Fireteam

From Destinypedia, the Destiny wiki

Revision as of 22:24, April 21, 2015 by Hawki (talk | contribs)
A Fireteam in Old Russia.

A Fireteam is a combat unit[1] of up to three Guardians formed to conduct infantry operations with tactical flexibility.[2] Fireteams act similarly to clans in terms of game mechanics.[3] If all members of a fireteam are downed simultaniously, progress is reset.[4]

Fireteams are optional in story missions and on patrol, but are required in strikes. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if one wants to bring other players into a darkness zone. Fireteam leaders depend on how many kills they have, how many team mate retrieves they have made, and how many Ghosts have been retrieved. Guardians can form a fireteam up to the size of six Guardians in a Raid, such as the Vault of Glass.

There are 2 chatlines that fireteam members can communicate through—Fireteam Chat, and Team Chat.

Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join.

Trivia

  • David Dague replied to question on Bungie.net, The question being "what in-game devices will there be for clans?" Dague replied with "what are clans?". This joke goes further with the fireteam card file name being "ClansLol.jpg".[3]

Gallery

List of appearances

References