Editing Bungie
From Destinypedia, the Destiny wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:Bungie logo.png|300px|right]] | |||
{{Article Quote|Per Audacia Ad Astra}} | |||
[[File:Bungie logo.png| | |||
{{Article | |||
'''Bungie Incorporated''', formerly '''Bungie LLC''' and '''Bungie Software Products Corporation''' prior to its emancipation from Microsoft, is a video game developer founded in 1991. | '''Bungie Incorporated''', formerly '''Bungie LLC''' and '''Bungie Software Products Corporation''' prior to its emancipation from Microsoft, is a video game developer founded in 1991. | ||
Line 8: | Line 6: | ||
===Founding=== | ===Founding=== | ||
{{Quote|The culture of Bungie was pretty simple. It was just a bunch of college kids who wanted drink beer and eat pizza and do amazing cool stuff in their basements.|Chris Butcher}} | {{Quote|The culture of Bungie was pretty simple. It was just a bunch of college kids who wanted drink beer and eat pizza and do amazing cool stuff in their basements.|Chris Butcher}} | ||
For much of the 1990s they developed a series of increasingly technically detailed [[ | For much of the 1990s they developed a series of increasingly technically detailed [[first-person shooter]] (FPS) games for the Macintosh, the most famous being the ''[[Marathon]]'' series, following this with the acclaimed ''[[Wikipedia:Myth (computer game)|Myth]]'' tactical-combat series for both the Mac and [[Wikipedia:Microsoft Windows|Windows]]. Bungie games were particularly well-loved by players due to their complex back stories which often left more mysteries unexplained than revealed. | ||
In 1997, Bungie Studios established Bungie West, a studio in California. However, the studio didn't last long and was shut down in 2000. Bungie West's only game was Oni. | In 1997, Bungie Studios established Bungie West, a studio in California. However, the studio didn't last long and was shut down in 2000. Bungie West's only game was Oni. | ||
===Creation of Halo series=== | ===Creation of Halo series=== | ||
{{quote|Even through the Microsoft acquisition, | {{quote|Even through the Microsoft acquisition, Bungie’s purpose is not to make money for Microsoft and support the platform. Instead, Bungie’s purpose is to make great stuff like video games.|Chris Butcher<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php '''Edge Online''': ''Inside Bungie'']</ref>}} | ||
In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[halopedia:Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and | In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[halopedia:Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and also Windows. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in about late 2000. The Xbox version of ''Halo'' received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts & Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel [[halopedia:Halo 2|Halo 2]] has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox. | ||
===End of partnership=== | ===End of partnership=== | ||
{{Quote|Independence was the only thing that was going to be able to allow us to do what we | {{Quote|Independence was going to be the only thing that was going to be able to allow us to do what we what to do.|Pete Parsons}} | ||
On October 5, 2007, Bungie and Microsoft announced an end to their partnership, effectively making Bungie an independent company once again, now titled Bungie LLC (limited liability corporation). The Halo Intellectual Property (IP) remains with Microsoft. Bungie employees have mentioned that there have been 'few noticeable changes' after the split. | On October 5, 2007, Bungie and Microsoft announced an end to their partnership, effectively making Bungie an independent company once again, now titled Bungie LLC (limited liability corporation). The Halo Intellectual Property (IP) remains with Microsoft. Bungie employees have mentioned that there have been 'few noticeable changes' after the split. | ||
Line 24: | Line 22: | ||
===New partnership=== | ===New partnership=== | ||
{{Quote|We are moving on. We're building something new, something totally different.|Eric Osbourne}} | {{Quote|We are moving on. We're building something new, something totally different.|Eric Osbourne}} | ||
