Editing Absorption Shield

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Shields gain a unique appearance for each of the enemy races: [[Fallen]] are unchanged, [[Hive]] gain more oblong and refined shields, [[Cabal]] shields are spherical with glowing angular patterns, [[Vex]] shields are cylindrical grids similar to the [[Hydra]]'s, and [[Taken]] shields are blackened and "corrupted". Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies. <ref name ="Destiny 2">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> Also, during Nightfall strikes and certain other difficult activities, the presence of elemental shields has switched between certain enemy types. For example, [[Psion]]s no longer have Void shields during the Nightfall strike, but [[Colossus|Colossi]] have Arc shields now.
Shields gain a unique appearance for each of the enemy races: [[Fallen]] are unchanged, [[Hive]] gain more oblong and refined shields, [[Cabal]] shields are spherical with glowing angular patterns, [[Vex]] shields are cylindrical grids similar to the [[Hydra]]'s, and [[Taken]] shields are blackened and "corrupted". Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies. <ref name ="Destiny 2">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> Also, during Nightfall strikes and certain other difficult activities, the presence of elemental shields has switched between certain enemy types. For example, [[Psion]]s no longer have Void shields during the Nightfall strike, but [[Colossus|Colossi]] have Arc shields now.


With the release of ''[[Season of the Deep]]'', absorption shields became the same across all races, but look different depending on the element needed to match it. [[Void]] shields are identified by ripples and spirals, [[Solar]] shields are identified by flames, [[Arc]] shields are identified by electricity, and [[Strand]] shields are identified by vertical lines. Immunity shields retain their faction's original designs.
With the release of ''[[Season of the Deep]]'', absorption shields became the same across all races, but look different depending on the element needed to match it. [[Void]] shields are identified by ripples and spirals, [[Solar]] shields are identified by flames, [[Arc]] shields are identified by electricity, and [[Strand]] shields are identified by vertical lines. Immunity shields retain their faction's designs.


====Overshield====
====Overshield====

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