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Mods are a form of upgrade in Destiny 2. They are used to boost the potency of weapon perks, change weapon stats, provide bonuses for Exotic weapons via Catalysts, and add or improve features onto a piece of Armor. Some mods can also be equipped onto Ghost shells, and provide a variety of bonuses.
Weapon modsEdit
Weapon mods are those that can be slotted into any Legendary weapon released during or after the Forsaken expansion. Almost all of them can be used an infinite amount of times upon acquisition, but there are a few that are single use. A full list of weapon mods can be found below (any info in italics was gathered from the Community Research section of each mod on light.gg.)
The Full Auto Retrofit mod is no longer acquirable, as its functionality has been replaced by the full-auto option in the settings.
Armor modsEdit
Armor mods are those that can be slotted onto any piece of armor released or re-released during or after the Shadowkeep expansion. They have a multitude of effects and requirements, and a maximum of 5 can be slotted onto an armor piece at a time. There are also seasonal Artifact mods, that are unlocked via the seasonal artifact and expire at the end of the current season. A full list of armor mods can be found below:
Stat Increase ModsEdit
Helmet ModsEdit
Name | Icon | Description | Energy cost | Season Introduced | Currently available? | Source |
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special ammo finder | Increases the drop chance of Special ammo upon defeat of an opponent. | 3 | Season 20 | Yes | Guardian Rank 5 | |
special ammo scout | When one of your ammo finder perks creates a brick of Special ammo for you, it also creates bricks of Special ammo for your allies. | 1 | Season 20 | Yes | Guardian Rank 5 | |
heavy ammo finder | Increases the drop chance of Heavy ammo upon defeat of an opponent. | 3 | Season 20 | Yes | Guardian Rank 5 | |
heavy ammo scout | When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies. | 1 | Season 20 | Yes | Guardian Rank 5 | |
dynamo | Reduces Super cooldown when using your class ability near targets. | 3 | Season 8 | Yes | Guardian Rank 5 | |
ashes to assets | Gain bonus Super energy on grenade kills. | 3 | Season 8 | Yes | Guardian Rank 5 | |
hands-on | Gain bonus Super energy on melee kills. | 3 | Season 8 | Yes | Guardian Rank 5 | |
power preservation | Your Super final blows create extra Orbs of Power for your allies. | 3 | Season 20 | Yes | Guardian Rank 5 | |
radiant light | Casting your Super causes nearby allies to also increase their current Armor Charge by 1. Allies that have a different Super element than you increase Armor Charge by 2. | 1 | Season 11 | Yes | Guardian Rank 7: Threats and Surges | |
powerful friends | Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1. | 1 | Season 9 | Yes | Guardian Rank 7: Threats and Surges | |
font of wisdom | You gain a bonus to intellect while you have any Armor Charge. Armor Charges decay over time. Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. | 3 | Season 13 | Yes | Guardian Rank 7: Threats and Surges | |
harmonic siphon | Rapid weapon final blows with damage matching your super damage type create an Orb of Power. | 1 | Season 16 | Yes | Guardian Rank 6: Powerful Rewards | |
kinetic siphon | Rapid Kinetic weapon final blows create an Orb of Power. | 2 | Season 16 | Yes | Guardian Rank 6: Powerful Rewards | |
arc siphon | Rapid Arc weapon final blows create an Orb of Power. | 3 | Season 16 | Yes | Guardian Rank 6: Powerful Rewards | |
solar siphon | Rapid Solar weapon final blows create an Orb of Power. | 3 | Season 16 | Yes | Guardian Rank 6: Powerful Rewards | |
stasis siphon | Rapid Stasis weapon final blows create an Orb of Power. | 3 | Season 16 | Yes | Guardian Rank 6: Powerful Rewards | |
strand siphon | Rapid Strand weapon final blows create an Orb of Power. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
void siphon | Rapid Void weapon final blows create an Orb of Power. | 3 | Season 16 | Yes | Guardian Rank 6: Powerful Rewards | |
in-flight compensator | Increases the airborne effectiveness of all equipped weapons. | 3 | Season 24 | Yes | Default | |
harmonic targeting | Improved target acquisition, accuracy, and aim-down-sights speed for weapons that match your Supers damage type. | 2 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
kinetic targeting | Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
arc targeting | Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
solar targeting | Improved target acquisition, accuracy, and aim-down-sights speed for Solar weapons. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
stasis targeting | Improved target acquisition, accuracy, and aim-down-sights speed for Stasis weapons. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
strand targeting | Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
void targeting | Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons. | 3 | Season 20 | Yes | Guardian Rank 6: Powerful Rewards | |
kinetic charge siphon | Rapid Kinetic weapon final blows create an Orb of Power. Rapid Arc weapon final blows create an Orb of Power. | 3 | Season 24 | Yes | Hunter's Journal | |
kinetic thermal siphon | Rapid Kinetic weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. | 3 | Season 24 | Yes | Hunter's Journal | |
kinetic entropy siphon | Rapid Kinetic weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. | 3 | Season 24 | Yes | Hunter's Journal | |
arc/strand siphon combo | Rapid Arc weapon final blows create an Orb of Power. Rapid Strand weapon final blows create an Orb of Power. | 3 | Season 21 | No | NPA Repulsion Regulator | |
thermodynamic siphon | Rapid Stasis weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. | 3 | Season 23 | No | Queensfoil Censer | |
void/strand dual siphon | Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create an Orb of Power. | 3 | Season 20 | No | Ascendant Scepter | |
solar/strand dual siphon | Rapid Solar weapon final blows create an Orb of Power. Rapid Strand weapon final blows create an Orb of Power. | 3 | Season 20 | No | Ascendant Scepter |
Arm ModsEdit
Chest ModsEdit
Leg ModsEdit
Name | Icon | Description | Energy cost | Season Introduced | Currently available? | Source |
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Class ModsEdit
Name | Icon | Description | Energy cost | Season Introduced | Currently available? | Source |
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Legacy and Raid ModsEdit
Name | Icon | Description | Energy cost | Season Introduced | Currently available? | Source |
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