Shock Rifle | |
---|---|
Production overview | |
Manufacturer: |
|
Weapon type: |
Automatic rifle |
Min-max accuracy: |
Good |
Min-max impact: |
Moderate |
Min-max stability: |
Perfect |
Min-max magazine: |
Infinite |
Specifications | |
Feed system: |
Artificial Field Line |
Ammunition type: |
Arc Projectiles |
Fire mode: |
Automatic |
Middling | |
Damage: |
|
Effective range: |
Medium |
Service history | |
In service: |
All houses |
Affiliation: |
|
- "Although based on the same Arc technology as other Fallen weaponry, this rifle has a distinct advantage: the projectiles it fires track unerringly to the target. The exact mechanism behind this is unclear, but the rifle seems to steer the slow-moving molten projectile down an artificial field line."
- — Grimoire description[1]
The Shock Rifle is a Fallen short to mid-range weapon that fires guided Arc projectiles.
OverviewEdit
The Shock Rifle is found commonly in the hands of Vandals and more rarely Captains. Vandals with this weapon are evasive, keeping to the mid range and firing bursts of shots and moving before they even connect, trusting in the weapon's tracking. Captains fight more cautiously than when they wield Shrapnel Launchers, keeping their distance and firing while moving and ducking, although they will occasionally charge while firing full auto.
The SIVA-infused variant used by the Devil Splicers inflicts Solar damage, with a faster fire rate and travel speed.
Some powerful members of the House of Salvation possess a white colored variant, though it sports no gameplay difference.
GalleryEdit
Renders
In-Game
A Captain of the House of Dusk with a Shock Rifle.
A Splicer Vandal with an infused Shock Rifle.
Rilliks, Instrument of Xivu Arath with a white Shock Rifle.
List of appearancesEdit
ReferencesEdit
|