Blind Well

Revision as of 03:48, September 16, 2018 by CabalRedGuard (talk | contribs) (Created page with "{{New content|Forsaken}} thumb|right|300px|An overlook of the Blind Well itself. '''Blind Well''' is a player-triggered Public Event in the ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Forsaken and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
File:Blind Well.png
An overlook of the Blind Well itself.

Blind Well is a player-triggered Public Event in the Dreaming City, where a team of Guardians defends an ancient Awoken portal against waves of Scorn and Taken. There are four waves of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth tier can be triggered at the end of the third tier.

Overview

The Blind Well is a player-triggered Public Event that is activated through being fed a Charge of Light. Guardians must push through a chosen tier of the event, as they overcome Taken and Scorn enemies while killing bosses at the end of whatever tier they choose.

The tiers are organized from 1-4 and are chosen based upon the type of Charge of Light that is fed into the Well. The first tier is the easiest, with the fourth, optional tier being the most difficult.

Generic Bosses

These bosses appear in a set order in tiers 1 through 4 and do not have any unique mechanics tied to them.

Final Bosses

These bosses rotate weekly and appear at the end of each tier.

List of appearances

References