Darkness's Doorstep
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Darkness's Doorstep | |
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Game: |
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Player(s): |
1 |
Recommended Power Level: |
1060 |
Location: |
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Objective(s): |
Follow Variks’ signal. |
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Spoiler warning: Plot and/or ending details follow. |
“Darkness’s Doorstep” is the first mission of the Beyond Light Campaign and the thirty-ninth story mission of Destiny 2. While investigating a Crux of Darkness on Europa, Ghost picks up a distress call from Variks. Upon finding him, The Guardian discovers that the Fallen have somehow gained the power of the Darkness in the form of Stasis. |
Objectives
- Find Variks
- Clear the Area
- Track Variks Distress Signal
- Reach the signal’s true origin point
- Save Variks
- Free Variks
Transcript
Spoiler warning: Plot and/or ending details follow. |
A drawing of the now restored Traveler sitting aboves the Last City fades in.
Cross fade to large group of people gathered around to hear Zavala’s message
Zoom out to Osiris, arms crossed, standing by Saint-14 carrying a child on his shoulders.
Pan up to Ana Bray working on an Exo with the Traveler in the background
The Traveler shifts into an unknown moon with a jumpship quickly approaching.
Cross fade to a close up of Zavala.
Zoom out to another large crowd listening to Zavala.
Pan down to Ikora Rey comforting a child along with many other civilians.
Cross fade to Mara Sov, sitting on her throne with an almost blank expression.
Cross fade to the Traveler above the City
Fade to black
A wave of Light crashes against the Pyramid ships, fading to the Exo Stranger on Venus followed by Eris Morn visiting a veiled figure inside a Pyramid ship.
As Eris makes contact with the veiled figure, her orb’s energy turns into Stasis, fading to a Pyramid ship on slowly approaching Io.
Fade to black A Crux of Darkness sits off in the distance and behind it, sitting on the horizon, a Pyramid Ship. The Guardian and Ghost slowly approach it.
The Guardian turns to Ghost.
The duo continue to walk away from the Crux, when a sudden beeping occurs.
{Gameplay}
Or if the Guardian has not gone through Forsaken Campaign
The Guardian clears a valley glacier, a Fallen Ketch appears
As the Guardian continues their approach, Fallen forces begin to swarm the area.
The Guardian secures the area and approaches the shelter.
The Guardian enters the shelter and looks around.
If the Guardian does not immediately scan the terminal.
The Guardian scans the terminal.
The Guardian exits the shelter and Fallen Skiffs jump into the area, dropping off reinforcements by a shielded cave entrance. The Guardian takes them out.
The Guardian begins to make their way through the cave.
The Guardian exits the cave system. Fade in from black, Variks is surrounded by a large number of Fallen. A Fallen Kell approaches Variks and knocks him to the ground.
Eramis turns to her Soldiers.
Eramis raises her hand, channeling Stasis energy. She blasts Variks and begins encasing him.
Eramis stops the freezing.
Eramis presents her hand, summoning a shard of Darkness.
Eramis begins to walk away and Variks grabs her. Eramis reaches back and rips Variks’ arm off.
Eramis crushes Variks’ now detached arm and drops it.
Dregs and Vandals begin to close their circle on Variks, pikes drawn. Cut to black. {Gameplay}
The Guardian begins to make their way up a hill and sees an old communication station.
The Guardian starts reducing the Fallen presence around the station and makes their way to the roof.
The Guardian eliminates half of the Fallen on the roof.
The roof is completely rid of all hostile Fallen.
The Guardian breaks Variks free from the Stasis ensnarement.
Fallen Skiffs appear from the horizon and fastly approach the station.
A Fallen beacon sits behind the Guardian and as they approach it, a Brig drops in.
{Mission ends} |
Enemies
Trivia
Spoiler warning: Plot and/or ending details follow. |
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Gallery
References
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