Skiff
From Destinypedia, the Destiny wiki
Skiff | |
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Biographical information | |
Faction: |
House of Devils |
Combat information | |
Weapon(s): |
Twin Skiff Turrets |
Abilities: |
Teleport |
The Fallen Skiff is a troop carrier utilized by the Fallen. Launched from much larger vessels such as Ketches, the Skiff is capable of rapidly deploying infantry and armor, such as the Fallen Walker, into combat zones. They do, however, have armament in the form of twin plasma cannons (which deal Arc damage) and bouncing mines, and as such is used as temporary air support while offloading troops and vehicles.[1] The cannons fire powerful explosive rounds that deal heavy splash damage and the mines can block off certain areas. However, it is possible shoot off the cannons with enough fire, thus limiting the Skiff's firepower.
Gameplay
Skiffs are commonly seen sending reinforcements to Fallen-controlled territories, but will also deploy in force into combat zones, such as during public events.
Gallery
A skiff invading the Hellmouth.
A Guardian facing a skiff carrying a Devil Walker.
A Fallen skiff crash-landed on Venus.
List of appearances
- E3 2013 Destiny Gameplay Demo (First appearance)
- Destiny
References
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