Forum:Lost Legion

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Revision as of 22:54, March 25, 2020 by Unscathed Legionary (talk | contribs) (Regarding the fact that this is the daughter of the Dominus' personal Warship, this would be up there.)
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Lost Legion
Overview

Objectives:

Control Darumel's Realm
Uncover the truth of the Abstract
Come home victorious

Deployed:

Darumel's Realm

 

The Lost Legion is a powerful Cabal union of marooned Legionaries and Psions who were trapped in Darumel's Realm. Due to their leadership and the abundance of resources of the Realm, they have better technology and training than their counterparts beyond the sea of screams. Now holed up in their hastily, yet impressively made Firebase Manticore, they ferociously fight their 4 sided war with one goal in mind: go home.

History

Command Structure

The Lost Legion use better equipment and weaponry due to their factories in Firebase Manticore. Their armor is a primary blue with a secondary white with navy blue markings printed on on them. War Beasts retain their body color, but their armor is slate with blue blades and tubes. Technology such as Scorpius turrets, Accipiters, Ships and Tanks are colored black with dark blue iconography and lighting. Higher leveled enemies will be indicated by red armor, white iconography, and teal lighting as well as more sophisticated tech, thicker armor and feathered crests decorating their bodies.

  • Scorpius: Automated Turrets employed by the Lost Legion used to defend key strongpoints and objectives. They retain their rapidly firing Slug Cannon, but also has other weapons at its disposal: a sniper mode for long distances, a flamethrower for close quarters and a rocket pod for long distance targets. Still has a permeable critical spot on its main, boxy core.
    • Advanced Scorpius: Major, more imposing Scorpius Turrets armed with the Lost Legion's most advanced tech. Can navigate the battlefield with torque joints built into their legs and has a thruster in its drive shaft. Now has a deflective shield blocking its head from the front. Can also apply an over-shield to nearby shielded enemies such as Centurions while providing an Absorption Shield for itself. It violently explodes when killed. The critical spot is located on its exposed back.
    • On higher difficulties, the Scorpius gets renamed: Rampart on Heroic, Bastion on Midnight, and Taurus on Eclipse
  • Accipiter Drone: Airborne assault drones built for harassment and combat support. It rapidly hovers around the battlefield, quickly flanking enemies and strafing gunfire. It is usually armed with a Slug Rifle on its tail, however, some variants exist with different weaponry (Advanced Centurions or Devastators can grant heavy weaponry to their Accipiters). They are usually weak to gunfire, but their sleek design and maneuverability can make them a difficult target.
    • Advanced Accipiter: Heavier assault drones armed with better weaponry and technology and are seen more as stand-alone defensive units. Despite it's large frame and slowed movement, this drone can still deal massive damage and provide allies with tactical support. Now carries a Heavy Slug Thrower, a Grenade Launcher and a volatile exhaust port, which it will use to sketch out areas of denial. Can also provide immunity shields to any single ally in its vicinity while still being able to fire back. It can also drop a Major (note: not an advanced one) Scorpius armed with a temporary absorption shield. Grenades also have different payloads in each volley: Solar launches Burning Grenades that explode upon impact, leaving behind a pool of burning magma, Arc leaves behind mines that explode when shot or stepped on while causing the shock effect, and Void Grenades are finned and will slowly track their targets before coating it's target and the environment around them in a weakening substance. Critical points on this drone is located on its engines.
    • On higher difficulties, the Accipiter gets renamed: Hawk on Heroic, Falcon on Midnight, and Phoenix on Eclipse.
  • War Beast: Unlike their other, less advanced counterparts, these lupine cannon-fodder bear better tech and genetics. If another ally is in close proximity, it will tithe itself to it's Cabal caretaker. If this ally is killed, the War Beast 'evolves', healing any lost health and becoming a larger, more resilient melee unit with a stronger bite than it's previous form. It can do this same process to other allies until it becomes a 'Rabid Matriarch War Beast'; it's final level, where it can summon more of it's kind. A well placed headshot can drop these creatures, but higher levels require more punishment to bring down.
    • Advanced War Beast: A larger, technological and genetic abomination of a Beast, this creature is an absolute tank when comparing to it's peers. Swipe and tail swing attacks are fatal. Also has a bull-rush ability which severely damages and knocks back a target while applying the 'Gored' Debuff, which temporarily negates healing. It can also vomit a caustic liquid like a flamethrower up close or like a fireball at a distance; this caustic substance creates areas-of-denial and applies the 'Nullified' Debuff. Genetic modifications allow the Monstrosity to fire it's back spikes to be fired like missiles, which will stick to enemies and surfaces before exploding with Solar energy. Torque joints mounted on it's legs allow heightened mobility and armor. Armor plating protects these monster's bodies, only being able to be killed by explosives or headshots.
    • On higher difficulties, the War Beast gets renamed: War Hound on Heroic, Bloodhound on Midnight, and Hellhound on Eclipse.
  • Psion
    • Advanced Psion
    • On higher difficulties, the Psion gets renamed: Drudge on Heroic, Partisan on Midnight, Vilicus on Eclipse.
  • Legionary
    • Advanced Legionary
    • On higher difficulties, the Legionary gets renamed: Trooper on Heroic, Soldier on Midnight, and Warrior on Eclipse.
  • Phalanx
    • Advanced Phalanx
    • On higher difficulties, the Phalanx gets renamed: Hoplite on Heroic, Spartan on Midnight, and Praetorian on Eclipse.
  • Incendior
    • Advanced Incendior
    • On higher difficulties, the Incendior gets renamed: Torcher on Heroic, Scorcher on Midnight, and Brazier on Eclipse.
  • Gladiator
    • Advanced Gladiator
    • On higher difficulties, the Gladiator gets renamed: Secutor on Heroic, Samnite on Midnight, and Murmillo on Eclipse.
  • Centurion
    • Advanced Centurion
    • On higher difficulties, the Centurion gets renamed: Lieutenant on Heroic, Brigadier on Midnight, Pilus on Eclipse.
  • Colossus
    • Advanced Colossus
    • On higher difficulties, the Colossus gets renamed: Warlord on Heroic, Juggernaut on Midnight, and Ironclad on Eclipse.
  • Thresher
    • Advanced Thresher
    • The Thresher's name remains the same on higher difficulties.
  • Goliath Tank
    • Advanced Goliath Tank
    • The Goliath Tank's name remains the same on higher difficulties.
  • Devastator: A highly advanced quadrupedal Walker Tank employed by the Lost Legion armed with a shield barrier, dual Slug Cannons, Planet Cracker Cannons, two Missile Pods and a laser beam. The shield is impervious to all damage: the only way to neutralize the shield is to shoot the walker itself either at its legs in the shield's openings or shooting the walker from above. Can summon Accipiters and Scorpius Turrets for support. Using its leg-mounted thrusters, it can briefly fly over to another perch or position. It uses its thrusters as an AoE melee. The weak point is located on its optical sensor box under its "head" or the power core on its back. Weapons can also be disabled with consecutive hits. Usually are seen patrolling Firebase Manticore, but can join combat by being dropped from a Warship or a Carrier, indicated by overhead thrusters and their separation before the mech's impact with the ground.

Leadership

Head Commander

Major Lieutenants

Minor Lieutenants

Known Automata

Known War Beasts