On April 29, 2010, Bungie entered an exclusive 10-year partnership with Activision which will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices. Bungie will remain as an independent company and will continue to own their intellectual property.<ref name="g4tv">[http://www.bungie.net/News/Blog.aspx?mode=news#cid25920 '''Bungie.net''': ''NON FACETE NOBIS CALCITRARE VESTRUM PERINÆUM'']</ref> On June 30, 2011, Bungie announced "Bungie Aerospace", a platform to help small, independent mobile or social game developers launch their games.<ref>[http://www.bungie.net/projects/aerospace/ '''Bungie.net''': ''Bungie Aerospace'']</ref> | On April 29, 2010, Bungie entered an exclusive 10-year partnership with Activision which will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices. Bungie will remain as an independent company and will continue to own their intellectual property.<ref name="g4tv">[http://www.bungie.net/News/Blog.aspx?mode=news#cid25920 '''Bungie.net''': ''NON FACETE NOBIS CALCITRARE VESTRUM PERINÆUM'']</ref> On June 30, 2011, Bungie announced "Bungie Aerospace", a platform to help small, independent mobile or social game developers launch their games.<ref>[http://www.bungie.net/projects/aerospace/ '''Bungie.net''': ''Bungie Aerospace'']</ref> Bungie's first project since ''Halo: Reach'', ''[[Destiny]]'' is set for a multi-platform release in Fall 2013. | ||
== | ==Bungie Games== | ||
*''[[wikipedia:Gnop!|Gnop!]]'' (1990) | |||
*''[[wikipedia:Operation Desert Storm (Game)|Operation Desert Storm]]'' (1991) | |||
*''[[wikipedia:Minotaur The Labyrinths of Crete|Minotaur: The Labyrinths of Crete]]'' (1992) | |||
*''[[wikipedia:Pathways Into Darkness|Pathways into Darkness]]'' (1993) | |||
*''[[halopedia:Marathon|Marathon]]'' (1994) | |||
*''[[halopedia:Marathon#Marathon 2: Durandal|Marathon 2: Durandal]]'' (1995) | |||
*''[[ | |||
*''[[ | |||
*''[[ | |||
*''[[ | |||
*''[[ | |||
*''[[ | |||
*''[[Wikipedia:Abuse (computer game)|Abuse]]'' (Macintosh port) (1996) | *''[[Wikipedia:Abuse (computer game)|Abuse]]'' (Macintosh port) (1996) | ||
*''[[ | *''[[halopedia:Marathon#Marathon Infinity|Marathon Infinity]]'' (1996) | ||
*''[ | *''[[Wikipedia:Weekend Warrior|Weekend Warrior'' (Publisher)]] (1997) | ||
*''[[ | *''[[wikipedia:Myth The Fallen Lords|Myth: The Fallen Lords]]'' (1997) | ||
*''[[ | *''[[wikipedia:Myth II Soulblighter|Myth II: Soulblighter]]'' (1998) | ||
*''[[Wikipedia:Oni (game)|Oni]]'' (2001) | *''[[Wikipedia:Oni (game)|Oni]]'' (2001) | ||
*''[[ | *''[[halopedia:Halo: Combat Evolved|Halo: Combat Evolved]]'' (2001) | ||
*''[[ | *''[[halopedia:Halo 2|Halo 2]]'' (2004) | ||
*''[[ | *''[[halopedia:Halo 3|Halo 3]]'' (2007) | ||
*''[ | *''[[w:c:bungie:Pimps At Sea|Pimps at Sea]]'' (April Fools Joke) | ||
*''[[ | *''[[halopedia:Halo 3: ODST|Halo 3: ODST]]'' (2009) | ||
*''[[ | *''[[halopedia:Halo: Reach|Halo: Reach]]'' (2010) | ||
*''[[Destiny]]'' (2014) | *''[[Destiny]]'' (2014) | ||
===Platforms=== | ===Platforms=== | ||
*[ | *[http://en.wikipedia.org/wiki/Bungie#Independent_company ''Bungie Aerospace]'' (2011) | ||
**''[ | **''[http://halo.bungie.net/projects/aerospace/crimson/content.aspx?link=crimson_about Crimson: Steam Pirates'' (2011) | ||
== | ==Team Members== | ||
*[[Sage Merrill]] | *[[Sage Merrill]] | ||
*[[Christopher Barrett]] | *[[Christopher Barrett]] | ||
*[[Joseph Staten]] | *[[Joseph Staten]] | ||
*[[Lars Bakken]] | *[[Lars Bakken]] | ||
*[[Luke Smith]] | *[[Luke Smith]] | ||
*[[M.E. Chung]] | *[[M.E. Chung]] | ||
==Trivia== | ==Trivia== | ||
Line 100: | Line 64: | ||
<references/> | <references/> | ||
==External | ==Links== | ||
===External=== | |||
*[http://www.bungie.net Official Homepage] | *[http://www.bungie.net Official Homepage] | ||
*[[halopedia:|Halopedia, the wiki dedicated to Halo]] | *[[w:c:bungie:Main Page|Bungiepedia, the wiki dedicated to Bungie]] | ||
*[[halopedia:Main Page|Halopedia, the wiki dedicated to Halo]] | |||
*[http://source.bungie.org/index.php/Main_Page '''Aleph One Wiki''': ''Bungie's Marathon Wiki''] | *[http://source.bungie.org/index.php/Main_Page '''Aleph One Wiki''': ''Bungie's Marathon Wiki''] | ||
*[http://trilogyrelease.bungie.org Download the Marathon Trilogy for free, with Bungie's blessings.] | *[http://trilogyrelease.bungie.org Download the Marathon Trilogy for free, with Bungie's blessings.] |