Editing Forum:Takedown in the Forged Pyramid
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|campaign= | |campaign= | ||
|name= Takedown in the Forged Pyramid | |name= Takedown in the Forged Pyramid | ||
|image= | |||
|player= 1-6 | |player= 1-6 | ||
|light= TBA | |light= TBA | ||
|place= [[Forum:The Forged Pyramid|The Forged Pyramid]], Unknown | |place= [[Forum:The Forged Pyramid|The Forged Pyramid]], Unknown | ||
|objective= Put and end to the Sorrow-Maker once and for all. | |objective= Put and end to the Sorrow-Maker once and for all. | ||
}} | }} | ||
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===Vry'lak, Retainer of the Chantry=== | ===Vry'lak, Retainer of the Chantry=== | ||
When entering into the chapel of the chantry itself, they will immediately notice a massive [[Tormentor]] in its idle animation, surrounded by Hive, Taken and Dread, kneeling before it. When the Guardians proceed further, the voice of Shin'ra appears again, in which the Tormentor and its forces move out of their idle animations and the health bar of '''[[Forum:Vry'lak, Retainer of the Chantry|Vry'lak, Retainer of the Chantry]]''' appears on the bottom of the screen. Much like other Takedowns before, the boss is instantly damageable, but will not be enough to take it down instantly, in which the better option would be to get the boss into a proper damage phase | When entering into the chapel of the chantry itself, they will immediately notice a massive [[Tormentor]] in its idle animation, surrounded by Hive, Taken and Dread, kneeling before it. When the Guardians proceed further, the voice of Shin'ra appears again, in which the Tormentor and its forces move out of their idle animations and the health bar of '''[[Forum:Vry'lak, Retainer of the Chantry|Vry'lak, Retainer of the Chantry]]''' appears on the bottom of the screen. Much like other Takedowns before, the boss is instantly damageable, but will not be enough to take it down instantly, in which the better option would be to get the boss into a proper damage phase. | ||
===Chasm=== | ===Chasm=== | ||
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==Unique Enemies== | ==Unique Enemies== | ||
*'''Trickster''': A corruption wielding Acolyte that is capable of summoning ancient Hive blades. While it fights like regular Acolytes with its {{icon|Void}} [[Shredder]], it is capable of channeling a Corruption super and will fight much like a Fiend Hunter, dashing towards enemies and rending them with its blades. | *'''Trickster''': A corruption wielding Acolyte that is capable of summoning ancient Hive blades. While it fights like regular Acolytes with its {{icon|Void}} [[Shredder]], it is capable of channeling a Corruption super and will fight much like a Fiend Hunter, dashing towards enemies and rending them with its blades. | ||
*'''Warcaster''': A Corruption wielding Knight that is capable of summoning an ancient Hive battle axe. While it fights like regular Knights with its {{icon| | *'''Warcaster''': A Corruption wielding Knight that is capable of summoning an ancient Hive battle axe. While it fights like regular Knights with its {{icon|Arc}} Boomer, it is capable of channeling a Corruption super and will fight much like a Paladin Titan, charging towards its foes with its mighty axe and crushing them with it. | ||
*'''Shaman''': A Corruption wielding Wizard that is capable of summoning ancient Hive magic. While it fights like regular Wizards normally with its {{icon|Arc}} Darkness Blasts, it is capable of channeling a Corruption super and will fight much like a Caster Warlock, firing a vast array of Corruption bolts and Clouds of Darkness at enemies. | *'''Shaman''': A Corruption wielding Wizard that is capable of summoning ancient Hive magic. While it fights like regular Wizards normally with its {{icon|Arc}} Darkness Blasts, it is capable of channeling a Corruption super and will fight much like a Caster Warlock, firing a vast array of Corruption bolts and Clouds of Darkness at enemies. | ||