Editing Forum:Jumper

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|firstuse=  
|firstuse=  
|role= Stealth Predator <br> Surprise Striker <br> Area Defense
|role= Stealth Predator <br> Surprise Striker <br> Area Defense
|affiliation= All [[Fallen]] Houses <br> [[Scorn]]
|affiliation= [[House of Devils]] <br> {{dot}} [[Devil Splicers]] <br> [[House of Dusk]] <br> [[House of Exile]] <br> [[House of Winter]] <br> [[House of Wolves]] <br> [[House of Salvation]] <br> [[Spider's Crime Syndicate]] <br> [[Kell's Scourge]] <br> [[Scorn]]
}}
}}


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==Armament==
==Armament==
Usually deployed during low-altitude drops from Fallen [[Skiff]]s, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an {{icon|Arc}} machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a {{icon|Arc}} missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin ({{icon|Kinetic}}) targets under its agile body and legs.
Usually deployed during low-altitude drops from Fallen [[Skiff]]s, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an {{icon|Arc}} machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a {{icon|Arc}} missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin ({{icon|Kinetic}}) targets under its agile body and legs.
==Strategy==
All strategies thay apply to [[Walker]]s are as effective against Jumpers, with minor alterations to combat the Jumper's more agile attack pattern.

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