Forum:First Witness War

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Forums: Index Fan Fiction First Witness War Destiny-FrontierGhostShell.png

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Third Xivu Arath's Offensive

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Fourth Xivu Arath's Offensive

First Witness War
Invasion of Neptune.jpg

Fronts:


Parallel Operations:

Outcome:

  • Emperor Calus is killed
  • The Guardian is able to wield the powers of Strand and discovers The Veil
  • Neomuna becomes an active warzone due to Shadow Legion invasion
  • Vex of the Sol Collective restart their invasion of Neomuna while they also fight Cabal troops and The Guardian
    • All Neomuni promoted to active defense roles
  • Asher Mir remnants inside the Vex Network are discovered by the Vex, and he is forced to ask for help from a corresponding sectors on Earth
    • Asher Mir is lost during the rescue mission and presumed dead
      • Asher Mir is able to leave behind a a manual simulation of the Veil produced thanks to the Vex Network
  • The Witness is able to establish a link with the Veil and subsequently begins the Final Shape by opening the portal over the Traveler and entering its Pale Heart
    • The Traveler is left unresponsive and its Light becomes harder to access for Ghosts
    • The Vanguard's attempts to follow the Witness inside the portal fail

  • Nezarec, Final God of Pain is temporarily resurrected by the Traveler’s terraforming power and haunts the citizens of Neomuna in their dreams.
    • Nezarec is slain by Guardians within the Witness’s flagship.
    • Neomuni inside the CloudArk are freed from his influence
  • Shadow Legion forces pushed back from Earth's orbit
  • Eramis, Kell of Darkness defects from the Witness’s forces.

Belligerents

Forces of the Coalition:




Forces of the Witness:


*Sol Collective


Commanders

Vanguard:


Reef:


Neomuna:


Imperial Cabal:

Shadow Legion:


Dread and Taken:


Sol Collective:


Sol Divisive:

Strength



  • Countless Shadow Legion Cabal
  • Countless Dread
  • Countless Taken
Casualties
  • Hundreds of Guardians

  • Dozens of Corsairs

  • Hundreds of Neomuni militants

  • Hundreds of Imperial Cabal
  • Shadow Legion leadership
  • Thousands of Shadow Legion Cabal
  • Thousands of Dread
  • Thousands of Taken
  • Dozens of Vex Minds
  • Thousands of Sol Collective Vex platforms

  • Hundreds of Sol Divisive Vex platforms
 
Strike Location Description Recurring Bosses Objectives
The Arms Dealer Earth

The Shadow Legion . The Imperial Cabal have discovered that a unknown Cabal commander is providing military assistance to the Shadow Legion's invasion.
From his warship anchored on Earth he has gathered an army of bloodthirsty veterans and rebuilt a base of operations.
Stop whoever calls himself Zahn and his production of new, dangerous weapons before they fall into the hands of the dark Cabal.

The Shadow Legion once again produced a clone of Zahn and reactivated his base to regain his warfare capabilities. Stop the mercenary and put an end to his operations and weapons. Pyramid Goliath X2 (Miniboss)
Val Zahn
*Overload the Shadow Legion systems (Fusion Cell barrier)
*Eliminate Zahn's forces (Kill powerful Cabal)
*Clear a path (Pyramid Goliath X2
*Break through Zahn's defenses (Many Cabal and Fusion Cell barriers)
*Defear Zahn
The Stained Lake Earth

Mara's techeuns have detected a great blight of power emerging from the Ascendant Plane onto Earth.
The Taken are assisting the Shadow Legion's invasion with the aim of corrupting the region and establishing a foothold for more dark hordes.
Stop the source of the Taken before they can stain a shard of the Traveler and use it to consolidate their lair.

The Taken have resurfaced on Earth and stubbornly pursue their goal of staining the Light of the lake. Stop the Taken that embodies their blight before it spreads. Baimogg, Unchained Wrath (Miniboss)
Valus Gor'ath, Chained by the Shadows
*Escort the payload (Payload defense)
*Clear the Blight (Baimogg, Unchained Wrath)
*Eliminate Taken stains (Kill powerful Taken)
*Find the source of Taken corruption (Hold corrupted zones to clean)
*Defear Gor'ath