Trinity Ghoul
From Destinypedia, the Destiny wiki
- "I couldn't afford to miss. Not when it was his life on the line."
- — Marin Mansanas, Tangled Outrider
Trinity Ghoul is an exotic Bow introduced in the Forsaken expansion for Destiny 2. Precision kills with this bow cause a devastating electrical storm to all nearby enemies.[1], similarly to the Zhalo Supercell. It once belonged to the Guardian Marin Mansanas, who used it to free her friend Errol Mayz from Pirrha, the Rifleman.
Weapon perks[edit]
Column 1[edit]
Split Electron: Fires an arrow that splits when released. Aiming down sights and fully drawing the bow both decrease the spread.
Column 2[edit]
High Tension String: Tightly strung bow. • Increases accuracy • Slightly slower draw time • Slightly decreases stability
Column 3[edit]
Compact Arrow Shaft: Thinner arrows to maximize quiver size. • Increases capacity
Column 4[edit]
Lightning Rod: Precision kills grant the next shot chain-lightning capabilities.
Column 5[edit]
Tracker Disabled: No tracker is displayed on this weapon.
Kill Tracker: This weapon tracks the number of enemies you defeated with it.
Crucible Tracker: This weapon tracks the number of Crucible opponents you defeated with it.
Catalyst[edit]
Upgrades this weapon to a Masterwork. It will generate Orbs on multikills and gain a tracker that displays the number of combatants defeated with it. The Masterworked weapon will also receive additional capabilities. Forked Lightning
- Forked Lightning: Lightning Rod now triggers from any Arc damage final blow.
Lore[edit]
"Marin Mansanas…" the Rifleman's voice hissed over her comm. "I did not think you would show."
Marin spat onto the dusty ground, scuffed it with the heel of her boot. Squinted across the flat, dusty expanse of the High Plains. Ignored the Rifleman to address the other person on the channel, ex-Corsair Errol Mayz, who stood alone just over seven hundred meters from her position with his hands bound behind his back and a canister of ether balanced on his head.
"Errol, you son of a tech witch."
She could see his shoulders shift in an attempt at a casual shrug. His gruff voice tickled her ear through the comm. "Sorry, Rin."
"You know the wager." The Rifleman didn't like to be ignored. "Get on with it. If you think you can make the shot."
Marin's eyes flicked to the hills of rubble dotting the High Plains, looking for the Rifleman's perch. Almost a sure thing the four-armed lunk on the far ridge was just another of the braggart's decoys, but no point risking Errol's life over a guess. "I can make the shot. And I expect you to honor this wager when you're down a K of ether and I'm walking outta here with Mayz."
Rough alien laughter was the only reply.
She pulled three arrows out of her quiver and whispered, "Pom, whatever happens, don't come out." Her Ghost answered her with a pulse of warmth in her left hand.
Two arrows she tucked into her belt. The third she nocked to her old friend, Trinity Ghoul.
Errol's voice returned, so low she could almost feel hot breath on her ear.
"Hey, Rin."
"Don't talk. Don't breathe."
"Just don't miss. Okay?"
"Good idea."
"You know what I mean."
Marin pulled the Ghoul taut, lined up her shot with the canister perched atop Errol's scruffy blue head.
"Yeah," she said. "I know."
Gameplay[edit]
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Gallery[edit]
List of appearances[edit]
References[edit]