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| | {{New content|[[Destiny 2]]}} |
| | {{stub}} |
| {{Weapon infobox | | {{Weapon infobox |
| |image= [[File:Better_Devils_Hand_Cannon.jpg|300px]] | | |image= [[File:BetterDevilsStats.png|300px]] |
| |manufacturer=[[Nadir]] | | |manufacturer= |
| |style=City | | |style= |
| |class=[[Legendary]] | | |class= |
| |type=[[Hand Cannon]] | | |type= [[Hand Cannon]] |
| |frame=Adaptive | | |level= 14 |
| |impact=84 | | |accuracy= |
| |stability=42 | | |impact= Moderate |
| |handling=40 | | |stability= Middling |
| |reload=40
| | |handling= Average |
| |aim=75
| | |magazine= 12 |
| |inventory=50
| | |feed= |
| |zoom=14
| | |ammo= |
| |magazine=10 | |
| |airborne=10
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| |recoil=88
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| |feed=Clip | |
| |ammo=Primary | |
| |mode= Semi-Automatic | | |mode= Semi-Automatic |
| |rate= 140 RPM | | |rate= 138 RPM |
| |damage= {{Icon|Strand}} Strand {{C|"S24"}}<Br> {{icon|Kinetic}} Kinetic | | |damage= Kinetic |
| |range=40 | | |range= Medium |
| |service= [[Guardian]]s | | |service= [[Guardian]]s |
| |affiliation= [[Crucible]] | | |affiliation= |
| }} | | }} |
| {{quote|Angels can't help you here.|In-game description}}
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| '''Better Devils''' is a [[Legendary]] [[Hand Cannon]] that can be dropped when completing a match in the [[Crucible]]. It could also be obtained from [[Lord Shaxx]] when turning in [[Crucible Token]]s. | | '''Better Devils''' is a [[Legendary]] [[Hand Cannon]] in ''[[Destiny 2]]''. |
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| ==Gameplay==
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| This weapon's Year One roll is seen as a very good weapon both in PvP and PvE thanks to the explosive rounds, which deals massive area damage. It is excellent for clearing out swarms of lower-level units such as Dregs or Goblins. The Year Two variant can roll with most perks, allowing for more specialized PvE and PvP guns.
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| ===Year 1 weapon perks===
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| '''Intrinsic'''
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| *'''Adaptive Frame:''' A well-rounded grip, reliable and sturdy.
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| '''Column One''':
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| *'''Fastdraw HCS:''' Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
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| *'''Steadyhand HCS:''' Stable Hand Cannon sight. Increases stability. Increases handling speed.
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| *'''Sureshot HCS:''' Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
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| '''Column Two''':
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| *'''Extended Mag:''' This weapon has a greatly increases magazine size,but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
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| *'''Flared Magwell:''' Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
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| '''Column Three''':
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| *'''Explosive payload:''' Projectiles create an area-of-effect detonation on impact.
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| ===Year 2 weapon perks===
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| '''Intrinsic'''
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| *'''Adaptive Frame''' A well-rounded grip, reliable and sturdy.
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| '''Column One''':
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| *'''Fastdraw HCS:''' Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
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| *'''Steadyhand HCS:''' Stable Hand Cannon sight. Increases stability. Increases handling speed.
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| *'''Trueshot HCS:''' Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed.
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| *'''Hitmark HCS:''' Accurate Hand Cannon sight. Slightly increases range.
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| *'''Crossfire HCS:''' Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed.
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| *'''Sureshot HCS:''' Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
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| '''Column Two''':
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| *'''Accurized Rounds:''' This weapon can fire longer distances. Increases range.
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| *'''Drop Mag:''' Magazine drops on reload, wasting ammunition but greatly increasing reload speed.
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| *'''Appended Mag:''' This weapon's magazine is built for higher capacity. Increases magazine size.
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| *'''Tactical Mag:''' This weapon has multiple tactical improvements. Slightly increases stability. Increases reload speed. Slightly increases magazine size.
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| *'''Extended Mag:''' This weapon has a greatly increases magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
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| *'''Steady Rounds:''' This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range.
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| *'''Alloy Mag:''' Faster reload when the magazine is empty.
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| *'''Flared Magwell:''' Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
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| '''Column Three''':
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| *'''Moving Target:''' Increased movement speed and target acquisition when moving while aiming down sights.
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| *'''Outlaw:''' Precision kills greatly decrease reload time.
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| *'''Auto-Loading Holster:''' The holstered weapon is automatically reloaded after a short period of time.
