Editing A Frame Job

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{{stub}}
{{Level infobox
{{Level infobox
|next= [[Thief of Thieves]]
|next= [[Dark Alliance]]
|prev= [[Poor Reception]]
|prev= [[Poor Reception]]
|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
|image=  
|image=  
|player= 1 - 3
|player= 1 - 3
|light= +40
|date=  
|date=  
|place= [[Trostland]], [[European Dead Zone]]
|place= [[Trostland]], [[European Dead Zone]]
|objective=  
|objective=  
}}
}}
{{Quote|Travel deep into enemy territory, ambush the [[Red Legion]], and trick them into retaliating against the [[Fallen]].|In-game description}} <ref>[https://d2.destinygamewiki.com/wiki/A_Frame_Job DestinyGame Wiki A frame Job]</ref>


'''A Frame Job''' is an [[Adventure]] in ''[[Destiny 2]]'' located in the [[European Dead Zone]] on [[Earth]], and is unlocked after completion of the mission ''[[Combustion]]''. ''A Frame Job'' is the last activity unlocked in the EDZ until after the completion of the Titan, Nessus and Io campaign arcs and the Guardian's return to Earth.
{{Quote| Travel deep into enemy territory, ambush the [[Red Legion]], and trick them into retaliating against the [[Fallen]].|In-game description}} <ref>[https://d2.destinygamewiki.com/wiki/A_Frame_Job DestinyGame Wiki A frame Job]</ref>


During the course of ''A Frame Job'', the [[the Guardian]], aided by [[Hawthorne]] and [[Devrim Kay]] embark on a mission to instigate conflict between the [[Red Legion]] and the [[Fallen]] to keep them busy during the Guardian's absence. <ref name="Gaemplay">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref>
'''A Frame Job''' is an [[Adventure]] in ''[[Destiny 2]]''. It is located in the [[European Dead Zone]] on [[Earth]] and sees [[The Guardian]] on a mission to instigate conflict between the [[Red Legion]] and the [[Fallen]]. <ref name="Gaemplay">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref>


==Objectives==
==Objectives==
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==Transcript==
==Transcript==
 
''TBA''
====<center>Gameplay</center>====
::Start Adventure
 
'''[[Devrim Kay]]''': Ah, thanks for checking in, you two! We've had our fill of [[Red Legion]] patrols and [[Fallen]] raids. We could use a spot of help with both.
 
'''[[Suraya Hawthorne]]''': See if you can track down a Fallen comms terminal. Dev's got an idea that's crazy enough to work.
 
'''Devrim''': Ah, it's difficult for the young to recognize the wisdom of experience.
 
:Access Fallen Terminal
::Find a Fallen communications network terminal somewhere in the area
 
:::::The player locates a terminal in one of the buildings near the church.
 
::Access Fallen Network
 
'''Devrim''': Excellent. What say you use your access to prepare a broadcast in Fallen-speak? I've been meaning to put this [[Cabal]] communications cipher to use.
 
'''[[Ghost (Little Light)|Ghost]]''': The Red Legion fighting the Fallen for a change? Great idea! I can extract archived audio transmissions from any Fallen in the area.
 
:Record Fallen Vocal Fragments
::Fragments Collected
:::[0-6] of 6
 
::Defeat Fallen enemies in the area so Ghost can collect audio samples of their language.
 
:::1 of 6
 
:::2 of 6
 
:::3 of 6
 
:::4 of 6
 
:::5 of 6
 
:::6 of 6
 
'''Ghost''': I've got enough for a pretty convincing Fallen impression.
 
'''Hawthorne''': Don't mention accents around Dev unless you want a day-long lecture about [[City]] dialects. Meantime, best sightline to [[Red Legion]] air support is the cliffside where you and I set up that refugee beacon.
 
'''Devrim''': No one appreciates the finer things anymore.
 
:Find an Ambush Site
::Descend through the salt mines to access the perfect location for the ambush.
 
:::::The player enters the [[Salt Mines]]
 
'''Ghost''': I can't believe we have to go back into the mines again.
 
