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More than a year come full circle after the [[Pyramids]]' first communications with the [[Guardian]]s of the [[Last City]], the Hive across the system would find themselves fractured and broken apart by infighting and internal power struggles. Savathûn's ploy with the exiled Nokris to interfere with the Pyramid's communications would not go unanswered, as the Witch Queen found herself banished, excommunicated, and set to burn by the Black Fleet as punishment. The arrival of the Pyramids had also forced the Witch Queen into hiding as the same broods who once served her (and her brother prior) defected and attempted to strike out on their own.
More than a year come full circle after the [[Pyramids]]' first communications with the [[Guardian]]s of the [[Last City]], the Hive across the system would find themselves fractured and broken apart by infighting and internal power struggles. Savathûn's ploy with the exiled Nokris to interfere with the Pyramid's communications would not go unanswered, as the Witch Queen found herself banished, excommunicated, and set to burn by the Black Fleet as punishment. The arrival of the Pyramids had also forced the Witch Queen into hiding as the same broods who once served her (and her brother prior) defected and attempted to strike out on their own.


Meanwhile, Guardians of new and old Light alike would investigate the appearance of the Hive wizard [[Navôta, Eir Spawn]], who had taken over the old Hive nest in the [[Cosmodrome]] after Omnigul's death.<ref>'''Bungie (2020/11/10)''', ''[[Destiny 2]]: [[Beyond Light]] - [[The Disgraced]]''</ref> After killing Guardians [[Caster-3]] and [[Maeve]], Navôta would attempt to finish their remaining member [[Shaw Han]] only to be driven off by a newly-Risen Guardian. With her position threatened by brood [[Ak-Baral, Rival of Navôta|rival]]s suspicious of her weakness, the disgraced Navôta was forced to make a final confrontation with the Guardians at the [[Terrestrial Complex|Terrestrial]] and [[Jovian Complex]]es. Despite attempting to rally the brood in a trap, she was defeated and the Hive in the Cosmodrome were left scattered and deprived of leadership.
Meanwhile, Guardians of new and old Light alike would investigate the appearance of the Hive wizard [[Navôta, Eir Spawn]], who had marshaled the malcontent brood in the [[Cosmodrome]] to her sway. After killing Guardians [[Caster-3]] and [[Maeve]], Navôta would attempt to finish their remaining member [[Shaw Han]] only to be driven off by a newly-Risen Guardian. With her position threatened by brood [[Ak-Baral, Rival of Navôta|rival]]s suspicious of her weakness, the disgraced Navôta was forced to make a final confrontation with the Guardians at the [[Terrestrial Complex|Terrestrial]] and [[Jovian Complex]]es. Despite attempting to rally the brood in a trap, she was defeated and the Hive in the Cosmodrome were left scattered and deprived of leadership.


====The Scarlet Court's Fall====
====The Scarlet Court's Fall====
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Hive originate as eggs or cocoons<ref name="Heart"/>. Upon hatching, newborn Hive swallow a Worm larva whole, becoming symbiotic with the Worm inside them.<ref>'''Bungie (2014/9/9)''' m ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Hive#Ghost_Fragment:_Hive_2|Ghost Fragment: Hive 2]]''</ref> These newborn Hive grow into Thrall, and Thrall that survive into maturity become Acolytes. Acolytes who have proven themselves can become Knights, who in turn may become Princes leading their own broods.<ref name="Hive"/>  
Hive originate as eggs or cocoons<ref name="Heart"/>. Upon hatching, newborn Hive swallow a Worm larva whole, becoming symbiotic with the Worm inside them.<ref>'''Bungie (2014/9/9)''' m ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Hive#Ghost_Fragment:_Hive_2|Ghost Fragment: Hive 2]]''</ref> These newborn Hive grow into Thrall, and Thrall that survive into maturity become Acolytes. Acolytes who have proven themselves can become Knights, who in turn may become Princes leading their own broods.<ref name="Hive"/>  


