Editing Forum:Warden

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|abilities= High Durability <br> Rapid Movement <br> Resonant Warp <br> {{icon|Void}} Disorienting Punch <br> Umbral Shield <br> {{icon|Void}} Gravity Mine <br> Project {{icon|Void}} Overshield <br> Offensive Stance <br> Health Recovery
|abilities= High Durability <br> Rapid Movement <br> Resonant Warp <br> {{icon|Void}} Disorienting Punch <br> Umbral Shield <br> {{icon|Void}} Gravity Mine <br> Project {{icon|Void}} Overshield <br> Offensive Stance <br> Health Recovery
}}
}}
'''Wardens''' are more advanced [[The Dread|Dread]] units created from stronger-willed [[Fallen]], developed as [[Forum:Skira, Judge of the Abyss|Skira]] refined her craft. Capable of channeling Void energy through their built-in pyramid tech, these units serve as a hybrid offensive and defensive support unit.
'''Wardens''' are more advanced [[The Dread|Dread]] units created from stronger-willed [[Fallen]], developed as [[Forum:Skira, Judge of the Abyss|Skira]] refined her craft. Capable of channeling Void energy through their built-in pyramid tech, these units are as a hybrid offensive and defensive support unit.
==Gameplay==
==Gameplay==
Unlike a standard [[Captain]], these units behave much more like a [[Berserker, Kell's Scourge|Berserker]]—especially with their new ordnance—maintaining a good distance to hose their opponents with a burst from their {{icon|Void}} Polyphasic Repeater. The Warden is extremely durable against damage, as their bodies are coated head-to-toe in pyramid-material armor, shrugging off even some of the most devastating of attacks. The Warden is also considerably maneuverable, capable of moving on a dime from left to right with ease and can pull off a Resonant Warp to teleport to another position. Unlike Berserkers' shieldbreaker blast, however, the Warden will toggle their weapon's firing mode and unleash an {{icon|Void}} Entropic Pulverization blast, which will deal considerable Void damage and knock their adversary back; if any hostile continue to be aggressively melee-focused, however, the Warden can also deliver a {{icon|Void}} Disorienting Punch while waiting for the Entropic Pulverization blast to cool down. When the Warden expects heavy assault or is starting to take some serious punishment, they can activate a barrier of Void energy to protect themselves from the incoming onslaught.
Unlike a standard [[Captain]], these units behave much more like a [[Berserker, Kell's Scourge|Berserker]]—especially with their new ordnance—maintaining a good distance to hose their opponents with a burst from their {{icon|Void}} Polyphasic Repeater. The Warden is extremely durable against damage, as their bodies are coated head-to-toe in pyramid-material armor, shrugging off even some of the most devastating of attacks. The Warden is also considerably maneuverable, capable of moving on a dime from left to right with ease and can pull off a Resonant Warp to teleport to another position. Unlike Berserkers' shieldbreaker blast, however, the Warden will toggle their weapon's firing mode and unleash an {{icon|Void}} Entropic Pulverization blast, which will deal considerable Void damage and knock their adversary back; if any hostile continue to be aggressively melee-focused, however, the Warden can also deliver a {{icon|Void}} Disorienting Punch while waiting for the Entropic Pulverization blast to cool down. When the Warden expects heavy assault or is starting to take some serious punishment, they can activate a barrier of Void energy to protect themselves from the incoming onslaught.

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