'''Devrim''': Chin up, you two! Good news: you'll be able to use a Fallen teleporter to reach the top! Ehh... bad news, they've wired the place to explode. So...
 
'''Ghost''': If I run a deep scan of the tunnels, we can borrow all these traps and explosives.
 
'''Devrim''': And put them to good use sowing chaos between your enemies. A lovely idea.
 
:Scan the Explosives
::Perform a deep scan of the subterranean salt mines to identify Fallen traps and explosives for transmat
 
:::::The player clears the Fallen and prepares the bombs for transmat.
 
::Scan
 
'''Ghost''': Got it. Now I can transmat these horribly dangerous explosives wherever we need.
 
:Get to the Cliffs
::Use the Fallen teleporter to quickly travel to the cliffs high above the salt mines.
 
::Transmat
 
:::::The player steps into the teleporter and arrives on the cliff above the mines, overlooking the Red Legion base
 
:Prepare the Ambush
::Transmat the Fallen traps and explosives from the scanned area of the salt mines to the cliffside
 
:::::The player engages the small number of Fallen on the cliff, and plants the explosives.
 
::Scan
 
'''Ghost''': Great work. Broadcasting the message now. [I decided to go with a [[House of Devils]] accent. Remember them? {Veterans} | I decided to go with a [[Marauder]] accent. {New player accounts}]
 
'''Hawthorne''': [Oh boy. {Veterans} | Why would you... {New player accounts}]
 
'''Devrim''': [Ah, House of Devils, eh? You know the most interesting thing about their pronunciation? {Veterans} | Marauder, eh? You know the thing that really lights my candle about their language? {New player accounts}]
 
'''Ghost''': Actually, Devrim, let's keep the channel clear. You know. To, uh, make sure there's no interference during the transmat.
 
'''Hawthorne''': Lot of big red ships headed your way. Whatever you said, it got their attention.
 
'''Ghost''': [I used a pretty nasty word to describe [[Dominus Ghaul|Ghaul]]. I don't want to repeat it here. {Before completing the campaign} | I told them that Ghaul ran away and cried when we retook the City. Big, ugly crying. {After completing the campaign}]
 
'''Devrim''': Ah, I do so love unconventional warfare. I'd be on the lookout for drop pods, if I were you.
 
:Ambush the Red Legion
::Eliminate the Red Legion troops on the cliffside, and pin the blame on the Fallen
 
:::::Cabal forces arrive and commence battle with the player. As they advance along the cliff, most of them will walk through the trip mines, causing a chain of explosions that will wipe out most of each wave, as the explosives are replaced by Ghost.
 
:::::[[Investigator Tosusk]] arrives, leading the first wave of Cabal. Tosuk is killed.
 
:::::[[Investigator Prurg]] arrives, leading the second wave of Cabal. Prurg is killed.
 
:::::[[Drusk, the Crushing Fist]] arrives, leading the third and final wave of Cabal. Drusk is killed, and the last of the Cabal are defeated.
 
'''Devrim''': I could hear the explosions all the way back here. I bet it was quite a show!
 
'''Hawthorne''': Which means the [[Fallen]] and [[Red Legion]] heard it, too. We'll let them shoot at each other for a while, and clean up whatever's left. Great work.


==Enemies==
==Enemies==
*[[Cabal]]
*[[Fallen]]


;[[Fallen]] - [[House of Dusk]]
==Bosses==
*[[Shank]]
*[[Drusk, the Crushing Fist]]
**[[Tracer Shank]]
*[[Dreg]]
*[[Vandal]]
**[[Marauder]]
*[[Captain]]
*[[Servitor]]
 
;[[Cabal]] - [[Red Legion]]
*[[Psion]]
*[[Legionary]]
*[[Phalanx]]
 
===Bosses===
*[[Investigator Tosusk]] - First Wave
*[[Investigator Prurg]] - Second Wave
*[[Drusk, the Crushing Fist]] - Third Wave


==References==
==References==
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{{Adventures}}
{{Adventures}}


[[Category:Adventures]]
[[Category:Activities]]
[[Category:Earth]]

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