Overview
Destiny Overview
From the Creators of Halo and the company that brought you Call of Duty. In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.
A BOLD NEW WORLD
Embark on an epic action adventure with rich cinematic storytelling where you unravel the mysteries of our universe and reclaim what we lost at the fall of our Golden Age.
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More Ways To Play
The next evolution of the first-person action genre that provides an unprecedented combination of storytelling, cooperative, competitive, and public gameplay, and personal activities that are all seamlessly woven into an expansive, persistent online world. Venture out alone or join up with friends. The choice is yours.
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Create Your Legend
Personalize and upgrade every aspect of how you look and fight with a nearly limitless combination of armor, weapons, and visual customizations. Take your upgraded character into every mode, including campaign, cooperative, social, public, and competitive multiplayer.
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Game Modes
“ | Free-roaming exploration, high-profile critical missions and battles with fellow Guardians are just a few of the ways to experience Destiny. To become legend, you’ll need to master each one. | ” |
Crucible
Competitive Multiplayer
Enter the Crucible to hone your competitive skills against other Guardians in arenas that span the solar system. Victory will win you rewards and reputation.
Patrol
On-Demand Adventure
Revisit the worlds you have discovered to aid the City in their exploration efforts, seek out valuable resources in order to upgrade your weapons and gear, and link up with other brave Guardians roaming the frontier in search of action and adventure.
Strike
Cooperative Multiplayer
Form a Fireteam, three Guardians strong. Infiltrate an enemy stronghold, cutting through wave after wave of enemy ranks emboldened by their fierce, battle-hardened leaders. Confront an enemy worthy of only the bravest Guardians.
Tower
Third Person Social Space
Home of the Guardians, the Tower is a third person social hub where you can regroup, rearm, and form new alliances before venturing beyond the safety of the City's walls.
Story
epic Campaign
Destiny features a rich, cinematic story, centered on your quest to discover and explore the remains of humanity's Golden Age. As a Guardian, you must venture beyond our walls, into a wild and dangerous frontier, and take the fight to ancient evil forces hell bent on our destruction.
Story
“ | Everything changed with the arrival of the Traveler. Long ago, it breathed new life into our system. Rain washed over Mars. Fresh air cleansed the skies over Venus. Soon after, humanity raced into the black, and colonized these newly remade worlds. It was a time of miracles – a great Golden Age. | ” |
Our Golden Age
Everything changed with the arrival of the Traveler. Long ago, it breathed new life into our system. Rain washed over Mars. Fresh air cleansed the skies over Venus. Soon after, humanity raced into the black, and colonized these newly remade worlds. It was a time of miracles – a great Golden Age.
Hope in the Darkness
It did not last. The Traveler had an ancient enemy. A powerful darkness that found us here on Earth, and nearly destroyed us. No one knows exactly what happened in those final moments, but we know this: we survived, and we owe our lives to the Traveler.
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We Rise Again
In our darkest days, Humans, Exos, and Awoken found the Traveler where it made its last stand, low above Earth, silent and immobile. We built the City – our last – within its protective veil, fighting countless wars to keep its peace. From that dark age, Guardians were born.
The New Frontier
Now, a new era has begun, and the only hope for our future lies in unlocking the greatest mysteries of our past. You are a Guardian of the last safe city on Earth, able to wield some of the Traveler's incredible power. You are taking this mantle just as a new day dawns. Titans, Hunters, and Warlocks have finally returned to our long-lost worlds, only to find out we are not alone.
Defend the last safe City on Earth. Defeat our enemies. Explore the ancient ruins of our solar system. Discover all that we have lost.
Become legend.
Destinations
“ | The Golden Age saw humanity set out into our solar system, colonizing and settling worlds near and far. Explore the lush jungles of Venus, the cold depths of the Moon and other incredible worlds on your quest to become legend. | ” |
Earth
Our home. After the Darkness swept over us, we found the Traveler where it made its last stand. Beneath, we built The City – our last – within its protective aura. From here, Guardians stand watch, defend our civilization, and strike out into the wild frontiers of Earth – and beyond – to reclaim our lost worlds.
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Moon
Like Earth, the ruins of humanity's former glory can be found scattered across the familiar lunar surface. Recent exploration attempts have been repulsed, reporting increased enemy activity, and even strange tectonic phenomenon. The City has since classified the Moon as a "Forbidden Zone,” open only to our most brave and experienced Guardians.
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Venus
Venus was once the site of great discovery – a paradise. Now, it is a monument to all that we have lost. The old stories say we built an academy dedicated to learning and research on the shore of a wondrous sea, and that the waters themselves boiled and rose up to shatter the coast, washing away all that we had built.
Mars
What little we know of Mars may as well be a myth. We built a massive metropolis in the red dust. The Darkness swept nearly all of it away; the sand itself claimed the rest. No one knows what remains of our lost age, now buried beneath the dunes.
