Dawnblade

Revision as of 20:05, May 24, 2022 by Mirror Zero (talk | contribs) (→‎Super: Solar 3.0 supers.)

"Spread your wings and set the sky ablaze"
— Dawnblade Description
A Dawnblade

The Dawnblade is a Solar-based Warlock subclass that is available in Destiny 2. It grants the Warlock flight abilities in order to stay in the air longer, and access to a flaming sword that projects blasts of Solar energy for the Super.[1]

Gameplay

The sword acts like a grenade when slashed and the player character can hover or walk when the Super is active. A total of eight swords can be thrown.[2] The Attunement of Flame (aka bottom tree) subclass has the perk Everlasting Fire, which refunds super energy on kills, allowing more than eight swords to be thrown.

Lore

A young—by Warlock standards—apprentice holds out a hand and reaches for flame. Nothing. The wizened teacher laughs. “You're supposed to be teaching me. Not laughing.”

The teacher's arm extends as one word hangs in the air, “Sword.” As quickly as it appeared, the blade vanishes. “That doesn't help.”

“Sword.” In a flash, the blade appears again, this time at the student's throat. Both pairs of eyes widened. One aghast, one aglow. “Say it with me.”

Two voices ring: “Sword.”

A blade appears in each outstretched hand. A pair of wings form on each Warlock's back. Two Warlocks take flight and vow to never again look down.

Upgrades

"Spread your wings and set the sky ablaze."
— Class Description

Set 1 - Grenades

  • Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
  • Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies.
  • Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target.

Set 2 - Movement

  • Balanced Glide— Glide jump ability provides bonuses to both speed and control.
  • Burst Glide— Upgrades Glide for strong speed boosts.
  • Controlled Glide— Glide jump ability provides better directional control while in the air.

Set 3 - Super

  • Daybreak— Weave Solar Light into blades and smite your foes from the skies.

Set 4 - Class Abilities

  • Healing Rift— Conjure a well of Light that continually heals those inside it.
  • Empowering Rift— Conjure a well of Light that increases the attack power of those inside it.

Set 5 - Passive Path 1: Attunement Of Sky

  • Celestial Fire— Send out a spiral of three explosive Solar energy blasts[3]
  • Winged Sun— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.[4]
  • Heat Rises— Consume your grenade energy to extend glide time and improve in-air accuracy[5]
  • Icarus Dash— Activate while in midair to dodge.

Set 6 - Passive Path 2: Attunement Of Flame

  • Igniting Touch— Strike an enemy with this melee ability to burn them and cause them to explode.
  • Fated For The Flame— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
  • Everlasting Fire— Killing an enemy with Daybreak extends its duration.
  • Phoenix Dive— Quickly descend from mid-air and regenerate health.

Set 7 - Passive Path 3: Attunement of Grace

  • Well of Radiance— A variation of Daybreak which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies.
  • Guiding Flame— Melee attacks that connect empower nearby allies
  • Benevolent Dawn— Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy.
  • Divine Protection— Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies.

Melee Type

  • Attunement of Sky— Celestial fire: Send out a spiral of three explosive Solar energy blasts
  • Attunement of Grace— Guiding Flame: Strike an enemy with this melee ability to inflict burn damage and empower yourself and nearby allies
  • Attunement of Flame— Igniting touch: Strike an enemy with this melee ability to burn them and cause them to explode

Upgrades Solar 3.0 (Destiny 2: Witch Queen)

Super

  • Daybreak: Fashion Solar Light into blades and smite your foes from the sky. Your Daybreak projectiles launch a streak of deadly flames on impact.
  • Well of Radiance: Thrust your Sword into the ground, damaging and scorching nearby targets. The Sword projects a continuous aura, granting restoration and radiant effects to nearby allies, protecting them from the effects of Stasis.

Grenades

Melee

Movement

Class Abilities

Aspects

Fragments

Trivia

  • Dawnblades are part of the new system for sub-class upgrades, where only one passive tree can be active at a time such as either "Attunement Of Sky" , "Attunement Of Fire", or "Attunment Of Grace" , this carries over to the older subclasses that have been brought back as well.
  • The Daybreak sword acts similar to the Black Talon, an exotic Void sword.
  • The Warlock Osiris is shown to use this subclass.
  • As a part of an update to all Solar subclasses, the Attunement of Sky went through a particularly major reworking, including slowing down the speed at which players can be propelled by Icarus Dash while in the Dawnblade super, effectively neutering a lot of the speed players could reliably gain from using it.

Gallery

List of appearances

References