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Neon Wraiths
Overview

Objectives:

Heavy-duty excavation and weapons development

Deployed:

Cyclades Macula, Europa
The Indomitable, Europa Orbit
Arcadian Valley, Nessus
European Dead Zone, Earth

 

The Neon Wraiths are a small, powerful Cabal legion created as a means to study enemy tech and develop weapons to counter them. After the death of Ca'uor, the presiding commander, Xaruun, decided to exploit what’s left of the Red Legion’s leadership and became Dominus of the Cabal. Sometime later, the Neon Wraiths purchased The Bloodbound to keep the Vex and Hive back while they plot and develop weapons.

Notable Members

High Command

-Dominus Xaruun
-Primus Trau'ugahn
-Primus Pro'utaul

Excavation Team Omega

-Beastmaster Volg
-Bracus Tu'ulc
-Philech, the Manipulator
-Kabratos, the Destroyer
-Talusk, the Earthshaker
-The Neon Triplets
-Bracus Paraquos, the Entrusted

Fleetbase Command

-Valus Karnask
-Aquillifer Wraxaur
-Kylox, the Ace

Indomitable Captains

-Karusk, Railgun Engineer
-Commander Tralkus
-Val Loskar

Major Commanders and Important Names

-Val Zethar
-Val Thagul
-Bracus Pae'gor
-Bracus Tolus
-Bracus Sha'urn

Unique Forces

The Neon Wraiths use the same soldiers, weapons and technology as do other Cabal legions. However, some are unique only to them and the Bloodbound, due to the Scout Legions evacuation and the condition of the Red Legion.

  • Hoplite—Cabal troops armed with a small shield that can be emplaced for other troops.
  • VenatorPsions armed with cloaking tech, silenced weaponry, and the Mortem Sword. Utilizes a Solar ability that sends a spray of semi-explosive flechettes.
  • Venator Prime—Cabal armed with cloaking tech, silenced weaponry, and the Mortem Sword. Hones supreme agility and utilizes thruster packs more often than other Cabal.
  • Optio—Sometimes replaces Centurions, can deploy Scorpius turrets, and carries an Arc Blade. Rarely packs an Arc shield.
  • Decanus—A Colossus variant that carries a Flechette Launcher and fires Void Missles that, upon impact with the ground, becomes mines that can be shot.
  • Aestus—More resilient Incendiors that carry Magma Throwers, pack Incendiary Grenades, and fire Solar missles.
  • Cornicen—Sometimes replaces Centurions, can summon 3 Psions only once. Hones psionic powers.
  • Modified War Beast—Larger, more resilient War Beasts that can poison a foe for Void damage if the melee connects.
  • Vilicus—Psions with more armor, utilizes any psionic ability, and can carry heavier weapons such as Magma Launchers and Excavation Rifles.
  • BarbarianGladiator variant that hones a pair of claws that double as shields. Faster than Gladiators, but less armored.

Technology

Weapons

  • Mortem Sword—Melee weapon used by Venators, deals a high-damage Solar attack.
  • Flechette Launcher—Heavy weapon that fires Void explosives in an arc.
  • Magma Thrower—Flamethrower that fires a continuous stream of burning Solar flame.
  • Umbran Missile—Void missiles that turn into mines upon impact with a surface. Fired only by a Decanus.
  • Burst Rifle—Solar weapon that fires a fast, 4-round burst of slugs.
  • Excavation Rifle—Arc weapon that fires semi-explosive, high-damage rounds at a slow rate of fire. Can slightly knock enemies back.
  • Drill Cannon—Void weapon that fires an explosive round into the ground that burrows, tracks target, re-surfaces, and detonates. The explosive can be interrupted by shooting it in the ground or killing the wielder.
  • Rendis Gauntlets—Void melee weapon used only by Barbarians, doubles as a shield.

Vehicles

  • Imperator—Destructible gunship that carries a Heavy Slug Thrower and deploys a small squad of troops.
  • Anti-Air Goliath—Goliath Tanks whos turret is replaced with a turret that fires semi-explosive slugs at a target. Less resilient compared to other Goliaths.
  • Neon Scorpio—More resilient Scorpius turrets that have more weapon capabilities. Can be deployed by a Major Optio.
  • Projection Scorpio—Fires a Projection Rifle instead of a Slug Rifle.