Combustion
From Destinypedia, the Destiny wiki
Prev: |
|
Next: |
|
Combustion | |
---|---|
Game: |
|
Player(s): |
1 |
Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
Combustion is the fourth story mission of Destiny 2, taking place after Spark and A New Frontier and before Hope with a recommended power level of +30. It is unlocked at the same time as adventures Calling Them Home and Poor Reception after completion of A New Frontier.
With their Light restored, the Guardian and Ghost make their way to the Salt Mines in the EDZ, in order to help Hawthorne re-establish communication between themselves and Commander Zavala. Only, the mines have become infested with Fallen scavengers.
Objectives
- Rendezvous with Hawthorne
Enemies
Transcript
- Recommended power level: +30
- Hawthorne's waiting on the cliffs above the salt mines. Help her get the word out: We rally at the Farm.
Gameplay
- Complete mission "Combustion" in the EDZ
- Hawthorne's waiting on the cliffs above the salt mines. Help her get the word out: We rally at the Farm.
- Start Mission.
- Rendezvous with Hawthorne
- Bring Devrim's signal booster up through the mines to Hawthorne.
- The player moves towards the Salt Mines
Hawthorne: Hey, Dev. I'm still sitting up here above the mines with this busted comm relay. Where's that signal booster?
Devrim Kay: Our new Guardian friend is en route. I'm getting too old to clean up after you, Suraya.
Hawthorne: Finally! He admits he's old. Hahaha! Bail me out on one assault charge and you never let me live it down.
Devrim: Aww, don't you mean one a week? You're the reason my hair is grey.
Hawthorne: Yeah, yeah. Keep talking old man.
- Rendezvous with Hawthorne
- Ride the elevator to the top of the mines to meet with Hawthorne.
- The player enters the Salt Mines finding it full of Fallen.
- Rendezvous with Hawthorne
- Clear the area of Fallen to safely use the elevator
- The player enters the area of the elevator and fights the Fallen. The area contains Ghost Scan EDZ-SM-1 which reads:
- The player kills the Fallen.
Ghost: That elevator should take us up to the top of the mines.
- Rendezvous with Hawthorne
- Ride the elevator to the top of the mines to meet with Hawthorne.
- Call Elevator
- The player summons the elevator, which comes crashing to the ground at full speed, its breaks cut. The player heads towards the gate leading deeper into the mines.
Ghost: We'll have to find another way up to Hawthorne
- Find another way up to Hawthorne
- Enter the mines to find another elevator that can take you up to Hawthorne
- Open Gate.
Devrim: Careful. The Fallen are scavengers of the highest order. They're going to put up a fight for whatever they can get their grubby claws on.
- The player continues through the mines, killing more Fallen and encountering a dead servitor, GS-EDZ-SM-2:
- Ghost: "I'm not detecting any Ether. The Servitors keep the Fallen going with that stuff. Bet they took it all before they moved on."
- In the next room on the far side of a gap is a Fallen terminal in House of Kings colours, GS-EDZ-SM-3
- Ghost: "This terminal was first powered on in the Cosmodrome during the SIVA crisis. Maybe we shouldn't get too close.
- The player continues through the mines, encountering a Sniper Rifle, the Dead Zone Rifle, next to a dead body.
- Pick up Sniper Rifle
- The player continues into the next area where a large cave opens up before them. Shanks start rising out of the hole and flying around shooting at the player, giving them the opportunity for a skeet shoot in which they can be trained on the usage of Sniper Rifles against fast moving targets, or the more static Vandal snipers also present.