ALR96-40 Overkill
From Destinypedia, the Destiny wiki
- "Enough is never enough."
- — Weapon Description [1]
ALR96-40 Overkill is a Rare Auto Rifle acquired in Destiny. [2]
Upgrades[edit]
TIER 1[edit]
- Kinetic Damage
TIER 2[edit]
- Random Scope Upgrade
- First Scope choice will randomize from these Scopes:
- SteadyHand IS - "Stable sight. Optimized for excellent recoil control." (Affects: Stability, Reload, Equip Speed)
- QuickDraw IS - "Agile sight. Lightning-fast handling." (Affects: Reload, Equip Speed)
- SureShot IS - "Snapshot sight. Excellent handling. Superb target acquisition." (Affects: Stability, Reload, Equip Speed, Aim Assistance)
- Red Dot-OES - "Agile sight. For smooth engagement in close quarters." (Affects: Range, Stability, Optics)
- Red Dot-ORS - "Accurized sight. For precise fire." (Affects: Range, Stability, Optics)
- Red Dot-OAS - "Snapshot sight. Enhances target acquisition." (Affects: Stability, Optics, Aim Assistance)
- Second Scope choice will randomize from these Scopes (Unlocked at 7480 XP; Requires 95 Glimmer to upgrade):
- Red Dot-ORS1 - "Precision sight. Highest zoom in class. Enhanced range." (Affects: Range, Stability, Optics)
- Red Dot-ORES - "Flexible sight. Enhances handling, range, and recoil control." (Affects: Range, Stability, Reload, Optics, Equip Speed)
- Third Scope choice will randomize from these Scopes (Unlocked at 11560 XP; Requires 95 Glimmer to upgrade):
- Focus Lens FLS2 - "Agile scope. Modest zoom. Light and snappy." (Affects: Range, Stability, Optics)
- Ranged Lens RLS3 - "Mid-range scope. Good effective range and recoil control. Heavy and slow." (Affects: Range, Stability, Reload, Optics, Equip Speed)
- First Scope choice will randomize from these Scopes:
TIER 3[edit]
- Random Perk
- Upgrade Choice will randomize from these options (Unlocked at 3400 XP; Requires 95 Glimmer to upgrade):
- Cascade - "Melee kills automatically reload a portion of this weapons's magazine."
- Counterbalance - "This weapon has increased stability."
- Focused Fire - "When zoomed, this weapon fires slower, but causes additional damage."
- Hip Fire - "This weapon has bonus accuracy while firing from the hip."
- Glass Half Full - "The bottom half of each magazine causes additional damage."
- Grenadier - "Kills with this weapon reduce the cooldown of your grenade."
- Unflinching - "It's easier to aim under fire using this weapon."
- Feeding Frenzy - "Kills with this weapon increase reload speed for a short time."
- Life Support - "Recovering from near death grants additional ammo and briefly increases reload speed."
- Rangefinder - "Aiming this weapon increases its effective range."
- Reactive Reload - "Reloading this weapon after a kill grants a damage bonus for a short time."
- Spray and Play - "Increases the reload speed of this weapon when its mag is empty."
- Persistence - "This weapon grows more accurate the longer it is fired."
- Take a Knee - "Crouching grants improved accuracy and stability, as well as reduced aim time and flinch-under-fire."
- Upgrade Choice will randomize from these options (Unlocked at 3400 XP; Requires 95 Glimmer to upgrade):
TIER 4[edit]
- Upgrade Damage (Unlocked at 11560 XP; Requires 250 Glimmer and 16 Weapon Parts to upgrade)
TIER 5[edit]
- Random Perk
- First Perk Choice will randomize from these options (Unlocked at 15640 XP; Requires 95 Glimmer to upgrade):
- Lightweight - "When held, this weapon grants +2 character Agility."
- Fitted Stock - "Increases weapon stability." (Affects: Stability)
- Skip Rounds - "Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling." (Affects: Inventory Size, Equip Speed, Range)
- Second Perk Choice will randomize from these options (Unlocked at 19720 XP; Requires 95 Glimmer to Upgrade)
- Snapshot - "Aiming this weapon is incredibly fast."
- Hand Loaded - "This weapon is effective at an extended range." (Affects: Range)
- Single Point Sling - "Switch weapons faster. Move quicker while aiming."
- First Perk Choice will randomize from these options (Unlocked at 15640 XP; Requires 95 Glimmer to upgrade):
TIER 6[edit]
- Upgrade Damage (Unlocked at 23800 XP; Requires 250 Glimmer and 16 Weapon Parts to upgrade) [3]
List of appearances[edit]
- Destiny (First appearance)
References[edit]
- ^ Ishtar Collective ALR96-40 Overkill
- ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
- ^ http://db.planetdestiny.com/items/view/1287916535