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Heterocera is a race of moth-like morphs that seek to form an interconnecting empire for survival as well as drive out those that are contesting on identified territory to claim it as their own.
Overview
Swarms
- Swift Traversal: The scouts of the Heterocera. As their name implies, they are the fastest of the swarms, being able to outmaneuver their opponents with ease.
- Toxic Fury: The assassins of the Heterocera. They are mainly based around poisoning their opponents to death and fill in a long range role on the battlefield.
- Pinpoint Mark: The scientists of the Heterocera. They pinpoint identified territory and perform experiments on whatever they see fit, all to secure success in the name of their interconnecting empire.
- Abominations: The heavy infantry of the Heterocera. They are, as their name implies, monsters of immense size and strength; they are given the deadliest weapons and abilities of any Heteroceran troop.
Leaders
Command Structure
Even though each swarm has a specific function and have different command structures, they all have troops that get deadlier as their firepower increases to give Guardians a hard time.
Swift Traversal
- Flutter: The fastest troops of the Heterocera, capable of flying at incredibly high speeds in the air and can rain down continuous fire with dual pistols. Equipped with Swarm Grenades.
- Stinger: High-flying troops with the ability to divebomb Guardians with stingers implanted on their heads. Inflicts bleeding upon a successful hit, causing damage over time and obscuring vision.
- Ranger: Flying units equipped with Swarm Rifles that fire high-velocity homing bolts. Serve as the standard infantry unit and the bulk of the Swift Traversal's crews.
- Roamer: Rapidly flying, aggressive troops armed with Swarm Spreaders that fire pellets which create traps upon contact, completely stopping the movement of anything stuck inside.