Machine Worlds are celestial bodies that have been completely converted into massive information processing nodes within the Vex Network.[1]
Overview
To create a Machine World, the Vex delve deep into a celestial body's core, where a Nexus begins to convert the planet. [2] A Pyramidion is then constructed closer to the surface to continue the process. Eventually, the majority of the celestial body's matter is reconstituted on a molecular level into Vex architecture, machinery, and Radiolaria.
Mercury and is the only known Machine World to have been fully converted in the Sol System, having only taken the Vex mere days to convert it[3] and serves as a massive prediction engine that generates trillions of simulated realities. Nessus is stated to be close to a full conversion, being at %92.04 to its conversion[4] and serving as an archive for defunct digital data the Vex no longer have any use for.[5] Venus, Io, Mars, and Europa have also all undergone varying levels of conversion; Io's conversion is believed to have been stopped, or at least delayed due the efforts of The Guardian and quite possibly the Ionian Pyramid as well, and the same could be said for Mars with the arrival of the Red Legion decimating the Virgo Prohibition. Venus's conversion status is currently unknown.
List of known machine worlds
Gallery
List of appearances
- Destiny (First appearance)
- Destiny 2
- Curse of Osiris
- Warmind
- Season of the Forge
- Season of the Drifter
- Season of Opulence
- Shadowkeep
- Season of Dawn
- Season of the Worthy
- Season of Arrivals
- Beyond Light
- Season of the Chosen
- Season of the Splicer
- Season of Plunder
- Season of the Seraph
- Lightfall
- Season of the Deep
- The Final Shape
- Episode: Echoes
- Destiny: Warmind
References
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