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"I don't have time to explain why I don't have time to explain."
This article has new content coming soon and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
This article has new content coming soon and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Year 3 is a term used for things pertaining to the third year since the release of Destiny. Subjects and items listed below are things that were introduced in Year 3.
Locations
- Plaguelands—the Plaguelands were first introduced and is only accessible with Rise of Iron expansion
- Iron Temple—the Iron Template is only accessible after completing King of the Mountain and requires the Rise of Iron expansion
Races & Enemy Class
- Devil Splicers—first introduced in Rise of Iron
Items & Currencies
Gameplay: PVE
- Archon's Forge—a player-initiated in the Plaguelands in which up to three difficulties can be utilized
- New Strike—Wretched Eye
- Reskinned Strikes—Sepiks Perfected & The Abomination Heist
- New Raid—Wrath of the Machine
- Five new Story missions
- Four new Quests
- New Maximum Light Increase—385 Light (400 w/ Hard Mode Raid)
Gameplay: PVP
- New Crucible Maps—Floating Gardens, Icarus (PlayStation exclusive), Skyline, The Last Exit
- New Crucible mode—Supremacy
- Improvements to the Iron Banner