Weapon

Revision as of 11:32, June 21, 2013 by DJenser (talk | contribs) (Expanding on the info found on the Avatar screen...)

As a FPS, Destiny features weapons for the player to combat enemies with. At the moment nothing is known about the function or capabilities of the weapons. Among the few things we do know is that there appear to be many types such as sniper rifles, pistols and various common weapon types. Each weapon type contains exotic variants, which are given a unique name and which have additional abilities and/or effects. Such notable "exotics" include the Fate of All Fools, Thunderlord, Closing Time, Red Death, and Gjallarhorn, along with Thorn, Pocket Infinity, and Super Good Advice. [1][2] Scopes and various sights have also been seen. [3] Each Guardian will be able to carry a Primary, Special and Heavy Weapon on their person, with the potential to store and access up to 12 additional weapons of each type. Currently, Pulse Rifles are known to be Primary Weapons, while Hand Cannons, Shotguns and Fusion Rifles are considered Special Weapons and Machineguns are classed in the Heavy Weapons category.[4][1]

Confirmed Weapon Types

Hand Cannons

Thorn[5]

Duke MK.44[1]


Auto Rifles

Sanctuary No. 2[6]


Fusion Rifles

Pocket Infinity

Conduit F3[6]


Pulse Rifles

Psi Umbra III[6]

Red Death[6]

Viper P3[1]


Scout Rifles

Monitor S11[6]


Sniper Rifles

Closing Time[6]


Shotguns

Silver Dollar MK.35[6]


Machineguns

Super Good Advice

Thunderlord[1]


Rocket Launchers

Gjallarhorn[6]


Uncategorized Weapons

Fate of All Fools (Uncategorized exotic sidearm)


Gallery

List of Appearances

References