Editing Forum:Hezen, Collective Mind

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|image=  
|image=  
|species= [[Vex]]
|species= [[Vex]]
|faction= [[Forum:Hezen Collective|Hezen Collective]]
|faction= [[Hezen Collective]]
|rank= [[Vex Mind]]
|rank= [[Axis Mind]]
|class= [[Harpy]]
|class= [[Hydra]]
|mission= [[Forum:World of Machines|World of Machines]]
|mission= [[World of Machines]]
|gender=  
|gender=  
|height=  
|height=  
|mass=  
|mass=  
|weapon= [[Aeon Maul]] <br> Heavy [[Slap Rifle]]
|weapon= [[Aeon Maul]]
|ability= Summon [[Forum:Transitioner|Transitioners]] <br> Summon Vex <br> Radiolarian tentacle swarm <br> Tentacle melee
|ability= Summon [[Transitioners]] <br> Summon Vex <br> Radiolarian tentacle swarm <br> Tentacle melee
}}
}}
'''Hezen, Collective Mind''' is a powerful [[Vex Mind]] [[Harpy]] that is believed to be the leader of both the [[Hezen Protective]] and the [[Hezen Corrective]]. '''Hezen''' also serves as the final boss for the [[Forum:World of Machines|World of Machines]] [[Raid]].
'''Hezen, Collective Mind''' is a powerful [[Vex]] [[Axis Mind]] [[Harpy]] that is believed to be the leader of both the [[Hezen Protective]] and the [[Hezen Corrective]]. '''Hezen''' also serves as the final boss for the [[World of Machines]] [[Raid]].


==Overview==
==Overview==
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==Gameplay==
==Gameplay==
Like other raid bosses, '''Hezen''' is invulnerable until players initiate a damage phase. To initiate a damage phase, players must kill [[Forum:Transitioner|Transitioners]] and pick up the orbs they drop, then put the orbs in the designated conflux like in the first encounter of the raid. This time there are four conluxes.
Like other raid bosses, '''Hezen''' is invulnerable until players initiate a damage phase. To initiate a damage phase, players must kill [[Transitioners]] and pick up the orbs they drop, then put the orbs in the designated conflux like in the first encounter of the raid.


Getting four orbs in the confluxes will cause Hezen to begin charging its wipe ability, in which players have 30 seconds to kill all ads around Hezen. If the players take 5 minutes to get the orbs to their confluxes then it will also charge its wipe ability, this time there is no stopping it.
Putting an orb in a conflux will cause Hezen to begin charging its wipe ability, in which players have 30 seconds to kill all ads around Hezen.


When Hezen gets down to one-third health left, it will switch from its heavy [[Slap Rifle]] to an [[Aeon Maul]]. It will also gain a shield that players must use void craniums to destroy. Players must kill [[Forum:Radiolarian Goblin|Radiolarian Goblin]]s to get the void craniums.
When Hezen gets down to one-third health left, it will switch from its heavy [[Slap Rifle]] and switch to an [[Aeon Maul]]. He will also gain a shield that players must use void craniums to destroy. Players must kill [[Radiolarian Goblin]]s to get the void craniums.


If players get too close to Hezen, its shell will rotate, and it will strike out at the player with one of its tentacles, causing lasting damage as if the player was standing in a pool of radiolaria.
If players get too close to Hezen, its shell will rotate, and it will strike out at the player with one of its tentacles, causing lasting damage as if the player was standing in a pool of radiolaria.
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*Hezen is the only Harpy seen using Aeon Mauls, which are commonly used by [[Hydra]]s
*Hezen is the only Harpy seen using Aeon Mauls, which are commonly used by [[Hydra]]s
*Hezen is the second [[Ultra]] Harpy fought in a raid.
*Hezen is the second [[Ultra]] Harpy fought in a raid.
==List of Appearances==
*''[https://www.fanfiction.net/s/13428229/1/Destiny-Rise-of-the-Scorn| Destiny: Rise of the Scorn]'' {{Fm}}
*''[[Destiny 2]]'' {{1st}}

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