Forum:Takedown within the Nephilim

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Takedown within the Nephilim

Game:

Destiny 2

Player(s):

1-6

Recommended Power Level:

1810

Location:

The Nephilim, Kuiper Belt

Objective(s):

Understand the rising threat within the Nephilim's depths.

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We must not allow Shin'ra's court to rise again. Go into the heart of his lair and end whatever monstrosities reside there.

The Takedown within the Nephilim is a Tarnished Takedown released in Season of the Wish. The Guardian seek to end Shin'ra, the Sorrow-Maker's control over the Hive in the system, however they would instead find that a far greater evil has arisen within the depths of the Maker's dreadnought.

OverviewEdit

After the events of Season of Sorrow, the dark force known as the Tarnished, abominations created by linking Hive minds with the Veil, have begun their rebellion against the one who initially brought them into the physical universe, Shin'ra. They would begin their rebellion by invading the Nephilim, which prompted the Guardians to investigate. They would learn of these Hive abominations and the potential threat they would pose, with Azathoth, the Blind Sleeper, prophesizing the return of the Scarlet King.

Like all of its predecessors, the Takedown is rife with challenging enemies and is notorious for its unforgiving checkpoint system, only providing three save spots: the Stronghold, after completing Toil and Trouble, and after defeating Bismuth for those who seek to acquire the Foul Instinct Exotic Sidearm.

GameplayEdit

The StrongholdEdit

Yog-SothothEdit

D'endrrahEdit

Toil and TroubleEdit

Ngyr-KorathEdit

NyarlathotepEdit

TrespassEdit

AzathothEdit

Foul Instinct Side-QuestEdit

BossesEdit

Unique EnemiesEdit

(TBA)

Returning EnemiesEdit

TriviaEdit

  • The names of the bosses fought within the Takedown are based off of the names of the Outer Gods from H.P. Lovecraft.

AppearanceEdit