Forum:Bah'nok, Devil of Oryx

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Bah’nok, Devil of Oryx
Bah’nok, Devil of Oryx
Biographical information

Other name(s):

Bah’nok, Shadow of Riis

Homeworld:

Dreadnaught

Species:

Hive

Gender:

Male

Eye color:

Green

Political and military information

Affiliation:

Blood of Oryx

Rank:

Ascendant Hive

Class:

Knight

Notable info:

Fanatic of Oryx
Responsible for the extinction of the House of Stone

 
Bah’nok, the Requite
Bah’nok, the Requite
TroveKnight.jpg
Biographical information

Homeworld:

Dreadnaught

Species:

Hive

Faction:

Blood of Oryx

Rank:

Major

Class:

Knight

Gender:

Male

Combat information

Mission:

Savathûn's Song (Heroic)
Patrol: The Moon

Weapon(s):

Kinetic Cleaver

Abilities:

High Durability
Rapid Movement
Strafe Dodge
Summon Hive
Arc Darkness Blast

 
Bah’nok, Vessel of the Witness
Bah’nok, Vessel of the Witness
Syrok0.jpg
Biographical information

Species:

Taken

Faction:

Prisoner of the Quarantine

Rank:

Ultra

Class:

Taken Knight

Gender:

Male

Combat information

Mission:

The Pit (Quarantine)

Weapon(s):

Void Void Boomer

Abilities:

High Durability
Rapid Movement
Solar Fire Blast
Arc Cry of the Witness
Temporary Immunity
Kinetic Ground Slam
Take
Summon Taken

 
Nightmare of the Requite
Nightmare of the Requite
Swordbearer Nightmare.png
Biographical information

Species:

Nightmare

Rank:

Major

Class:

Nightmare Knight

Gender:

Male

Combat information

Mission:

The Pit (Quarantine)

Weapon(s):

Kinetic Cleaver

Abilities:

High Durability
Rapid Movement
Arc Absorption Shield
Strafe Roll
Necrotic Projectile
Sword Guard
Drop Cleaver

 

"Some beings wait for their death to arrive, while others run from it. But running isn't as easy when you're chained down."
Cane

Bah’nok, Devil of Oryx was a Hive Knight of the Blood of Oryx known for participating in the king’s invasion of Riis. A loyal servant to Oryx, Bah'nok would be cast out to further civilizations to kill their strongest warriors as a warning of Oryx's coming. Following the death of Oryx at the hands of the Guardian, Bah'nok would leave the Dreadnaught in an attempt to seek revenge for his king.

After the death of Rhulk, the Witness would Take Bah'nok to use him as a puppet to assassinate the former warlord Cane. This assassination attempt would fail, with Cane trapping Bah'nok within The Pit of the Chernobyl Quarantine Zone.

BiographyEdit

Blade of the KingEdit

Search for VengeanceEdit

Taken by the WitnessEdit

ExperimentationEdit

Following Bah'nok's imprisonment, Cane would request a few of his agents to prepare for the use of his newest machination; the Paracausal Manipulator. Once the machine was activated, Cane used the Manipulator to search deep inside of Bah'nok's warped mind in search of any trace of the Witness. Cane began to use the manipulator to siphon power from the Witness, attempting to weaken it in the process. The Witness would retaliate by linking Bah'nok to the core of the Manipulator, giving him a control over untamed paracausal energy.

Days after the last contact with Bah'nok, a handful of Cane's Psions would use the Manipulator once more to investigate reported tears in the Ascendant Plane. One Psion would enter the Ascendant Plane to investigate further, while the others stayed behind and examine Bah'nok's mind. Within the Ascendant Plane, numerous floating platforms made from crushed Eliksni Skiffs and Ketches were littered with Taken Acolytes and radiant Blights, each with shifting and maladaptive forms. As the other Psions mapped Bah'nok's brain synapses, they discovered that, in a similar fashion to the Vex, his brain was constantly generating large amounts of paracausal energy in hundreds of different areas. A few notable areas being the Hellmouth of the Moon, Oryx's Dreadnaught, and the seabed of Saturn's moon, Titan.

Voices could be heard within Bah'nok's mind. The Psions were able to translate them, but only through use of the Manipulator. This action woke Bah'nok from his comatose state as he killed the Psions and took them, fusing their bodies into a giant mass of paracausal tendrils. Within the Ascendant Plane, the mass was transported and told to hunt the last Psion. Cane would be notified of the event, refusing to deal with Bah'nok and instead ceased all future operations on Bah'nok and the Manipulator.

The NightmareEdit

While Bah'nok had lost his will to the Witness, he still maintained some of his consciousness, though heavily warped and refracted. During his incarceration, Bah'nok began to fear imperfection; the thought of a flawed being made the Paracausal Manipulator distort the space between throne worlds. The knight thought of his former self, discordant and defective, resentment and spite engulfed those memories. In that fear and hatred of his past self, the Manipulator synced with the Lunar Pyramid, subsequently creating the Nightmare of the Requite. The nightmare would act as a constant reminder of Bah'nok's continuously flawed existence, unfit for the Witness's plan of perfection.

TriviaEdit

  • Bah'nok's name is a portmanteau of two words from the Dragon Language of Bethesda's Elder Scrolls V: Skyrim, specifically the words "bah" (wrath)[1] and "nok" (laid to rest)[2].

ReferencesEdit