Lorentz Driver

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Lorentz Driver
Lorentz Driver.jpg
Production overview

Rarity class:

Exotic

Weapon type:

Linear Fusion Rifle

Min-max impact:

41

Min-max stability:

47

Min-max handling:

25

Min-max magazine:

6

Specifications

Ammunition type:

Special ammo

Rate of fire:

533

Damage:

Void

Effective range:

48

Hidden stats

Aim assistance:

22

Inventory size:

35

Zoom:

25

Recoil:

79

Bounce intensity:

21

Bounce direction:

Tends right

 

"Weapon system no longer explodes when trigger is pulled."
— Prototype 7.2.1 Revision Notes

Lorentz Driver is an Exotic Void Linear Fusion Rifle introduced in Season of the Lost. Originally, it was obtained by reaching rank 35 on the free track of the season pass or rank 1 on the paid track, however since this content is no longer in the game, Lorentz Driver can now be purchased from the Monument To Lost Lights in the Tower.

Perks

  • Lagrangian Sight: This weapon marks targets with an automated targeting system. Final blows on marked targets generate a telemetry pattern. Picking up telemetry patterns grants bonus ability energy. Collecting 3 telemetry patterns without dying grants this weapon bonus damage for a long duration.
  • Arrowhead Brake: Lightly vented barrel. Greatly controls recoil. Increases handling speed.
  • Enhanced Battery: Strong battery life. Increases magazine size.
  • EM Anomaly: A precision final blow with this weapon creates an implosion that pulls in nearby targets and damages them with an additional detonation.
  • Composite Stock: This weapon has a versatile dual-purpose stock. Slightly increases stability. Slightly increases handling speed.

Catalyst

The quest to obtain the catalyst for Lorentz Driver can be obtained from Banshee-44 in The Tower once the weapon has been acquired.

The catalyst, once completed, will grant an additional perk:

  • Jump Driver: Lorentz Driver gains an enhanced radar. Additionally, while this weapon has 3 telemetry patterns, EM Anomaly detonations no longer require a precision final blow.

Lore

 
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

"WEAPON SYSTEM NO LONGER EXPLODES WHEN TRIGGER IS PULLED." —PROTOTYPE 7.2.1 REVISION NOTES

"What about this rifle?" Skorso asks over the sound of two Brigs moving cargo. Her overseer, a three-armed Vandal named Piiksi, pulls back the drop-cloth covering it. He takes a moment to assess the way the rifle is pieced together from non-weapon components, then motions toward where the Brigs are walking.

"Good meals can still spoil," Piiksi says. "Bring it. But all these spare parts can be left behind."

Skorso nods in acknowledgement, but instead of immediately returning to work, she sidles up close to Piiksi, her eyes darting around the warehouse. "Is this really happening?" she asks in a whisper.

Piiksi steps away from her as she sets the rifle down on a nearby crate. "Maybe. Two hands in greeting, two hands concealed. It is a matter of survival."

Skorso challenges Piiksi's avoidance and circles around the crate, four eyes narrowed. "Spider's scared," she whispers again. "Isn't he?"

Piiksi quickly leans in. "You say that any louder, and I can't protect you from what will happen next," he says in a sharp whisper, glancing over his shoulder.

"Where would we even go?" Skorso asks, searching Piiksi's many eyes. Her supervisor's answer is a backpedaling shrug.

"Don't know," Piiksi lies and gives her a toothy smile. "But like some Eliksni say: the Light provides."

Gallery

List of appearances

References