Forum:Vex Centaur (Fractures)

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Forums: Index Fan Fiction Vex Centaur (Fractures) Destiny-FrontierGhostShell.png
Centaur
Vex Centaur.jpg
Statistics

Species:

Vex

Collectives:

Precursors
Descendants
Sol Collective
Sol Divisive

Rank:

Elite

Combat information

Weapon(s):

Solar Slap Rifle
Void Torch Hammer
Solar Line Rifle
Void Warp Lance
Void/Arc Slap Grenades
Solar Longbow

Abilities:

Kinetic Charge
Teleportation
Frontal Shield
Solar Arrow Barrage
Ridable

 

Centaurs are small, slim, yet rather fast Vex units.

Overview[edit]

Centaurs are quadruped Vex units, with four double jointed legs ending with hooved feet. Their most notable feature is their backsides.

Gameplay[edit]

They operate as cavalry units with the ability to have other units ride on them to battle, making them also reinforcements. Now due to their smaller bodies, they can only have units like goblins and hobgoblins. The larger the centaur, the bigger the unit they can carry.

Centaurs main attacks include a variety of weapons, such as slap rifles and warp lances. Their most powerful ability is their charge. A charging centaur can kill the most resilient of guardians and will generate a shield that protects their front but not their flank, making them viable for damage by attacking them from behind.

Centaurs are rather fast and can be hard to kill due to their superior mobility. A way of staggering them is by taking advantage of a charging centaur or a centaur that is carrying another unit, who will only be charging in one direction, exposing their vulnerable flank. Damaging them enough will lead to them hitting the ground, and any units riding them will be launched into the air.

Centaurs using longbows can launch dangerous barrages of arrows that can quickly take down opponents that don't suspect it. These barrages cannot go through any buildings and/or environments, providing cover from said barrages and rendering them useless.