Editing Forum:Ultra Unstoppable Taken Phalanx
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|image= [[File:UUTP.jpg|300px]] | |image= [[File:UUTP.jpg|300px]] | ||
|species= [[Taken]] | |species= [[Taken]] | ||
|faction= | |faction= TBA | ||
|rank= [[Forum:Fanfic Champions| | |rank= [[Forum:Fanfic Champions|Champions]] | ||
|class= [[Taken Phalanx]] | |class= [[Taken Phalanx]] | ||
|weapon= {{icon|Solar}} Taken [[Slug Rifle]] <br> Taken [[Cabal Shield]] | |weapon= {{icon|Solar}} Taken [[Slug Rifle]] <br> Taken [[Cabal Shield]] | ||
|ability= Damage Reduction <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Shield Bash <br> {{icon|Kinetic}} Shield Lunge <br> {{icon|Arc}} Shield Blast <br> {{Icon|Unstoppable}} Unstoppable Rage <br> {{Icon|Unstoppable}} Tether | |ability= Damage Reduction <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Shield Bash <br> {{icon|Kinetic}} Shield Lunge <br> {{icon|Arc}} Shield Blast <br> {{Icon|Unstoppable}} Unstoppable Rage <br> {{Icon|Unstoppable}} Tether | ||
}} | }} | ||
'''Ultra Unstoppable Taken Phalanxes''' are former elite [[Cabal]] linemen that were [[Taken]], then granted enhanced durability and stamina by the [[Darkness]]. They would be further enhanced by [[Forum: | '''Ultra Unstoppable Taken Phalanxes''' are former elite [[Cabal]] linemen that were [[Taken]], then granted enhanced durability and stamina by the [[Darkness]]. They would be further enhanced by [[Forum:Klrorgon|Klrorgon, the Marauder]] and granted new abilities. | ||
==Gameplay== | ==Gameplay== | ||
Like their [[Major]] counterparts, the Ultra Unstoppable Taken Phalanx will stay near the middle of the carnage, blocking off shots from enemies. When it sees an opening, it will run in, firing its | Like their [[Major]] counterparts, the Ultra Unstoppable Taken Phalanx will stay near the middle of the carnage, blocking off shots from enemies. When it sees an opening, it will run in, firing its [[Solar]] Taken Slug Rifle at high speed, and stopping close to its target to deliver a concussive blast from their shield. Though the blast takes a little bit longer to charge up, it unleashes a more violent blast, dealing more damage and sending opponents flying farther. Another notable trait about the Phalanx is their durability and immunity to staggering; a trait in which they will relentlessly use to their advantage to close in on an opponent. They also have a Tether ability like other Ultra Phalanxes. To counter the Phalanx's resilience and Tether abilities, the [[Guardian]]s should utilize Anti-Unstoppable effects, from the Seasonal Artifact or other gear, to stagger the Phalanx and temporarily remove its damage reduction. Make sure to stun this enemy in an advantageous location, as even limping, its shield arm can still protect most of its body. | ||