Bound Taken Phalanx

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Revision as of 16:55, June 23, 2024 by VoidShadow (talk | contribs) (Created page with "{{Taken infobox |name= Bound Taken Phalanxes |image= 300px |species= Taken |rank= Elite |class= Taken Phalanx |weapon= {{icon|Arc}} Taken Slug Rifle <br> Cabal Shield |ability= {{icon|Arc}} Shield Blast <br> {{icon|Kinetic}} Shield Lunge <br> High Durability <br> Rapid Movement <br> Prismatic Protection }} '''Bound Taken Phalanxes''' are a variant of Taken Acolytes. Their combat mechanics are almost identical to or...")
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Bound Taken Phalanxes
Bound Taken Phalanx.jpg
Biographical information

Species:

Taken

Rank:

Elite

Class:

Taken Phalanx

Combat information

Weapon(s):

ArcS.png Taken Slug Rifle
Cabal Shield

Abilities:

ArcS.png Shield Blast
KineticS.png Shield Lunge
High Durability
Rapid Movement
Prismatic Protection

 

Bound Taken Phalanxes are a variant of Taken Acolytes. Their combat mechanics are almost identical to original Taken Phalanxes, with the only difference being that they are bounded with Prismatic Protection.

Gameplay

Bound Taken Phalanxes are encountered during the missions Transmigration and Iconoclasm of the Final Shape expansion, often accompanied by fellow Taken units. They fight almost identically to any other Taken Phalanx of their kind, with the only difference being that they are empowered by Prismatic Protection that blocks any incoming damage from the Guardian. The only way to break this shield is to enter Transcendence, which can be done by killing enemies with Light and Darkness-aligned damage, applying Light or Darkness-aligned buff or debuffs, standing within Prismatic wells, or shooting bound enemies if a Guardian's Transcendence bar is not filled. Once the protection is broken, the Taken Phalanx is unable to restore it, leaving them as vulnerable until they are slain.

Appearance

References