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Guardians
“ | You are a Guardian of the last safe city on Earth, able to wield some of the Traveler's incredible power. You are taking this mantle just as a new day dawns. Titans, Hunters, and Warlocks have finally returned to our long-lost worlds, only to find out we are not alone. | ” |
Titan
ARMORED ENGINE OF WAR
Their lightning-charged fists will knock you off your feet. Their armor and shields make them nearly invincible. We like to think they are our faceless knights, protecting us from our countless enemies. But their power and resolve gives them the air of rising gods.
Warlock
Wielder of Arcane Power
They’ve found a way to weaponize their curiosity, harnessing the Traveler’s light in patterns never before imagined. Warlocks are not passive scholars of the unknown. These are mystic warriors, capable of incredible acts of devastation.
Hunter
Master of the Frontier
Quick on the trigger and deadly with a blade, Hunters stalk battlefields as if they were hunting prey. Cunning and ruthless, they prize the undiscovered and prepare for the unexpected, channeling their powers by intuition and gut instinct.
Enemies
“ | Our solar system is a wild and dangerous place inhabited by all manner of enemies. From the brutal war machines of the Cabal to the lightning-fast marauders of the Fallen, you’ll need to push your wits and skills to their limits in order to survive battles in which victory is anything but assured. | ” |
Fallen
Fallen are hardy creatures who can survive in a wide range of environments without heavy armor or complex modifications to their physiology. They travel light, hit hard, and are gone before you know it. Fallen may look like mere scavengers, but on closer inspection you will see hints of a splendid, sophisticated past, and the proud markings of their ancestral "Houses."
Hive
Hive manipulate the physical world in ways that we can only begin to imagine. The Hive have carved a kingdom deep into the lifeless core of the Moon, and it is there they remain, silent and buried among many dark and terrible secrets, a reminder of the tremendous power that brought forth the Collapse.
Vex
Scattered reports indicate that the Vex appear to be mass-produced machine units, constructed of an unknown metal alloy resembling hammered brass. All attempts to communicate with them have failed. They are hostile. They are unrelenting. They are deadly.
Cabal
Few Guardians have faced Cabal and lived to tell the tale. They are a professional military operation. On every front we have found them on the march, they have already dug in and ringed their installations with razor wire. Now, it seems they've turned their eyes towards us.
App
Companion
Stay connected to the world of Destiny wherever your real-life adventure takes you.
Download the Destiny Companion App on iPhone or Android now.
Expansions
Expansion I
The Dark Below
Expand your Destiny adventure with a wealth of weapons, armor, and gear earned in new story quests and missions, three new competitive multiplayer arenas, and a new Strike and Raid. Beneath the surface of the Moon, a long-forgotten enemy stirs. Survive the true depths of the Hellmouth, and stop its dark army from invading Earth.
New Gear and Increased Light Level
Your legend grows. Reach new heights of prestige and glory by increasing your Light Level to 32, acquiring exclusive new weapons, armor and gear, and facing new cooperative and competitive challenges as your adventure continues.
New Raid
Summon your courage, Guardians. Crota waits in the dark below. Gather your most trusted allies to form a Fireteam, six Guardians strong. Don your best, battle-hardened weapons and armor. Master the depths of the Hellmouth. Face Crota, and live, and glory and reward are yours for the taking.
New Strike
In the Jovian Complex, deep in the old Cosmodrome, lives Omnigul. Here, she works to expand the Hive army in preparation for the return of her master, Crota, and the Hive's invasion of Earth. Only you and a fireteam of brave Guardians can eliminate this threat, moving closer to saving our world and growing your legends.
New Crucible Maps
Get ready to fight, Guardians. The Crucible expands into new territory with three new competitive arenas. Each presents its own unique strategic opportunities to sieze glory and honor. All must be mastered to assure that your Light will prevail in battle.
New Story Missions and Quests
After years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find her in the Tower to complete her quests and three new story missions, increase your Light, and earn the weapons and armor you’ll need to face what waits in the dark below.
Expansion II
House of Wolves
Expand your Destiny adventure with a wealth of weapons, armor, and gear to earn in new story missions, three new competitive multiplayer maps, and a new cooperative Strike. Expansion II introduces a new competitive elimination mode in the Crucible and an all-new arena activity – The Prison of Elders. The Reef is open. Join the Awoken and hunt down the Fallen rising against us.
New Story Missions & Social Space: Vestian Outpost
The Guardians have grown strong, and now the Queen of the Awoken has called upon them to hunt down the House of Wolves, Fallen subjects once loyal to the Queen before their violent rebellion. Meet with the Queen’s emissaries at Vestian Outpost in the Reef. Hunt down their Fallen betrayers and earn great rewards.
New Competitive Event: Trials of Osiris
The Trials of Osiris weekly Crucible event will no longer be available on Legacy Consoles after the end of August 2016. To access Trials of Osiris after the end of August 2016, Legacy Console players will need to upgrade from their Legacy Console and purchase Destiny: Rise of Iron once it is released.
The Taken King players on Current Gen Consoles will also need to purchase Destiny: Rise of Iron once it is released in order to continue accessing Trials of Osiris.
