''': ''Destiny Companion App Walkthrough'']</ref> | ||
===Sepiks Perfected=== | ===Sepiks Perfected=== | ||
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===Destiny 2=== | ===Destiny 2=== | ||
Sepiks Prime returns in its original form in the revamped version of The Devil's Lair Strike in ''[[Destiny 2]]''. It will once again start the fight after the Fallen it is nourishing are slain. Sepiks's tactics are not much different from before, keeping to the distance | Sepiks Prime returns in its original form in the revamped version of [[The Devils' Lair (Destiny 2)|The Devil's Lair]] [[Strike]] in ''[[Destiny 2]]''. It will once again start the fight after the Fallen it is nourishing are slain. Sepiks's tactics are not much different from before, keeping to the distance initally, firing Void blasts, and letting its considerably increased reinforcements do the heavy lifting. After it is near two thirds of its health, Sepiks Prime will teleport to the center of the arena and summon four [[Unyielding Servitor]]s, which will shield it from all harm. These servitors must be slain to continue the battle. Sepiks will repeat this tactic once more after it is close to a third of its health remaining, and will then remain vulnerable until slain. | ||
==Gallery== | ==Gallery== |