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| {{Level infobox | | {{New content|Destiny 2}} |
| |next= [[A Frame Job]] | | {{stub}} |
| |prev= [[Calling Them Home]]
| | '''Poor Reception''' is an [[Adventure]] located in the [[European Dead Zone]]. |
| |game= ''[[Destiny 2]]''
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| |image=
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| |player= 1 - 3
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| |light= +20
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| |date=
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| |place= [[Outskirts]], [[European Dead Zone]]
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| |objective=
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| }}
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| {{Quote| The Fallen are trying to block all communications in the EDZ. Find the source of their interference and shut it down.|In-game description}}
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| '''Poor Reception''' is an [[Adventure]] located in the [[European Dead Zone]], taking place after ''[[A New Frontier]]'', and is unlocked at the same time as the adventure [[Calling Them Home]] and the mission [[Combustion]].
| | ==Premise== |
| | [[Guardians]] must defend [[Golden Age]] machinery from being salvaged by the [[Fallen]] [[House of Dusk]]. |
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| During the course of ''Poor Reception'' [[the Guardian]] discovers the [[Fallen]] are jamming the communication network established by [[Devrim Kay]] and [[Hawthorne]] before the player's arrival in the [[European Dead Zone]], and subsequently with the player's assistance during ''Calling Them Home'' and ''Combustion''. The player searches for the source of the jamming, tracking the signal's origin to [[Scavenger's Den]], where after a battle during which the Fallen are defeated and their leader [[Graxus, Blind Captain]] is killed, the Fallen's jamming equipment is destroyed and the broadcast guiding refugees to [[the Farm]] is able to reach the entire region, and by the end of ''Combustion'', reach the entire planet, free of interference.
| | ==Story Details== |
| | *Find Feedback Source (Interrupted!). |
| | *Bypass the Barrier. |
| | *Defend Signal Antennae. |
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| ==Objectives== | | ==Transcript== |
| :Investigate the feedback.
| | ====<center>Gameplay</center>==== |
| ::Destroy a Fallen Shank and collect its core to find more information about the feedback problem.
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| :Defend signal antenna
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| ::Locating source.
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| :::[0-100]%
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| :Find feedback source.
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| ::Find a way underground to search for the source of the Fallen jamming signal.
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| :Continue into the depths
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| ::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
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| :Bypass the barrier
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| ::Defeat all enemies in the area to draw out the one responsible for the blocking barrier
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| :Defeat the Captain
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| ::Eliminate the Fallen that are protecting the blocking barrier
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| :Continue into the depths
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| ::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
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| :Defeat the Captain | | ::::Recommended power level: +20 |
| ::Eliminate the Fallen that are protecting the blocking barrier | |
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| :Continue into the depths | | ::::''[[Outskirts]]'', ''[[European Dead Zone]]'' |
| ::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal. | |
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| :Stop the feedback | | ::::''The Fallen are trying to block all communications in the EDZ. Find the source of their interference and shut it down. |
| ::While Ghost remotely disables the jamming signal, defeat all Fallen in Scavenger's Den. | |
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| ==Transcript==
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| ====<center>Gameplay</center>====
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| ::Start Adventure | | ::Start Adventure |
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| ::Find a way underground to search for the source of the Fallen jamming signal. | | ::Find a way underground to search for the source of the Fallen jamming signal. |
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| :::::The player moves along the shore line in the direction of Trostland, finding a tunnel leading into the ''[[Scavenger's Den]]'' [[Lost Sector]].
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| '''Ghost''': This tunnel looks promising.
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| '''Ghost''': Fallen banners. We're definitely on the right track.
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| :Continue into the depths
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| ::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
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| :::::The player enters the Den, finding it full of Fallen and their progression blocked by several barriers
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| :Bypass the barrier
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| ::Defeat all enemies in the area to draw out the one responsible for the blocking barrier
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| :::::A "Voltaic Guard" [[Captain]] and several reinforcements enter from behind the barrier.
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| :Defeat the Captain
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| ::Eliminate the Fallen that are protecting the blocking barrier
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| :::::The player kills the Captain, causing the barrier to collapse and permit further passage.
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| '''Ghost''': They're really built up down here. We need to remember this place after we retake the [[City]] - so we can clear it out for good.
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| '''Hawthorne''': Or we could let the Fallen have their creepy caves, and NOT sacrifice more people.
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| :Continue into the depths
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| ::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
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| :::::The player continues into the cave system, fighting past more Fallen before finding their progression blocked by another barrier managed by another Voltaic Guard Captain.
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| :Defeat the Captain
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| ::Eliminate the Fallen that are protecting the blocking barrier
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| :::::The player defeats the Captain.
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| '''Ghost''': With that shield down, I can finally get a reading on the source. It's close.
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| :Continue into the depths
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| ::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
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| :::::The player continues through the cave. Progression is blocked by a web of trip mines which can either be carefully avoided or safely detonated at a distance. The player enters the end of the cave system, as a Skiff enters through the opening to the sky above, and deploys reinforcements.
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| '''Ghost''': This is it. Hold them off, and I'll use that Shank core to shut down the signal remotely.
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| :Stop the feedback
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| ::While Ghost remotely disables the jamming signal, defeat all Fallen in Scavenger's Den.
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| :::::The player fights the fallen led by [[Graxus, Blind Captain]]. When Graxus' health reaches 66% (a loss of one third), Ghost will say:
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| '''Ghost''': Just a little longer...
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| :::::The player kills Graxus.
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| ::Cache Code Acquired.
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| '''Ghost''': Just before you took out that [[Captain]], I fried all their broadcast capabilities. No more jamming.
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| '''Hawthorne''': That means people will be coming to the [[The Farm|Farm]] from all over the planet. Once we get that last relay set up, we can reach out to the rest of the system!
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| '''Ghost''': Then we can start rallying Guardians to strike back against the [[Red Legion]].
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| '''Devrim''': There will be plenty of time for both. For now, head back here when you can, you two.
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| ==Enemies==
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| ;[[Fallen]] - [[House of Dusk]]
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| *[[Shank]]
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| *[[Dreg]]
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| *[[Vandal]]
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| **[[Marauder]]
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| *[[Voltaic Guard]]
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| ===Boss===
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| *[[Graxus, Blind Captain]]
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| ==Trivia==
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| *Scavenger's Den is filled with equipment from the former [[House of Winter]] as well as a [[House of Devils]] banner located near a decrepit [[Walker]] in the enclosure where [[Graxus, Blind Captain]] is fought, and [[House of Judgment]] sigils in the same area, providing support to the theory that the Fallen in [[Destiny 2]] are operating as part of a single, united house.
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| {{Adventures}} | | {{Adventures}} |
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| [[Category:Adventures]] | | [[Category:Activities]] |
| | [[Category:Earth]] |