New Multiplayer Maps
NEW CRUCIBLE MAP: TIMEKEEPER
This mysterious clockwork-like structure was built by the Vex untold centuries ago. The rogue Warlock, Osiris, once theorized that this place, and others like it, was tuned to temporal energies unmapped by humanity. Timekeeper is a Sony PlayStation exclusive map, set within a windy Martian wasteland, featuring an eccentric spiral layout and close-quarters combat.
NEW CRUCIBLE MAP: THIEVES’ DEN
This Fallen hideout, located in the calderas of Venus, has been cleared for Crucible combat. The hideout itself remains intact, complete with an idling Skiff and constant reminders of the Fallen’s presence, providing Guardians with a vital training ground. Thieves’ Den is a fairly large symmetrical map with precarious drops that offer alternate routes for those willing to risk the fall.
NEW CRUCIBLE MAP: WIDOW’S COURT
On the edge of the European Dead Zone, there are countless stories of the events that left this village a ghost town. Guardians now use its eerily quiet streets as a training ground chosen by Lord Shaxx. Widow’s Court is an asymmetrical map with both long sightlines and cramped interiors, supporting short and long-range strategies.
NEW CRUCIBLE MAP: BLACK SHIELD
Codenamed “Black Shield,” this decommissioned Firebase is believed to have been a key defensive position used by the Cabal when they established their warbase on the surface of Mars. Black Shield is a symmetrical map with multiple chokepoints and an interior middle ground to hold, leading to frenetic encounters.
New Co-op Mode: Prison of Elders
The Prison of Elders is a combat arena hidden deep within the Reef. Under the care of the Variks, the Prison of Elders will challenge Guardians in aggressive combat scenarios meant to test their teamwork and skill. Those Guardians who prove themselves against the Prison's onslaught will earn the riches of the Queen’s realm as bounty.
New Strike: The Shadow Thief
A massive Fallen ketch has been spotted over the Moon, and a crew of Fallen cutthroats led by the ruthless mercenary Taniks the Scarred seeks to plunder the Hive’s darkest secrets. Guardian Fireteams are tasked with infiltrating the ketch and defeating Taniks before he can secure his prize.
Destiny: The Taken King
A New Enemy Awaits
A dark shadow has fallen over our worlds. Oryx, The Taken King, is hell-bent on vengeance and is raising an army of corrupted “Taken” forces by manipulating the Darkness itself. You must find a way into his impenetrable Dreadnaught ship to defeat The Taken King before he and his dark army consume our civilization and bring our solar system to ruin.
The Next Great Adventure
Destiny: The Taken King, the next great adventure in the first person shooter Destiny universe, introduces a new story campaign and quests, new enemies to fight, new locations to explore, new Strikes and Crucible maps, a new Raid that will put players to the ultimate test, and more. To stand up to the challenge, players will have access to three new devastating Guardian subclasses, and a massive arsenal of weapons, armor, and gear.
Powerful New Abilities
To battle back the Darkness and the Taken army, players will get brand new subclasses with new supers. Warlocks will now harness the power of an electric storm, Hunters will carve a bow formed from gravitational void energy, and Titans will summon a flaming hammer that can sear their adversaries from a range or deliver a devastating melee impact.
A New Campaign
A massive Hive Dreadnaught ship looms in the rings of Saturn. Oryx, The Taken King has arrived in our solar system, bringing with him a corrupted army to exact revenge on the Guardians who destroyed his son Crota, and to consume our worlds. Arm yourself with newfound abilities, weapons, and gear. Defeat the Taken hordes. Make your way aboard the Dreadnaught, and face Oryx himself within his inner sanctum.
New Activities & Rewards
Adventure through new Strikes featuring powerful bosses, follow more questlines that lead to powerful, new gear and brave the next major Raid to test six-player Fireteams.
Continue leveling in Destiny and fill your arsenal with brand new weapons and armor. Find and collect new, powerful Exotics.
Oryx, The Taken King
Some scholars say that it was the vile “children” of Oryx that first crawled from the ashes, post-Collapse. His brood grew quietly, but quickly enough, spawning armies of Hive loyal to their King deep within the caverns and shadows of our worlds. Among them was Crota, the god-Knight whose offspring poisoned our Moon.
Crota and his army would have infected the Earth were it not for the efforts of Eris Morn, and the Guardians who heeded her warnings. Now, Crota is dead – body and soul extinguished by your hand.
Oryx, armed with a dark power beyond anything we’ve yet to face, is coming to claim his revenge.
The Taken King - Legendary Edition
Destiny: The Taken King - Legendary Edition is perfect for new and existing Guardians that are ready to jump into the Destiny universe or continue to carve their legend in the stars. The Legendary Edition features the complete Destiny experience including The Taken King, the next evolution in the Destiny universe, Destiny, Expansion I: The Dark Below and Expansion II: House of Wolves. Unite with 20 million Guardians in the fight to defeat Earth’s enemies, reclaim all that we have lost, and Become Legend. Legendary Edition Includes:
- The Taken King
- Destiny
- Expansion I: The Dark Below
- Expansion II: House of Wolves