Editing Forum:SIVA Subclasses

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====Jumps====
====Jumps====
*'''Triple Jump''' - Upgrades Double Jump with a third jump.
*Triple Jump - Upgrades Double Jump with a third jump.
*'''Strafe Jump''' - Upgrades Double Jump with better directional control while in the air.
*Strafe Jump - Upgrades Double Jump with better directional control while in the air.
*'''Pounce Jump''' - Upgrades Double Jump with a powerful, directional pounce.
*Pounce Jump - Upgrades Double Jump with a powerful, directional pounce.


====Class Abilities====
====Class Abilities====
*'''Marksman's Dodge''' - Automatically reload your equipped weapon while dodging.
*Marksman's Dodge - Automatically reload your equipped weapon while dodging.
*'''Gambler's Dodge''' - Dodging near enemies generates Melee energy.
*Gambler's Dodge - Dodging near enemies generates Melee energy.


===Harbinger - Titan===
===Harbinger - Titan===
''Your enemies have been judged. Bring down what's due to them.''
''Your enemies have been judged. Bring down what's due to them.''
====Super - Apocalyptic Mace====
====Super - Apocalyptic Mace====
*Summon a massive, SIVA empowered mace within your hands and show them no remorse.
**Swing your mace to bash opponents away or entirely obliterate them.
**Bring down the mace to send a massive SIVA shockwave hurdling towards your enemies.
**Hold both triggers again to deliver one final, massive blow to the ground, completely obliterating any of those who were unfortunate enough to be nearby. Preemptively ends Super.


====Melee - Devouring Cascade====
====Melee - Devouring Cascade====
*Bring down your corrupted fist and let your foes from afar feel your wrath.
**Hold melee to slam your fist into the ground to unleash a tracking wave of volatile SIVA energy. Tracks the nearest assailant and violently erupts near them.


====Jumps====
====Jumps====
*'''Catapult Lift''' - Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
*Catapult Lift - Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
*'''High Lift''' - Jump while airborne to activate Lift and launch into the air to greater heights.
*High Lift - Jump while airborne to activate Lift and launch into the air to greater heights.
*'''Tremor Lift''' - Hold jump to shatter the ground and propel yourself into the air with its generated energy. Provides a fair amount of lift energy while in air.
*Tremor Lift - Hold jump to shatter the ground and propel yourself into the air with its generated energy. Provides a fair amount of lift energy while in air.


====Class Abilities====
====Class Abilities====
*'''Towering Barricade''' - Create a large barrier that can be used to reinforce a position with cover from enemy fire.
*Towering Barricade - Create a large barrier that can be used to reinforce a position with cover from enemy fire.
*'''Rally Barricade''' - Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.
*Rally Barricade - Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.


===Plaguecaller - Warlock===
===Plaguecaller - Warlock===
''Earth and metal. Concrete and steel. Flesh and bone. All are viable sources of power... if you have the stomach to harvest them.''
''Earth and metal. Concrete and steel. Flesh and bone. All are viable sources of power... if you have the stomach to harvest them.''
====Super - Viral Tempest====
====Super - Viral Tempest====
*Embrace the swarm and command it upon all life, whether it be friend or foe.
**Fire off bolts of unstable SIVA energy at your distant opponents.
**Hurl a rocket of nanites to destroy your opponents and heal any of your wounded comrades.
**Become the eye of the storm and let your swarm grow. Creates a massive aura of SIVA nanites around yourself empower your allies and debilitate your enemies. Empowerment grows with every enemy caught within the storm.


====Melee - Asphyxiating Grasp====
====Melee - Asphyxiating Grasp====
*Conjure forth a tendril of SIVA to either bash away your opponents or to bring them just a little closer...
 
**Melee to strike a nearby opponent with the tendril or hold melee to utilize the tendril to bring opponents closer to your or into the field of battle.
====Jumps====
====Jumps====
*'''Balanced Glide''' - Glide jump ability provides bonuses to both speed and control.
*Balanced Glide - Glide jump ability provides bonuses to both speed and control.
*'''Controlled Glide''' - Glide jump ability provides better directional control while in the air.
*Controlled Glide - Glide jump ability provides better directional control while in the air.
*'''Tendril Grapple''' - Utilize a tendril of SIVA to pull yourself to a better position. Provides a small bit of Glide energy following the grapple.
*Tendril Grapple - Utilize a tendril of SIVA to pull yourself to a better position. Provides a small bit of Glide energy following the grapple.


====Class Abilities====
====Class Abilities====
*'''Healing Rift''' - Conjure a well of SIVA that continually heals those inside it.
*Healing Rift - Conjure a well of SIVA that continually heals those inside it.
*'''Empowering Rift''' - Conjure a well of SIVA that increases the attack power of those inside it.
*Empowering Rift - Conjure a well of SIVA that increases the attack power of those inside it.


===Shared Abilities===
===Shared Abilities===

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