Forum:Crossroads

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Forums: Index Fan Fiction Crossroads Destiny-FrontierGhostShell.png
Crossroads

Game:

Destiny 2

Campaign:

TBA

Player(s):

1-3

Recommended Power Level:

1950

Location:

The Bunker, Europa

Enemy faction(s):

House of Fear

Hostile race(s):

Fallen

Objective(s):

Escape the Bunker

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

Crossroads is a mission in Destiny 2. After eliminating a House of Fear target, The Guardian returns to the Bunker safe zone until it is attacked by the House of Fear.

Objectives[edit]

Transcript[edit]

(Cutscene) The Guardian stands out in the snow, holding the helmet of a Fallen Captain. The screen stays there for a moment on the Guardian in the blizzard before changing to show two doors for a bunker. The doors slide open and The Guardian walks inside. There he enters a Tangled Shore type location, a Fallen city in an ice cavern. The cavern is GIANT. The city is inhabited by Spider's Associates and House of Light alike. A few Guardians stand here and there. The Guardian walks through and heads into the command center, where there sits Mithrax, Variks, and Eramis. The three are speaking but when he enters, Variks looks up.

  • Variks: "Ah, Guardian, come in. We were just teaching Mithrax of the House of Fear, yes?"
  • Eramis: "Correct. And I see you dealt with our captain friend? Now we can launch the assault."
  • Mithrax: "No, Eramis."
  • Ghost: "Assault?
  • Variks: "Ignore it, good work."
  • Ghost: We were hoping you could tell us more about the House of Fear?
  • Variks: "Mmmm, Fear are dangerous. Enslavers of all. Old, as old as Judgement."
  • Eramis: "Last I saw of them they were as crippled as Scar, but they've grown powerful."
  • Variks: "We must stop them, yes?"
  • Ghost: "That much is clear."
  • Eramis: "Which is why we need to launch the assault! I'm telling you, we need to unite our houses and crush them before we-"
  • Mithrax(Slamming fists on table): "ENOUGH!!! I will not sacrifice my men against the slavers! I will not subject them to that possibility!"
  • Eramis: "You coward! Your troops will grow soft, they will die when faced with an enemy!"
  • Mithrax: "I SAID ENO-"
  • Variks: "OUT, NOW, BOTH OF YOU!"

Eramis and Mithrax storm out and Variks dismisses The Guardian who walks off. The camera then focuses on Variks who is leaning against the table with a hand on his head. Suddenly a click sounds behind him.

  • Orathiks: "My mission is to eliminate you and I always accomplish my mission."
  • Variks: "I know you...Orathiks, The Archangel. You've joined up with slavers, yes?"
  • Orathiks: "Correct, now shut up, we need to go."
  • Variks: "You are willing to kill your own people, Orathiks?"
  • Orathiks: "If it is my mission, so be it."
  • Variks: "We can protect you from them, you can still redeem yourself."

Orathiks fires a gunshot to the floor next to Variks.

  • Orathiks: "Stay back!"
  • Variks: "Will you kill me Orathiks? Or will you save your people?"

Orathiks struggles for a moment before pointing the gun down. Just then, the noise of a skiff sounds.

  • Orathiks: The Fear, they are coming! We need to leave."
  • Variks: No...

Variks presses a red button and the screen changes to The Guardian and Mithrax as they see the alarm. They start to run off when The Guardian falls into a crouch.

  • Ghost(Horrified): "I can't...can't feel the light."

The Guardian stands up and continues on with Mithrax until they see Eramis, Orathiks, and Variks.

  • Variks: "They are here! We must evacuate our people!"

The screen then cuts to the rooftop of a Fallen building in the city, overlooking the command center. On the roof stands Evix, The Investigator with a Captain standing behind them on Guard. He watches as the Skiffs enter the town, standing with his hands behind his back and his long cape flapping in the wind. He laughs.

  • Evix: "Like rats in a maze."

Gameplay begins as you play as The Guardian running alongside Mithrax, Variks, and Eramis.

  • Mithrax: "Guardian, we can't teleport or summon our weapons, also our shields aren't activating!"

This is modified gameplay and just for this mission it is quick time events. You can control your running for now as you exit the hallway into a command center. There you see mechanical doors slide open as a group of Fallen with flash lights on their rifles enter. Gunshots sound and innocent fallen are gunned down. You duck below a desk and have to sneak past the Fallen who are opening fire on guards and mechanics alike. You reach another hallway near the exit and Mithrax kills a Vandal but gets spotted. Evix enters the hallway with a squad of Fear troops. Eramis is ready to charge but Variks puts a hand on her shoulder.

  • Variks: "Eramis, not now!"

The group rushes down another hallway and the mechanic doors close behind them before Mithrax slams the button to lock it. Growling is heard on the other end and eventually Evix calls out:

  • Evix: "Go around! Flush them out!"

Everyone is standing around, panting tiredly except The Guardian.

  • Eramis: "We need to warn our people and have someone set off the explosive charge. We can't let them take our technology or information."
  • Mithrax: "How are we going to warn them? Or even set off the charges?"
  • The Guardian: "I'll set the charges."
  • Mithrax: "I will head to the broadcast center, I can use the announcement system from there and call in evacuation ships as well as backup. The rest of you head to the exit and secure it, we will need to get as many people out as we can."

The cutscenes ends as the Guardian exits the room and has to hide from the House of Fear troops. He watches as they corner a group of Light Fallen who raise their hands in surrender before a captain walks over and hands them shackles. The Light Fallen begin to shackle themselves. They then go through another hallway and see Evix use a strange SIVA blade to cut through a Guardian. Their ghost does not rise as a crew of Fallen enter the room behind Evix. You enter the final room but have no choice to fight so you pick up a shock rifle and can do some combat but if you die you have to restart at the end of the last cutscene. You finally arrive in the explosion room and I will continue this later.

Trivia[edit]

  • This is the first time a mission is posed as a cutscene at first.

Enemies[edit]