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Marauder
Lightslayer
Biographical information

Species:

Fallen

Type:

Marauder

House:

House of Salvation

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

Stasis Stasis Blades

Abilities:

High Durability
Rapid Movement
Teleportation
Kinetic Ultra Smash
Stasis Stasis Blast
Summon Fallen

 
Ogre
Lightslayer
Biographical information

Species:

Hive

Type:

Ogre

Sect:

Weavers of Sorrow

Rank:

Ultra

Mission:

Onslaught

Combat information

Abilities:

Void Eye Blast
Kinetic Ground Slam
High Durability
Berserk Mode
Summon Hive

 
Taken Tormentor
Lightslayer
Biographical information

Species:

Taken

Faction:

Weavers of Sorrow

Rank:

Ultra

Class:

Taken Tormentor

Combat information

Mission:

Onslaught

Abilities:

Void Null Paroxsym
Void Suppression
Void Abyssal Cleave
High Durability
Rapid Flight
Void Dark Harvest
Void Suppression Field
Summon Taken

 

Lightslayers are the powerful Fallen Marauder, Hive Ogre and Taken Tormentor that serve as the bosses for the final activity of Onslaught activity.

GameplayEdit

The Lightslayers are encountered as the 50th and final wave of the Onslaught activity, located at the Pyramid's Inner Chamber. Upon engaging with the Lightslayer, it will continually summon Hive, Fallen or Taken reinforcements to its aid. When two capture zones appear around the room, Guardians must successfully capture them both to bring forth turrets for assistance, which will fire upon enemy targets. Once the Lightslayer is slain the encounter and activity is complete.

TriviaEdit

AppearanceEdit