Editing Dark Council Guard
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|type= [[Captain]] | |type= [[Captain]] | ||
|house= [[House of Salvation]] | |house= [[House of Salvation]] | ||
|rank= | |gender= | ||
|rank= Guard | |||
|mission= [[Deep Stone Crypt (raid)|Deep Stone Crypt]] | |mission= [[Deep Stone Crypt (raid)|Deep Stone Crypt]] | ||
|weapon(s)= | |height= | ||
|abilities= High Durability <br> Rapid Movement <br> Teleportation <br> | |weight= | ||
|weapon(s)= [[Shock Blade]]s <br> [[Shrapnel Launcher]] <br> [[Molten Welder]] | |||
|abilities= High Durability <br> Rapid Movement <br> Teleportation <br> Fallen Melee <br> [[Void]] [[Absorption Shield]] | |||
}} | }} | ||
'''Dark Council Guards''' are [[Captain]]s from the [[House of Salvation]] seen in the [[Deep Stone Crypt (raid)|Deep Stone Crypt]] [[Raid]]. They are unique for their [[Void]] [[Absorption Shield]]s and act as personal Guards for Dark Council members. | '''Dark Council Guards''' are [[Captain]]s from the [[House of Salvation]] seen in the [[Deep Stone Crypt (raid)|Deep Stone Crypt]] [[Raid]]. They are unique for their [[Void]] [[Absorption Shield]]s and act as personal Guards for Dark Council members. | ||
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Dark Council Guards are [[Major]] Captains who vary in weapon use and seen throughout various instances of the Raid. Players are required to first penetrate through their Void Absorption Shield before dealing damage to the Guards. | Dark Council Guards are [[Major]] Captains who vary in weapon use and seen throughout various instances of the Raid. Players are required to first penetrate through their Void Absorption Shield before dealing damage to the Guards. | ||
They are first seen in [[Eventide]] protecting the entrance to the Deep Stone Crypt with Shrapnel Launchers. Later during the sparrow encounter, Guards with Molten Welders will spawn to eliminate the Guardians and bombard them with [[Solar]] blasts. In the later encounters the Guards will spawn with [[Arc]] Shock Blades to | They are first seen in [[Eventide]] protecting the entrance to the Deep Stone Crypt with Shrapnel Launchers. Later during the sparrow encounter, Guards with Molten Welders will spawn to eliminate the Guardians and bombard them with [[Solar]] blasts. | ||
In the later encounters the Guards will spawn with [[Arc]] Shock Blades to protect [[Atraks-1]] and [[Taniks, the Abomination]]. Due to their high durability, a Heavy [[Sword]] such as [[Falling Guillotine]] is recommended to eliminate the Guards. | |||
==Gallery== | ==Gallery== | ||
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DarkCouncil5.jpg|A Council Guard protecting Taniks | DarkCouncil5.jpg|A Council Guard protecting Taniks | ||
DarkCouncil7.jpg|A Council Guard charging at the player | DarkCouncil7.jpg|A Council Guard charging at the player | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Dark Council Guards are the second [[Fallen]] Captains to possess Void Absorption Shields | *Dark Council Guards are the second [[Fallen]] Captains to possess Void Absorption Shields, the first would be [[Splicer Captain]]s. But they are the first normal Captains to utilize Void Absorption Shields. | ||
== | ==List of appearances== | ||
*''[[Destiny 2]] | *''[[Destiny 2]]'' | ||
**''[[Beyond Light]]'' {{1st}} | |||
{{Fallen}} | {{Fallen}} |