Editing Ablazed Glory, Kell's Scourge

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{{New content|[[Black Armory (expansion)|Black Armory]]}}
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{{Boss infobox
{{Boss infobox
|nameBG=#282828
|BG=#282828
|sectionBG=#282828
|lineBG=#282828
|name= Ablazed Glory, Kell's Scourge
|name= Ablazed Glory, Kell's Scourge
|image= [[File:Ablazedglory.jpg|300px]]
|image= [[File:Ablazedglory.jpg|300px]]
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|class= [[Servitor]]
|class= [[Servitor]]
|mission= [[Scourge of the Past]]
|mission= [[Scourge of the Past]]
|weapon=  
|weapon= [[Solar]] Attacks
|ability= {{Icon|Solar}} Solar Flare <br> {{Icon|Solar}} Burn <br> Total Immunity <br> Rapid Flight <br> Summon Fallen
|ability= [[Solar]] Flare <br> Burning Effect <br> Total Immunity <br> Rapid Flight <br> Summon Fallen
}}
}}
'''Ablazed Glory, Kell's Scourge''' was a giant, flaming [[Servitor]] that served as the main enemy during the second encounter of the [[Scourge of the Past]] [[Raid]].
'''Ablazed Glory, Kell's Scourge''' is a giant, flaming [[Servitor]] that serves as the main enemy during the second encounter of the [[Scourge of the Past]] [[Raid]]. To start the encounter, melee the pads at the sides of the door at the same time, then run for your life down the sparrow track consisting of subterranean tunnels. Ablazed Glory will pursue your fireteam down the track and will instantly kill you if it passes you. To end the encounter, your team needs to get to the other end of the track and melee two other pads.the door will close and you will no longer be at risk.
 
==Gameplay==
To start the encounter, [[Guardian]]s had to melee the pads at the sides of the door at the same time, then run down the sparrow track consisting of subterranean tunnels. Ablazed Glory would emerge from the door the team activated and pursue the fireteam down the track and would instantly kill anything it passes. To end the encounter, the team needed to get to the other end of the track and melee two other pads. The door would then promptly close and would mark the end of the encounter.


==Trivia==
==Trivia==
*Ablazed Glory was similar to [[The Mad Warden]] and [[J4W-S, Wrath-Hunter Servitor]] as both were able to utilize Solar Flare attacks.
*It is similar to [[The Mad Warden]] as both are able to utilize Solar Flare attacks.
*Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the third in the history of Destiny, the second being [[Argos, Planetary Core]], the fourth the [[Consecrated Mind, Sol Inherent]], and the fifth [[Taniks, the Scarred|Taniks, Reborn]], while [[The Templar]] was first in Destiny, but fifth in Destiny 2.
*For its size it could be a prime servitor.
*Ablazed Glory was the only Raid boss to be completely invulnerable to any and all attacks (No mechanics can be completed to make it damageable).
*Ablazed Glory is the first Servitor to not bear the usual [[Fallen]] entitlement, but is named by its value.
*It is the first boss in Destiny 2 that does not need to be damaged to end the encounter
*It is the first Raid boss to have no strategy to defeat it, except to ride fast.


==Appearance==
==List of appearances==
*''[[Destiny 2]]: [[Season of the Forge]]'' {{1st}}
*''[[Destiny 2]]''
**''[[Black Armory (expansion)|Black Armory]]'' {{1st}}


==References==
==References==
<references/>
<references/>


{{Bosses|D2}}
{{BossD2}}


[[Category:Characters]]
[[Category:Characters]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Fallen]]
[[Category:Fallen]]
[[Category:Artificial intelligence]]

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