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| *'''Rangefinder:''' Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
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| *'''Threat Detector:''' Increased reload, stability, and handling when enemies are in close proximity.
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| *'''Triple Tap:''' Rapidly landing precision hits will return one round to the magazine.
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| *'''Snapshot:''' Faster time to aim down sights.
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| '''Column Four''':
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| *'''Timed Payload:''' Projectiles attached to enemies explode after a short delay.
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| *'''Kill Clip:''' Reloading after a kill grants increased damage.
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| *'''Field Prep:''' Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
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| *'''Hip-Fire Grip:''' Ergonomic grips that increase accuracy and stability when firing from the hip.
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| *'''Zen Moment:''' Causing damage with this weapon increases stability.
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| *'''Opening shot:''' Improved accuracy and range on the opening shot of an attack.
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| *'''Explosive payload:''' Projectiles create an area-of-effect detonation on impact.
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| ===Year 7 weapon perks===
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| {{PerkTable
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| |barrel1= [[lightgg:1482024992|Smallbore]]
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| |barrel2= [[lightgg:1392496348|Polygonal Rifling]]
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| |barrel3= [[lightgg:3250034553|Hammer-Forged Rifling]]
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| |barrel4= [[lightgg:202670084|Full Bore]]
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| |barrel5= [[lightgg:1840239774|Fluted Barrel]]
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| |barrel6= [[lightgg:1467527085|Extended Barrel]]
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| |barrel7= [[lightgg:4090651448|Corkscrew Rifling]]
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| |barrel8= [[lightgg:3661387068|Chambered Compensator]]
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| |barrel9= [[lightgg:839105230|Arrowhead Brake]]
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| |mag1= [[lightgg:3230963543|Flared Magwell]]
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| |mag2= [[lightgg:1431678320|Alloy Magazine]]
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| |mag3= [[lightgg:3177308360|Steady Rounds]]
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| |mag4= [[lightgg:2420895100|Extended Mag]]
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| |mag5= [[lightgg:106909392|Tactical Mag]]
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| |mag6= [[lightgg:1087426260|Appended Mag]]
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| |mag7= [[lightgg:3142289711|Accurized Rounds]]
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| |1stperk1= [[lightgg:691659142|Pugilist]]
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| |1stperk2= [[lightgg:3523296417|Demolitionist]]
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| |1stperk3= [[lightgg:1421772400|Air Trigger]]
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| |1stperk4= [[lightgg:1523832109|Reconstruction]]
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| |1stperk5= [[lightgg:247725512|Rapid Hit]]
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| |1stperk6= [[lightgg:2846385770|Rangefinder]]
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| |1stperk7= [[lightgg:588594999|Moving Target]]
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| |1stperk8= [[lightgg:1428297954|Perpetual Motion]]
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| |1stperk9= [[lightgg:923806249|Slice]]
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| |1stperk10= [[lightgg:2272927194|Perfect Float]]
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| |1stperk11= [[lightgg:1821614984|Slickdraw]]
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| |1stperk12= [[lightgg:3828510309|Enlightened Action]]
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| |2ndperk1= [[lightgg:3993379141|Deconstruct]]
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| |2ndperk2= [[lightgg:11612903|Adrenaline Junkie]]
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| |2ndperk3= [[lightgg:4082225868|Swashbuckler]]
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| |2ndperk4= [[lightgg:4049631843|One for All]]
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| |2ndperk5= [[lightgg:47981717|Opening Shot]]
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| |2ndperk6= [[lightgg:1015611457|Kill Clip]]
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| |2ndperk7= [[lightgg:3038247973|Explosive Payload]]
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| |2ndperk8= [[lightgg:2387244414|Zen Moment]]
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| |2ndperk9= [[lightgg:831391274|Hatchling]]
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| |2ndperk10= [[lightgg:4104185692|Frenzy]]
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| |2ndperk11= [[lightgg:1365187766|Gutshot Straight]]
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| |2ndperk12= [[lightgg:3511092054|Elemental Capacitor]]
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| |origin1= [[lightgg:4091460919|One Quiet Moment]]
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| |origin2= [[lightgg:2509860981|Nadir Focus]]
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| }}
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| ==List of appearances==
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| *''[[Destiny 2]]'' {{1st}}
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| **''[[Forsaken]]''
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| **''[[Episode: Echoes]]''
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| [[Category:Weapons]] | | [[Category:Weapons]] |
| [[Category:Legendary weapons]] | | [[Category:Legendary weapons]] |
| [[Category:Hand Cannons]] | | [[Category:Hand cannons]] |