Hive are capable of [[wikipedia:sequential hermaphroditism|sequential hermaphroditism]]; Oryx, born the female Aurash, became the male Auryx after assuming the unique "king morph",<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Books of Sorrow#XV: Born As Prey|XV: Born As Prey]]''</ref>. While Knights are commonly seen as male while Wizards are seen as female, they are not completely locked to specific genders as evidenced by Xivu Arath remaining female despite being a Knight<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], [[Grimoire]]: [[Grimoire:Enemies/Books of Sorrow#XII: Out of the Deep|XII: Out of the Deep]]''</ref> and Nokris remaining male despite being a Wizard.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], [[Ghost]]: [http://www.ishtar-collective.net/transcripts/ghost-scan-nokris Ishtar Collective - Ghost Scan: Nokris]''</ref> Meanwhile, Ogres appear to be not a stage of growth in the Hive life cycle, but a mutation brought upon Thrall by Wizard rituals.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Hive#Ogre|Ogre]]''</ref>
Hive are capable of [[wikipedia:sequential hermaphroditism|sequential hermaphroditism]]; Oryx, born the female Aurash, became the male Auryx after assuming the unique "king morph",<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Books of Sorrow#XV: Born As Prey|XV: Born As Prey]]''</ref>. Knights and Wizards are usually locked to the male and female genders, although they can manifest either sex as evidenced by Xivu Arath remaining female despite being a Knight<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], [[Grimoire]]: [[Grimoire:Enemies/Books of Sorrow#XII: Out of the Deep|XII: Out of the Deep]]''</ref> and Nokris remaining male despite being a Wizard.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], [[Ghost]]: [http://www.ishtar-collective.net/transcripts/ghost-scan-nokris Ishtar Collective - Ghost Scan: Nokris]''</ref> Meanwhile, Ogres appear to be not a stage of growth in the Hive life cycle, but a mutation brought upon Thrall by Wizard rituals.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Hive#Ogre|Ogre]]''</ref>


Grown members of the Hive are pale, sinewy, and vaguely humanoid, with varying levels of musculature and armor. Acolytes and Knights have three eyes, whereas Thrall appear to be eyeless, with the exception of the Thralls encountered at the beginning of the [[Crota's End]] raid who all have three glowing eyes. Wizards would seem to be eyeless as well, but their eyes are really concealed behind the helmets they wear. The ancient armor many of them wear has fused with their skin, becoming part of it.<ref>[http://www.gameinformer.com/b/features/archive/2013/12/16/the-enemies-of-destiny.aspx?PostPageIndex=2 '''Game Informer''': ''The Enemies of Destiny'']</ref>  When most Hive are killed by a body shot from a typical weapon, they disintegrate into ash, while suffering a headshot causes them to burst into green flames and embers before disintegrating into nothing, in both cases leaving parts of their armor behind. When killed by a [[fusion rifle]], [[trace rifle]] or similar disintegrating weapon or ability, most Hive will be disintegrated completely without leaving any ash or armor fragments behind.<ref name = "GIJ2014"/>
Grown members of the Hive are pale, sinewy, and vaguely humanoid, with varying levels of musculature and armor. Acolytes and Knights have three eyes, whereas Thrall appear to be eyeless, with the exception of the Thralls encountered at the beginning of the [[Crota's End]] raid who all have three glowing eyes. Wizards would seem to be eyeless as well, but their eyes are really concealed behind the helmets they wear. The ancient armor many of them wear has fused with their skin, becoming part of it.<ref>[http://www.gameinformer.com/b/features/archive/2013/12/16/the-enemies-of-destiny.aspx?PostPageIndex=2 '''Game Informer''': ''The Enemies of Destiny'']</ref>  When most Hive are killed by a body shot from a typical weapon, they disintegrate into ash, while suffering a headshot causes them to burst into green flames and embers before disintegrating into nothing, in both cases leaving parts of their armor behind. When killed by a [[fusion rifle]], [[trace rifle]] or similar disintegrating weapon or ability, most Hive will be disintegrated completely without leaving any ash or armor fragments behind.<ref name = "GIJ2014"/>

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